
Story Highlights
- Argus is now more powerful than ever in this Patch Update.
- New advanced server hero, Hirara will now only have 2 skills.
- The in-game visuals has been optimized.
The newest update to Mobile Legends: Bang Bang (MLBB), Patch 2.1.78, is now available on the Advanced Server. It includes changes to several heroes, making some stronger, and also tweaks to the game’s systems and battlefields.
This update primarily improves heroes with adjustments and power increases, and also includes visual enhancements. Let’s take a detailed look at Mobile Legends Patch 2.1.78.
Mobile Legends Patch 2.1.78 Update: Hero Adjustments
Argus (Buffed)
The developers have reworked Argus to be more of a Fighter than an Assassin. They’ve improved his strength in the early and mid-game to help him scale better throughout the match, and they’ve also made his Ultimate ability more impactful.
Passive Attributes (~)
- New Effect: Demonic Slash has a longer attack range than normal Basic Attacks and allows Argus to dash a short distance.
- Attribute Adjustment: Malice Energy’s cap is adjusted to 200.
- Demonic Slash Damage: 180 (+ 80% Total Physical Attack) >>> 100 (+50% Total Physical Attack)
- Energy Regen per Basic Attack: 10 >>> 25.
- Extra Energy Regen on Crit: 10 >>> 25.
Skill 1 (↑)
- Cooldown: 12s >>> 12-10s.
- New Effect: The wide slash slows enemies by 40% for 2s.
Skill 2 (↑)
- Cooldown: 10-8s >>> 8-6s.
- Removed Effect: No longer leaves a Cursed Trail.
- New Effect: If hitting an enemy hero, he gains 50-100% Attack Speed (scales with skill level) for the next 3s, during which Demonic Slash only costs half Malice Energy.
- New Effect: The damage of this attack can Crit.
Ultimate (~)
- Removed Effect: Hitting an enemy hero enhances Warmonger.
- New Effect: The skill will be cast automatically if Argus takes fatal damage when the skill is not on cooldown.
Angela (Buffed)
Optimized the Mana Cost of her skills.
Skill 1 (↑)
Mana Cost: 60-110 >>> 60-85.
Skill 2 (↑)
Mana Cost: 90-140 >>> 90-115.
Diggie (Adjusted)
The devs have adjusted the Mana Cost of Diggie’s skills.
Skill 1 (↑)
Mana Cost: 70-120 >>> 70-95.
Skill 2 (↓)
Mana Cost: 90 at all levels >>> 90-115.
Estes (Buffed)
Adjusted the hero’s early-to-late game power curve and optimized skill mana costs.
Skill 1 (↑)
- Hybrid Defense Increase: 15-30 >>> 15 at all levels (+10% Magic Power).
- Mana Cost: 60-120 >>> 60-85.
Skill 2 (↑)
Mana Cost: 80-130 >>> 80-105.
Ultimate (↑)
Mana Cost: 150-350 >>> 140-200.
Floryn (Buffed)
Optimized the Mana Cost of her skills.
Skill 1 (↑)
Mana Cost: 90-140 >>> 75-100.
Skill 2 (↑)
Mana Cost: 100-150 >>> 90-115.
Hirara (Adjusted)
Revamped and optimized the mechanics of some of her skills.
Passive (~)
- Crimson/Death Energy Cap: 4 >>> 2.
- Casting a basic skill no longer costs energy, while casting a combo skill costs 1 stack of energy.
- Removed the immobilize effect.
- Crimson/Death energy recovery time is the same as Skill 1’s cooldown.
Skill 1 & 2 (~)
Swapped their positions and adjusted their cooldowns and damage.
Skill 1-2 Combo (Revamped)
Dashes in the joystick’s direction and spins to deal damage and immobilize enemies.
Skill 2-1 Combo (Revamped)
Hirara briefly becomes invulnerable and stationary. Then, after a short pause, she unleashes a powerful attack and quickly dashes in the direction you’re controlling her with the joystick.
Ultimate (Removed)
Hirara has just two abilities to improve. Leveling up her second ability boosts damage output, and improving her first ability shortens its cooldown time.
Lolita (Adjusted)
The devs have reverted the last patch’s adjustments.
Masha (Buffed)
Masha’s early-to-mid game performance and lane-clearing strength have improved.
Passive Attributes
Base HP: 1000 >>> 1400.
