Legendary modder behind Elden Ring item randomizer brings their talents to Nightreign, adding the kind of weirdness I crave after dozens of familiar runs

Nightreign’s recurring nature has a purpose behind it, as pointed out by modder TheFifthMat. Each Nightlord in the game seems to have been given 40 distinct map patterns for their missions, with five of those patterns for each Shifted Earth version and 20 for standard maps. Factors like the boss encounters and unique events (such as the Demon Merchant’s curse or Morgott’s attack) are influenced by this seed value, which means that after prolonged play, you may notice some repetition.

I need to know more about Elden Ring Nightreign’s mystery big boys – giant tree-like figures 5x the size of the second-biggest Souls creature, which FromSoftware explains almost nothing about

In the storytelling style of FromSoftware’s Nightreign, while Remembrance quests and Journal entries seem to provide a direct approach, there remain many enigmatic elements, such as the true identity of the colossal shadows that gradually transform into more distinct humanoid forms during your adventures.

Those shadow giants in the distance in Elden Ring Nightreign are over 2 miles tall⁠—almost as big as the Erdtree⁠—and nobody even mentions them in the game

Zullie determined they stood approximately 3,450 meters high, which is more than twice the distance of a standard mile. These colossal figures now hold the title as the most imposing characters in any Soulsborne game, towering above iconic giants like the Dragon God from Demon’s Souls and the giant rope-wielding character from Sekiro.

The Elder Scrolls IV: Oblivion Remastered Patch 1.2 will bring in new difficulty options, quest fixes, & more

New adjustable difficulty levels offer players additional fine-tuning for Player Battle Damage and Enemy Battle Damage. Performance enhancements tackle frame rate issues, rendering improvements, and more. The update is now accessible in Steam Beta testing. If you’re considering purchasing the game or already playing it, our Oblivion guides collection can be found here. You can read my handheld impressions of Oblivion Remastered right here.

This Oblivion Remastered player “killed the entirety of the Mythic Dawn cult” at the start of the RPG: “Problem? Solution? Remove problem”

At the onset of the game, players have a choice between intimidating Imperial Guards for their armor or immediately eliminating Mythic Dawn assassins that appear prior to Emperor Uriel Septim’s demise. This reminds one of the early 2000s gaming era due to the players’ innovative and unpredictable approach to role-playing, which can grant additional experience points before actual gameplay officially begins. For those not familiar with this reference, it refers to a strategy employed at the start of the RPG that provides quick level-ups.