
Summary
- Kingdom Come: Deliverance 2 director Daniel Vavra has said he’s surprised more people haven’t complained about the late-game balance issues in combat and the economy.
- In a recent live stream, Vavra said that he feels money is too easy to earn, and that the economy could probably do with tweaking.
- Warhorse Studios is apparently a little wary about making changes so soon though, as they don’t want to end up altering a person’s first playthrough.
In an unexpected turn of events, Kingdom Come: Deliverance 2 has emerged as one of this year’s top-tier games, achieving remarkable success for developer Warhorse Studios. For many players, it appears to be the ideal Role-Playing Game; however, while most of its player base seems content, Warhorse Studios itself seems eager to refine and enhance certain aspects.
Earlier in the day, Kingdom Come: Deliverance 2’s director Daniel Vavra conducted a charitable live broadcast, successfully amassing an impressive sum of approximately 3 million Czech crowns (equivalent to around $125,000). Throughout this event, Vavra discussed his latest game extensively. A Reddit user named VincentVanHades provided a translation of these discussions and shared the insights with fellow fans on the game’s subreddit.
During an online charity stream earlier today, Daniel Vavra, director of Kingdom Come: Deliverance 2, raised a substantial amount of around 3 million Czech crowns (equivalent to about $125,000). During the broadcast, Vavra spent a significant amount of time discussing his newly launched game. Reddit user VincentVanHades translated these discussions and shared them with other fans on the game’s subreddit.
Kingdom Come: Deliverance 2 Devs Are Aware Of Late-Game Balance Issues
As stated by VincentVanHades, during the stream, Vavra expressed his surprise that fewer people discuss the late-game balance issues in Kingdom Come: Deliverance 2, specifically concerning combat, economy, and how straightforward they become. It is suggested that Vavra emphasized the game’s economic aspect, as players can easily collect valuable items, but merchants often lack sufficient funds to purchase them from you.
Vavra indicates that the developers acknowledge the issues and intend to resolve them at some point, yet they’re unsure as to when they can start working on modifications for the game due to other commitments. Moreover, he expresses worry about possibly disrupting the initial experiences of many players, considering there are numerous activities within the game.
Regardless of the situation, it’s comforting to know that Warhorse is staying vigilant about problems players may encounter with the game, and they are already planning solutions, though it might take some time for these improvements to be implemented. Fingers crossed, once gamers have reached the end of their journey, Warhorse can then focus on refining the game’s balance.
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2025-02-25 06:07