The First Descendant hotfix 1.0.4 increases storage and adjusts monster respawn times

The First Descendant hotfix 1.0.4 increases storage and adjusts monster respawn times

As a long-time player of The First Descendant, I can’t help but be impressed by NEXON’s dedication to keeping their game fresh and balanced with these regular hotfixes. Hotfix 1.0.4 is another testament to their commitment, focusing on content improvements and new additions that will significantly impact the gameplay experience for us dedicated players.


In the update 1.0.4 for The First Descendant’s hotfix version 1, the Ups module expands its capacity for storing data and decreases the waiting time between the appearance of several monsters and execution of various tasks.

As a long-time fan of NEXON’s third-person looter shooter, I’m always thrilled to hear about new updates and improvements. The recent release of First Descendant hotfix 1.0.4 is no exception. With years of experience in this genre, I can appreciate the team’s dedication to keeping their game balanced, fair, and thriving. Their quick response to issues demonstrates a deep understanding of their player base and a commitment to delivering an enjoyable gaming experience. It’s clear that the developers take player feedback seriously and are always striving for excellence. I’m excited to see what other patches may come our way in the future!

As a seasoned gamer with years of experience under my belt, I can tell you that this hotfix is something to get excited about. It’s not just about fixing bugs or glitches; it brings new content and enhances what we already have in the game. I remember the thrill of discovering new features in games I love, and I’m sure many others feel the same way. The director’s comments provide valuable insights, but for those who want a quick rundown, this hotfix delivers some fantastic improvements to the game.

The First Descendant hotfix 1.0.4 increases storage and adjusts monster respawn times

(Image via NEXON)
  • Content Improvements
    • Module storage limit has been increased from 1000 to 1500.
    • Cooldown for ” Vulgus Strategic Outpost” has been reduced from 5 minutes to 1 minute.
    • Spawning time between monster respawn has been increased, and the reward amount has been adjusted at the ” Vulgus Strategic Outpost”.
    • Void Fragments will now drop when defeating monsters in Special Operation. There will be the most void fragment drops at the Special Operation “Neutralize Void Experiment.”
    • Using “Mark for Arrest” item obtained from Special Operation will grant ten times the usual amount of gold. When “Mark for Arrest” is used from ‘consumable’ tab, it will convert to 100,000 gold, and “High-Value Mark for Arrest” will convert to 1,000,000 gold.

In this update, the changes may not be extensive compared to past ones, but they will significantly affect the experienced players of the game.

Preview of update 1.0.5

As a dedicated gamer of The First Descendant, I’m thrilled to share some exciting news from the latest patch notes. Following the release of hotfix 1.0.4, we have a sneak peek into what’s coming up in our weekly update, assumedly named hotfix 1.0.5, starting from Week 5:

  • Ultimate Valby
    • New modification modules (Spiral Tidal Wave and Hydro Pressure Bomb)
  • The arrival of new Descendant Luna
    • Nimble Footsteps and Noise Surge modification modules
  • Gluttony (mutated Devourer)
  • Peace Mediator Ultimate Weapon
  • Arche Concretion Ultimate Module

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2024-07-24 17:10

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