Fellow Moon to close on July 23, 2026 in Japan, ending its supernatural strategy RPG run without a global release

Story Highlights

  • Fellow Moon is an urban paranormal strategy RPG where you investigate and tackle supernatural threats.
  • Leading up to EOS, you’ll get bonuses and access to an exchange shop.
  • Refund processing will run from July 23 to October 30, with final completion by December 31, 2026.

Garena International II has announced that its role-playing game, Fellow Moon, will no longer be available in Japan starting July 23, 2026. This follows an earlier shutdown of the game in China. Fellow Moon first launched as a public beta in China, then had closed beta tests in Korea and Taiwan, before being released in a limited number of countries.

Devs confirms shutdown without revealing the exact reason behind it

Fellow Moon is a strategy RPG set in the intriguing city of Nanting, where paranormal events are commonplace. You play as the leader of the Super Management Bureau, tasked with building a team of Agents to investigate these strange occurrences and battle supernatural forces, as well as competing groups, in tactical team fights.

We are writing to inform you that the ‘Shingetsu Kyōkō’ service will be discontinued on July 23, 2026, at 10:00 AM (Japan Time). Thank you for your continued support.

— 新月同行【公式】好評配信中! (@FellowMoonJP) April 16, 2026

The team behind Fellow Moon announced on X (formerly Twitter) that the game will close on July 23, 2026. They expressed their sincere thanks to all players for their support, but didn’t explain why the game is shutting down.

You can play until EOS and enjoy all the bonus rewards

Following recent game updates, we’ve temporarily stopped new players from signing up and making purchases. You can still enjoy playing, claim your rewards, and trade items in the Special Delivery Area. We’re offering extra chances to do so between May 7th and July 8th, 2026. Please note that the game requires an internet connection to play.

I was really excited about this game – the art style was absolutely gorgeous, so it’s a bummer it won’t be released worldwide. A lot of other fans feel the same way, but some think it just wasn’t enough. They’ve pointed out that while the game looked great, it didn’t have much going for it in terms of gameplay or story, and it was tough to compete in the Chinese gacha market.

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2026-04-17 03:41