Monster Hunter Wilds Players Furious Over Anti-Tamper Tech
The action RPG, Monster Hunter: Wilds, has been released on PC, PS5, and Xbox Series X|S, and it’s already breaking records as the most significant launch of the year. Although we don’t have specific console sales figures yet, Steam is witnessing an overwhelming response with a peak of 1,384,608 concurrent players in a single day – a number only surpassed by four other games: Counter-Strike 2, Palworld, Black Myth: Wukong, and PUBG. In essence, Capcom is experiencing an unprecedented triumph with this release. On the flip side, some Monster Hunter fans have expressed mixed feelings about their initial experience with the new game.
Currently on Steam, Monster Hunter Wilds boasts over 34,000 user reviews, but only about half (53%) of these reviews are favorable. This equates to a “Mixed” rating for the game. One point of contention among players is a debatable aspect of the PC version, particularly the level of anti-tamper technology it employs on personal computers.
Monster Hunter World on Steam employs two security measures: Denuvo and Capcom’s own anti-piracy technology. These systems primarily aim to thwart piracy, although they can have other consequences. For instance, they require regular online checks, may impact performance in certain cases, and could potentially prevent the game from running on some computers altogether. While this doesn’t affect most console or high-performance PC players, it’s a concern for those who experience issues. Needless to say, these affected users are not pleased.
Besides Steam user reviews, it’s evident that dissatisfaction is also expressed on Reddit and numerous social platforms, as a multitude of players have openly shared their discontent.
“It appears that the antipiracy measures in Monster Hunter World are preventing my PC from running the game,” says one fan on X. “Well done, Capcom.” Another fan comments: “I’m being blocked by an anti-tamper system from playing MH World, fantastic start for a game that costs $70 and uses Denuvo.
Normally, anti-tamper measures in games are broken within a few days, leaving PC gamers who dislike the game’s anti-tamper tech in a position where they must wait it out. Whether Capcom will remove this technology from the game is yet to be determined. Sometimes, once the measure is cracked, developers may choose to eliminate it since its primary purpose is to safeguard launch sales. However, there are instances where it takes a while before it’s removed. At this point, we can’t predict what will happen. Unfortunately, the game’s previous version, Monster Hunter: World, didn’t use DRM Denuvo, so we don’t have a precedent to refer to.
Currently, Capcom hasn’t addressed or responded to the criticisms about Monster Hunter World’s use of anti-tamper tech from MH fans. It seems unlikely that this will change, given multiple factors, but should anything shift, rest assured we will promptly update the story accordingly.
You can play Monster Hunter Rise on PC, PlayStation 5 (standard and Pro versions), and Xbox Series X|S. For further information about this latest title from Capcom, you can click here.
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2025-03-01 22:09