You’ll need to pay to edit your Monster Hunter Wilds character beyond the first free redo
How much time does it usually take you to develop a character for a video game? Generally, around three hours. However, if we’re talking about Bethesda games, it can stretch up to four hours. Crafting a character in a Bethesda game is like rewinding the face-melting scene from Raiders of the Lost Ark while shooting at your screen with Homer Simpson’s Make-Up Gun. It requires patience to draw out anything but chaos from the intricate workings of the Creation Engine.
Let me clarify, it seems I’ve been unjust towards Bethesda when it should be Capcom who’s receiving my criticisms. You see, they’ve decided to charge a small fee for players to modify their character’s voice, face, and body structure in Monster Hunter Rise more than once. So if you’re planning on customizing your Hunter today, you might want to invest some extra time at the start to get that perfect look.
The company VGC has found a three-pack of Monster Hunter Wilds – Character Edit Vouchers on Steam, which are now available at £5.49, €6.99, or $6.99 each. With these vouchers, you can modify your character’s appearance and create a fresh new look. The base game already offers one of these vouchers for free. Additionally, there’s a similar DLC pack for customizing your Palico companion, the catlike ally that joins you on your adventures in the wastelands.
In terms of constant upgrades or modifications, I wouldn’t categorize my experience with Monster Hunter Wilds as terrible. Rarely do I find myself compelled to make major changes to my character more than once. My character resembles an ailing progressive rock musician at the moment, and I believe this style will see me through to the end credits. To add to that, Capcom allows you to change your Hunter’s appearance without having to spend extra money: you can modify hair, eyebrow color, facial hair, makeup, and clothing from the Appearance Menu in your tent without using a voucher.
Even though it may seem casual, let me point out an amusing aspect: Above the artwork you’re admiring, there’s a group of gentlemen in bow ties and top hats, sporting comically large utensils – knives and forks. They appear to be quite eager.
Capcom has a history of releasing multiple downloadable content (DLC) for their games at launch, and it seems that’s the case with Dragon’s Dogma 2 and Wilds. For instance, at the launch of Dragon’s Dogma 2, there were 21 pieces of DLC available, which offered optional paid access to items such as fast travel, self-revival, and hiring allies. This gameplay model is reminiscent of Monster Hunter, a game where players gather resources by hunting monsters, transforming them into sellable commodities or raw materials.
Similarly, Wilds has only been on sale for a few hours, and it already boasts 40 DLC items available. This abundance of additional content might lead one to say that they’re milking every bit of the game except the sound effects, but there’s likely more DLC coming down the pipeline, such as a “Squeal Voucher.
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2025-02-28 20:25