Skill 1 (↑)
Damage Bonus: 50% Total Physical Attack >>> 70% Total Physical Attack.
Skill 2 (↑)
Base Damage: 75-150 >>> 120-240.
Mathilda (Buffed)
The devs have boosted Mathilda’s mid-to-late game damage while optimizing skill mana costs.
Skill 1 (↑)
Magic Bonus: 80% >>> 125%.
Ultimate (↑)
- Impact Damage of Dash: 320-400 >>> 320-480.
- Base Damage per Wisp: 40 at all levels >>> 40-60.
- Shield’s Magic Bonus: 160% >>> 180%.
- Mana Cost: 150-210 >>> 120-160.
Rafaela (Buffed)
We’ve made several improvements to the early game, including faster respawns after being defeated, increased damage output, and more efficient mana usage for skills.
Passive (↑)
- Base Cooldown: 40s >>> 10s.
- Cooldown Increase Multiplier (based on target’s respawn time): 500% >>> 600%.
Skill 1 (↑)
Base Damage: 225-400 >>> 350-600.
Skill 2 (↑)
Mana Cost: 80-120 >>> 75-100.
Ultimate (↑)
Mana Cost: 150-200 >>> 120-160.
Ruby (Buffed)
Ruby, as a damage-dealing fighter, isn’t currently dealing enough damage to enemies. We plan to increase her damage output, but to keep things fair, we’ll slightly reduce how much health she recovers from attacks. She’ll still be able to recover a good amount of health when she’s critically low on HP, as that’s a key part of what makes her unique.
Passive Attributes and adjustments (~)
- Ruby no longer starts with the Spell Vamp.
- Spell Vamp Ratio: 125% >>> 75%. Increases Lifesteal ratio by 1% for every 1% HP lost, up to 150%.
- Removed the effect where Basic Attacks cannot trigger Lifesteal.
Skill 1 (↑)
- Scythe Damage: 90 (+70%-130% Total Physical Attack) >>> 240-490 (+140% Total Physical Attack)
- Shockwave Damage: 90 (+70%-130% Total Physical Attack) >>> 120-245 (+70% Total Physical Attack)
Ultimate (↑)
- Cooldown: 26-20s >>> 40-30s.
- Damage: 200-480 (+200% Total Physical Attack) >>> 600-1200 (+300% Total Physical Attack).
Mobile Legends Patch 2.1.78 Update: Battlefield and System Adjustment on the Advanced server
Battlefield Adjustment
A. Ultimate Visual Effect Adjustments for Certain Heroes
The devs have added and improved the visual effect indicators for the Ultimate of certain heroes:
- Harith: Added a visual effect indicator on the Skill 2 button after using the Ultimate.
- Ixia: Added a visual effect indicator on the Enhanced Basic Attack button after using the Ultimate.
- Pharsa: Added a visual effect indicator on the Ultimate button after using the Ultimate.
B. Control Optimizations
This update improves how the game handles skills and basic attacks. We’ve made changes so that basic attacks aren’t interrupted as often, and many heroes’ enhanced basic attacks will now be processed more smoothly.
C. Battlefield Effect Adjustments
- Nowhere to Hide: Adjusted the locations of Mid Lane Pickable Crystals and removed the ones behind the Lord’s location for further testing and data collection.
- Fire Turtle: Enhanced the allied Turtle’s attributes to make it a greater threat when pushing alone.
System Adjustments
Highlights Notifications
This week, our developers launched special notifications that showcase key moments for certain heroes during matches. Be sure to check out each hero’s unique Highlight Notification while you’re playing! The team will keep a close eye on how these notifications perform and will make improvements based on player feedback and data.
Read More
- Last Furry: Survival redeem codes and how to use them (April 2026)
- Gear Defenders redeem codes and how to use them (April 2026)
- Honor of Kings April 2026 Free Skins Event: How to Get Legend and Rare Skins for Free
- Clash Royale Season 83 May 2026 Update and Balance Changes
- Gold Rate Forecast
- Brawl Stars April 2026 Brawl Talk: Three New Brawlers, Adidas Collab, Game Modes, Bling Rework, Skins, Buffies, and more
- Brawl Stars Starr Patrol Skins: All Cosmetics & How to Unlock Them
- Silver Rate Forecast
- Laura Henshaw issues blunt clap back after she is slammed for breastfeeding newborn son on camera
- Total Football free codes and how to redeem them (March 2026)
2026-05-02 20:44