Oblivion features warring goblins as one quest designer thought turning a side quest’s gimmick into a whole thing “wouldn’t be a lot more work,” but looking back he’s not sure if that was “actually true”

In the game, there are seven primary goblin clans, each possessing a unique sacred staff known as their totem. If a player unintentionally joins a clan that isn’t their own, it will certainly cause distress – the original inhabitants will actively search for the lost tribe and may engage in conflicts with rival clans to reclaim it. This dynamic is showcased in the Goblin Trouble quest, the side mission that led to the establishment of this entire system.








