Choose Your Fate: Destroy Ruins or Sever Adra in Avowed?

During the main quest “Shadows of the Past” in the game Avowed, The Envoy will encounter a challenging predicament. You’ll need to pick between granting Inquisitor Lodwyn permission to obliterate the Naku Kubel ruins, which would result in the demise of the Dreamthralls entombed there, or permitting archmage Ryngrim to harness the energy of numerous individuals, thereby cutting off the Dreamscourge at its source in Shatterscarp.

As a gamer diving into the world of Avowed, it’s crucial to remember that every decision I make now carries significant weight. While the immediate results might become apparent when I return to Thirdborn, the most impactful repercussions will only unfold during the climactic Siege of Paradis main quest. There, I’ll be forced to confront three seemingly insurmountable choices. Whatever path I choose, the fate of Shatterscarp will be irrevocably altered too.

The Following Article Contains Spoilers Regarding Some Endgame Choices And Consequences.

Let Lodwyn Destroy The Naku Kubel Ruins In Avowed

Early Consequences

If you let Lodwyn demolish the Naku Kubel ruins, Ryngrim and Yatzli might not approve of your choice. Furthermore, the Envoy will acquire the Scion of the Immortal Realm, a God-like power that boosts damage output and gradually restores health over time.

Revisiting Thirdborn entails observing the Dreamscourge gradually seeping into Shatterscarp, tainting individuals at an alarming rate. It appears that Temerti herself might also be contaminated, as she seems to blur the lines between her reality and dreams, suggesting she may have contracted the malady.

Endgame Consequences

The outcome of the final stages hinges on the players’ decision regarding the destiny of the Living Lands, as expressed during their conversation with the ambassador.

Choices Consequences
Destroy Ruins + Allow Aedyr to Colonize the Living Lands The people of Shatterscarp are helpless between the Aedyran empire and the remaining Dreamthralls. Thirdborn trade with the incoming Aedyran goods. Some Thirdborners leave the city, refusing to live under Aedyran influence, while others stay, planning a rebellion.
Destroy Ruins + Attempt Grefram Thanks to the grefram, Aedyr sends soldiers to take care of the remaining Dreamthralls. Thirdborners live the rest of their lives getting used to canon sounds and fearing Aedyran soldiers.
Destroy Ruins + Have the Living Lands Become a Free Land Shatterscarp deals with the Dreamthralls on its own and it becomes a routine. The young make a game out of hunting Dreamthralls and collect various artifacts.

Let Ryngrim Sever The Adra In Avowed

Early Consequences

If the Envoy opts to allow Ryngrim to cut the Adra, she’ll extract essence from numerous haphazardly chosen citizens, effectively ending their lives. Lodwyn expresses deep disapproval of your decision, suggesting that Sapadal may be unduly influencing you. In return, players will acquire the Godlike Ability: Severed Branch, which boosts their movement speed for 20 seconds.

As you journey through Shatterscarp and subsequently reach Thirdborn, you’ll come across the unfortunate remains of blameless individuals. Temerti will express strong disapproval towards your actions and demand that you leave.

Endgame Consequences

In summary, these are the outcomes that may follow if you decide to cut the Adra and also determine the future of the Living Lands:

1. If the Adra is severed, it could lead to a catastrophic imbalance in the world’s magic system.
2. The choice made for the Living Lands will significantly impact their destiny and the lives of all who inhabit them.
3. These decisions could have far-reaching consequences for the future of the world as a whole, shaping its course for generations to come.

Choices Consequences
Destroy Ruins + Allow Aedyr to Colonize the Living Lands The older Thirdborners are used to living under the rules of another, while the younger ones are still holding on to their older and free land. Thirdborners still resent Ryngrim for killing most of their people while struggling under the oppression of Aedyr. Even though Thirdborn can still work in trades, it is hinted that some are planning a rebellion.
Destroy Ruins + Attempt Grefram The Shatterscarp people don’t trust Aedyr, even after being promised autonomy. The grefram’s port brings all kinds of exotic materials, including high-quality wine that dulls the ache of the Ryngrim’s attack.
Destroy Ruins + Have the Living Lands Become a Free Land The Shatterscarp people are happy with their independence but still suffering from Ryngrim’s attack. There is little to no trade in Shatterscarp, so there is no source of income. Some Thirdborners leave the settlement while others stay and work together to figure out a way to fight hunger.

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2025-02-22 08:44

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