Clash Royale ‘Runic Rampage’ Challenge best decks guide

The “Runic Rampage” Contest in “Clash Royale” is causing quite a commotion, and if you enjoy bursting through fortifications, then this one’s perfect for you! The main attraction? The lethal pairing of the Berserker and the Rune Giant, a duo capable of paving their path to victory when played strategically. To excel in this challenge, you’ll need a deck that amplifies their strength while keeping your opponent guessing. In this walkthrough, I’ll discuss top-tier decks to help you conquer and have a blast in the process.

Best Runic Rampage Challenge decks to use in Clash Royale

In the upcoming event, both Berserker and Rune Giant will play crucial roles. Berserker, with her swift axe attacks and sturdy build, can handle enemy assaults fairly well, while also dealing damage. On the other hand, every third attack of the Rune Giant boosts up to two nearby allies. Given their importance, it’ll be exciting to discover the most effective strategies. With that in mind, here are my top three deck selections for the event.

1. Rune Giant, Berserker, Electro Giant, Bomber, Cannon, Lightening, Inferno Dragon, Tornado

Average Elixir Cost: 3.6

This deck offers an unexpectedly fluid gameplay experience, given it includes two substantial tank units. The Electro Giant is perfect for retaliating against opponents who rely heavily on swarms, while the Rune Giant strengthens counter-attacks by boosting adjacent troops. The Bomber offers reliable area damage at a reasonable cost, and the Inferno Dragon can quickly dispose of large tanks if left unattended.

Lightning is an excellent method for destroying buildings and support units, and Tornado complements it well. Cannon seemed like a reliable defensive choice, but if you’re having trouble with decks that have a lot of air units, exchanging it for Tesla could be beneficial. Here is the deck setup:

[Deck Setup]
1. Lightning (8)
2. Tornado (6)
3. Cannon (9) – Optional: Replace with Tesla (4) if needed against air-heavy decks
4. [Other cards based on your preferred strategy]

2. Rune Giant, Berserker, Ram Rider, Lumberjack, Inferno Dragon, Arrows, Poison, Dart Goblin

Average Elixir Cost: 3.6

This deck moves swiftly, offering an enjoyable experience as I consistently applied pressure due to its quick cycling nature. Ram Rider effectively slows down the opposition’s advances while inflicting gradual damage, and Lumberjack, when dropped, amplifies the power of Berserker and Inferno Dragon with Rage.

Poison effectively tackles hordes and structures, while Arrows offer swift cleanup when required. The Dart Goblin is an efficient choice for quick cycles and long-range attacks. If you’re having trouble with heavy tanks, swapping out the Dart Goblin for a defensive card could be beneficial. Here’s your deck layout:

[Your Deck Layout]

3. Rune Giant, Berserker, Goblin Giant, PEKKA, Archers, Skeleton Dragons, Guards, Arrows

Average Elixir Cost: 4.0

This deck tends to be on the robust side, offering a strong defense, with a sturdy feel. The PEKKA is a formidable force in offensive tank destruction. Meanwhile, both the Goblin Giant and Rune Giant are excellent at exerting pressure. The swift-moving Berserker inflicts significant damage quickly, while the Skeleton Dragons effectively manage air threats from swarms.

Archers and Guards excel at thwarting swift attacks, while Arrows effectively handle minor nuisances. Avoid solo-pushing the Rune Giant; instead, leverage a PEKKA when your elixir is fully charged to boost its strength. Give this deck a try by clicking here.

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2025-02-17 21:11

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