Enotria: The Last Song Review — Folklore Souls-like Fit for Beginners
As a seasoned gamer with a penchant for immersive narratives and a soft spot for games that take me on a journey through intricately designed worlds, Enotria: The Last Song has certainly captured my heart. With its Italian-inspired aesthetics, from the charming tile-roofed homes to the grandiose coliseum, it’s as if I’ve been transported to a dreamy Renaissance Italy.
If you’re captivated by Italian culture, be it folklore, architecture, music, or seeking an immersive souls-like experience, Enotria: The Last Song is a game worth considering. It offers intuitive combat mechanics, a unique take on parrying, and a richly realized world brimming with adversaries to conquer.
Italian Inspired World
In the captivating realm of Enotria, you’ll find intricately designed tile-roofed houses perched on squares embellished with mesmerizing mosaics. Scattered across the countryside are waterways bridged elegantly and churches richly ornamented. A coliseum also graces this picturesque land. Even in the misty region of Litumnia, the dedication to detail is evident.
All characters don masks reminiscent of traditional carnival styles from history. The supervisors, in particular, possess unique masks adorned with additional details. Even the most basic mask showcases intricate carvings, faded yet vibrant hues, and motifs characteristic of Italian designs.
Apart from boasting breathtaking visuals, the audio quality is equally impressive. The game’s soundtrack features melodies reminiscent of Italian folklore, painting vivid pictures of the Italian coastline, vineyards, and opera houses. Additionally, the voice acting significantly enhances the characters, as their lines are delivered with such passion that the story of “Enotria: The Last Song” resonates deeply. Without these engaging performances, the narrative might not have left as lasting an impression.
A Unique Take on Elemental Damage and Statuses
Four different types of energy can empower weapons or reside within enemies. Each type of energy causes a particular status effect once it builds up sufficiently on an enemy. Utilizing these vulnerabilities can determine whether you witness the game over screen or claim victory.
In a standard element system, elements transform into conditions known as Statuses. Once an element is fully built up on an opponent, the associated Status activates. These Statuses cause continuous damage, detonate when struck again, restore health to you upon impact, and induce a frenzied state similar to berserking. Using Statuses can compensate for limited healing resources or weapons with powerful elemental properties.
I prefer utilizing Gratia when my Armonia Amber power is depleted. When it accumulates, it stuns the target, providing a window for a clean strike. The subsequent blow triggers an explosion that restores my health while inflicting substantial damage on the adversary. It’s particularly effective for healing, especially against less formidable opponents.
Bugs Make Grinding Fall Flat
In Enotria: The Last Song, there are numerous appealing aspects, but bugs often disrupt the gameplay, particularly during prolonged play or grinding. This is noticeable when using elevator switches or investigating Falesia Magna’s market. These bugs can make tasks like gathering mask fragments or Memoria even more challenging.
Bugs include:
- Locked elevator switches when the platform isn’t present.
- Elevator platforms not appearing/rising.
- Enemies attacking through walls.
- Being able to walk through doors and walls, potentially causing death.
- Falling through floors.
- Game crashes.
There’s even a progression-stopping bug that can occur where a boss doesn’t spawn after you’ve died facing it, but the blockade in the area will still pop. This not only causes you to use a Song of Return or Hymn of Return, but stops you from being able to defeat that boss. If it’s one you need to face to continue to another area, this can completely ruin your playthrough.
As a gamer, I’ve noticed something peculiar about losing Memoria in this game: Sometimes when I die, I lose random amounts of it. Normally, death means losing all my Memoria, but to regain it, I need to gather more before I meet my demise again. However, dying in the realm of Enotria can lead to various outcomes – all, some, or none of my Memoria might drop.
Additionally, should you pass away without accumulating any Memoria, not only will you forfeit the resources you had previously lost, but also gain a death marker providing you with zero units of the resource.
Enotria: The Last Song — Bottom Line
Pros:
- Amazing soundtrack
- Interesting story and worldbuilding
- Hours of content
Cons:
- Bugs and glitches
- Random Memoria loss upon death
“Enotria: The Last Song” is a great addition to the rapidly expanding souls-like genre, making it an ideal choice for newcomers to this genre. With its diverse combat techniques, numerous possible conclusions, and setting inspired by Italy, it’s definitely worth giving it a shot.
7
Enotria: The Last Song
Enotria: The Last Song is a solid entry to the growing souls-like genre and one newcomers to souls-likes could dive into. Between the various fighting styles, multiple possible endings, and Italian-inspired environment, it’s definitely worth a try.
Pros
- Amazing soundtrack
- Interesting story and worldbuilding
- Hours of content
Cons
- Bugs and glitches
- Random Memoria loss upon death
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2024-09-17 00:38