The First Berserker Khazan Stuttering Error on PC: Possible Fixes and Reasons

As an ardent fan, here’s what I discovered about the stuttering issue with The First Berserker Khazan on PC, and some potential solutions to help smooth out gameplay:

1. Verify the integrity of the game cache: This process checks for corrupted files within the game that might be causing issues. To do this, right-click on the game in your Steam library, select Properties, then Local Files, and finally click “Verify Integrity of Game Cache.”

2. Adjust graphics settings: Sometimes, lowering graphical settings can help reduce stuttering. You can try adjusting these settings within the game’s options menu or by modifying the configuration file located in the game’s installation directory.

3. Update your drivers: Ensure that your GPU and audio drivers are up-to-date, as outdated drivers may cause compatibility issues leading to stuttering. You can usually find driver updates on the manufacturer’s official website.

4. Disable background applications: Close any unnecessary programs running in the background, which might be using system resources and causing performance issues.

5. Check for conflicts with other software: If you have recently installed new software or antivirus programs, they could potentially conflict with the game, leading to stuttering. Try disabling these temporarily to see if the issue persists.

At last, The First Berserker Khazan has been released for public play, though it’s currently only available through the Deluxe Edition. Crafted with Unreal Engine 4, this game offers stunning visuals that align perfectly with its exceptional art style. Although the game’s implementation of Unreal Engine 4 is quite impressive, there are still some imperfections to be addressed.

In The First Berserker, many challenges linked to Unreal Engine 4 persist, with one of the main problems being framerate drops, which occur quite frequently during action-packed scenes and when transitioning into a fresh area (mission). Despite these framerate drops not typically causing the game to crash, they often interrupt the smooth gameplay experience.

Fortunately, you can effortlessly resolve the stuttering problem in the game by making a few adjustments to its settings. Here’s a walkthrough of various solutions you might want to consider when dealing with The First Berserker Khazan’s stuttering issue on your PC.

Possible Fixes for Stuttering Error in The First Berserker Khazan PC

Similar to the demo, The Final Release Version of The First Berserker Khazan primarily depends on the GPU for its operations. Despite not heavily consuming VRAM, it leans heavily on the GPU for most of its computational tasks. However, it’s important to note that the game does experience peaks in CPU usage during specific scenarios, such as intense effects like boss fights or transitions between various zones.

Regarding the VRAM requirements, this game falls nicely within the 8 GB range, even when played at a resolution of 1440p. Yet, it’s important to note that the game experiences some stuttering due to shader compilation, even on powerful PC systems. When you first launch the game or update your graphics card drivers, there’s a pre-compilation step for shaders. This step is brief and doesn’t seem to store all necessary shaders completely, which might be why it stutters occasionally.

During our examinations, it appears the stuttering predominantly stemmed from CPU-related issues, a characteristic often associated with shader compilation stutters. Fortunately, the performance issues in this case aren’t as severe as those encountered in Star Wars Jedi Survivor. Primarily, the stuttering occurs within the initial minutes following game startup and during transitions between different locations. Nevertheless, we managed to discover some methods that significantly reduce the occurrence of these stuttering glitches.

These instructions will assist you in resolving the stuttering issue in The First Berserker Khazan.

Or, more informally:

Here’s what you need to do to fix the stutter in The First Berserker Khazan.

Reduce Graphics Settings

As a devoted fan, one practical tip I’d like to share about minimizing stuttering in The First Berserker Khazan is by adjusting some of the graphics settings. The aspects that have the most significant impact on performance and stability are Shadow Quality, Texture, Effects, Shading, Reflection, and Volumetric.

To ensure optimal performance in this game, it’s advisable to set Shadow Quality and Shading to a Medium level if your graphics card has less than 8 GB of video memory (VRAM). Additionally, be cautious about pushing the Texture settings too high as it could lead to stuttering once you exceed your GPU’s VRAM capacity.

For a GPU with 6GB of VRAM, we advise setting the Textures to Medium. If your GPU has 4GB of VRAM, lower the Textures to Low and maintain Anisotropic Filtering at Medium. For GPUs boasting 8GB of VRAM, feel free to crank up the Textures to their maximum. It’s suggested to keep it on High, but Higher settings will offer some wiggle room for additional options.

Limit the Frame Rate

In addition to lowering the game’s settings, we strongly advise you to cap the game’s frame rate to minimize stuttering. It is best to choose a frame rate limit that either matches the average frame rate or the 1% Low values you experience during gameplay. Avoid setting the limit to the highest frame rate you achieve in-game.

You might consider utilizing a third-party frame rate limiter or setting it manually via your graphics card drivers. However, the in-game frame rate limiter works well enough for us. If you own an Nvidia GPU, we strongly suggest using Nvidia Reflex (it’s ideal if you’re also using a controller). Alternatively, Frame Generation is another option available to you.

However, use Frame-gen only if your base frame rate is close to, or higher than 60 fps.

Switch to DirectX 12

In The First Berserker Khazan, you have two graphics options: DirectX 11 or DirectX 12. By default, the game is set to DirectX 11, which works just fine because it doesn’t include any ray tracing or lighting features that demand DX12. Nevertheless, we discovered that the DX12 version of the game runs more smoothly and experiences less stuttering.

As a gamer, I’ve noticed that switching to DX12 might dip your game’s average frame rate slightly, but if you’re already cruising above 60 frames per second, it’s barely noticeable – just a 3-5% drop. On the plus side, DX12 helps lighten the load on your CPU, making it more playable on systems with fewer than 6 cores or lower-end CPUs.

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2025-03-24 20:01

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