Monster Hunter Wilds Is a Co-Op Masterpiece But Adding Exclusive Competitive Rewards Doesn’t Fit the Bill

In the past few months following its launch on February 28, 2025 for both PCs and gaming consoles, Monster Hunter Wilds has been attracting considerable attention. Notably, it has surpassed Steam player concurrent records and is generally well-received as an excellent game overall, although there are some notable flaws.

As a gamer, I can tell you that this game is all about teamwork! It gives us a fantastic opportunity to join forces and take down some terrifying monsters together. To celebrate the incredible success of the game’s launch, Capcom has planned an array of exciting events as part of their free title update.

Conversely, several of these enhancements have sparked a muted reaction among the community, particularly concerning their ‘ranking mechanism’.

Monster Hunter Wilds’ player base is frustrated with reward tiers

The unusual choice made by Monster Hunter Wilds to exclude certain players from receiving a portion of the event rewards has sparked debate within the gaming community. Essentially, during specific events, players must earn their rewards, which consist of items such as:

  • Doshaguma Mark of Contest (Participation)
  • Doshaguma Mark of Bravery (A Rank)
  • Doshaguma Mark of Mastery (Top 10,000 rank)

As I journeyed through this game, simply completing events earned me the Mark of Contest pendant. However, snagging the other two rewards took some skill and finesse – they didn’t just hand them out. The top-tier reward, though, was a real challenge; it demanded fierce competition to even have a chance at claiming it.

In essence, while a bit of friendly rivalry is generally welcomed, inserting such competition in this manner is definitely not the best approach. At heart, Monster Hunter World is primarily a cooperative (Player vs Environment) game, and forcing player versus player aspects into it will likely cause more problems than solutions.

In light of the fact that Wilds boasts an enormous player base, earning the prestigious Mark of Mastery pendant becomes quite a formidable task – one that can be equally exasperating. This is comparable to having only a few weapon options available.

Capcom might have found a simple solution to circumvent these limitations, for instance, by eliminating the third level altogether, or alternatively, by offering players a decorative rather than functional in-game prize instead.

This action could motivate players to play with great enthusiasm in the competition, all the while eliminating any possible disadvantages. Many players appear to share this viewpoint, finding it an unusual yet compelling choice.

On the other hand, one might contend that as these offerings are just pendants, it may not warrant much concern. Yet, this could potentially set a problematic precedent for Capcom, a trend that could eventually result in players being restricted from accessing higher-tier rewards down the line.

If anything, this promotes cheating

One important aspect to consider is the problem of potential cheaters, which has become prevalent following the launch of Monster Hunter Wilds on PC. Despite Capcom’s continuous efforts, this issue persists, leaving no apparent solution as of yet.

Dishonest players are likely to climb the leaderboards focused on player versus player (PvP) and snatch the sought-after tier 3 prizes if Capcom doesn’t implement effective precautions. Without proper action, there’s a high chance the event will descend into chaos.

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2025-04-08 22:32

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