Where To Find Every Comic Book In Atomfall

The elusive Atomfall comic books, which number ten, are undeniably the rarest items on collectors’ wish lists. Not only do they conceal themselves within every significant corner of the Quarantine Zone, but several of them are tucked away in secluded, perilous locations. Venturing into danger to flee is one matter, but obtaining a comic book that has been resting amidst a cloud of enigmatic spores for years is quite another.

To bag every Achievement or Trophy in Atomfall, you’ll indeed have to track down those hidden comics. Luckily for you, we’ve mapped out the whereabouts of all ten! So, while playing the game, keep an eye out and grab them as they come across your path.

Jet-Ace Logan: Evil In Orbit

In the initial game location, which is the same as the bunker where you begin, you’ll find the first comic book. Once you venture into the overgrown pathway leading outside, make sure to head to the room located on your right side. The comic is placed on a barrel at the back of this room, tucked behind some shelves.

If you move silently, you might be able to slip by the Outlaw as he’s attempting to force open a locked door on the opposite side. Although he isn’t carrying any loot himself, it would be wise to eliminate him so that you can search that room for potential treasures.

John Steel, Special Agent: World War 2

To your left, beyond the quarry in Slatten Dale, lies a cluster of structures with water mills. Make your way to the easternmost building at coordinates 28.0E, 75.0N, ascend to its second level; you’ll discover the comic book on a drafting board there.

Lion Annual, 1962

1. It seems that the group trying to get into the Quarantine Zone had some modern-day comics with them, as the place was sealed off back in 1957, which is five years before the game’s timeline.

2. Head to the trap location in the northwest part of Slatten Dale and search for a cave situated behind the waterfall there.

Delving into the cavern, you’ll stumble upon a stockpile of essentials and my beloved comic book! Keep these coordinates handy: 22.9E, 78.3N. Enjoy the adventure!

Captain Condor: Mystery On The Moon 248

Upon reaching Wyndham Village, head towards Grendel’s Head Pub located at coordinates 34.2E, 79.3N. Upstairs on the second floor, you will discover a comic book hidden in one of the restroom stalls.

Jet-Ace Logan: Ten Days To Doom

As you delve into the enigma surrounding Iris Baxter’s bakery in Wyndham Village, don’t forget to swing by the local garage. Once there, take a moment to grab the comic book resting on the bench out front. You can find it at coordinates 35.6E, 79.3N.

Rick Random In Sabotage From Space

Datlow Hall is situated a short distance beyond the Casterfell Woods exit in Wyndham Village, specifically at coordinates 26.2E, 85.4N. To gain entry, approach through the main entrance and follow the pathway around the garden, taking care to avoid tripwires that are scattered across the property’s grounds as you proceed towards the side door on your right.

Within, proceed into the dining room, then locate the ladder positioned towards the end. Follow the path to your right, and you’ll stumble upon a comic book left behind on a table near where the landing concludes.

Captain Condor: Mystery On The Moon 260

Heading towards the outskirts of Casterfell Woods, specifically near the Wyndham gate, you’ll find your destination at coordinates 27.6E, 85.5N. Inside that house, search for the comic book on the floor of the children’s bedroom.

John Steel: One False Step

In Skethermoor, there’s just a single comic book, and it can be found in Nora’s barn basement, specifically at coordinates 41.2E, 78.3N. On the bench right beside the basement door, you’ll find it. You don’t have to navigate through Nora’s trap-filled yard if you enter from the upstairs door where she is; instead, just go downstairs for a hassle-free search.

Jet-Ace Logan: Planet Of Fear

To get this comic, you first need to activate Data Store Alpha within the Interchange. Before you proceed, make sure you have a Strange Tonic, Doctor Holder’s Experimental Inoculation, or both items on hand. You should also ensure that you have enough ammunition to handle at least two Feral creatures, as there might be more than expected.

If you wish to bypass the spore-filled area beneath Alpha after activating the Data Store, consider taking the detour through Data Store Charlie instead. When standing at the main entrance of the Medical Wing, locate the door to your right as an alternative pathway.

Open the door and step inside; you’ll recognize the location if it’s teeming with spores and you can hear Ferals growling. If you possess any unusual potion, consume it first, then swiftly move towards the room directly to your left.

Make your way swiftly towards the rear, cornered area, then when you reach, spin around and fire at any Ferals pursuing you. After they’ve been subdued, feel free to secure the comic book sitting on the chair nearby.

Rick Random And The Planet Of Terror

The last comic is headed towards the Oberon Dig Site following your opening of the route from Central Processing in the Interchange. Amidst the Ferals, Thralls, mutated flora, and spores, it’s quite simple to overlook grabbing it on your way to wrap up the game.

In the central part of the Windscale Plant, you’ll find a tall, multiple-level structure on your right side. Navigate towards it and ascend to its highest level. Be aware that this building is inhabited by Feral and Thrall creatures, so be prepared for a potential fight or quick escape.

To reach your destination, take any route to the Oberon exit, then follow the trail marked by the hammer plant in reverse. This path will lead you to a walkway and a door that directly takes you to your intended location.

Investigate a region heavily populated with spores beyond the corroded pipes, where a lone functioning light bulb is located. Following the illumination will guide you to an opening that’s narrow enough for you to squeeze through, but it will delay your progress in the spore-filled area; alternatively, when you arrive at the gap, take a detour to the left and navigate through the purplish vegetation to bypass it and take the longer route.

On the other side of the gap, look in the dead-end past the BARD Crate for the final comic book.

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2025-03-29 07:35

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