Elden Ring Nightreign Metacritic score sets it as the lowest-scored FromSoftware game in 7 years and ties a 25-year-old PS2 platformer nobody remembers, but that’s before the multiplayer buff sets in

The game Elden Ring, on Metacritic, currently holds a score of 78. This is consistent with its rating on PS5, while the PC version has a slightly higher score at 81. Given that there are more reviews for the PS5 version, the overall average tends to be slightly lower. However, this score is quite good, but it doesn’t align closely with FromSoftware’s recent releases.

Review: Elden Ring Nightreign (PS5) – A Ruthless Roguelike Reinvention of the Lands Between

In essence, Nightreign is set in an alternate reality alongside Elden Ring, where players aim to ward off the darkness. Essentially, it’s a standalone spin-off utilizing assets and adversaries from the original game, described by FromSoftware as a “session-based RPG”. Translated more casually, this means that day and night cycles are crucial for teams of three to endure: two 15-minute day segments where players gather runes to boost their characters and amass weapons to shape their build before a battle royale-like boundary encloses; followed by two randomized boss encounters from Elden Ring and earlier Dark Souls titles; concluding with the Nightlord fight, a unique challenge for each round that serves as the ultimate test of every run.

Elden Ring Nightreign review

Elden Ring: Nightreign stands out among FromSoft’s recent works for its playful approach to creating a believable setting, which unfortunately dilutes their reputation as skilled world-builders. Yet, it also emphasizes some of their quirky and intriguing aspects. One could speculate that the game was made primarily to replicate – repeatedly – the satisfying early-game sensation where every bit of progress feels significant, common items seem valuable, and each minor stat upgrade is a small victory.

Elden Ring Nightreign Review: The Boss Rush I’ve Always Wanted

In simpler terms, Elden Ring Nightreign is a challenging spin-off of Elden Ring. While Elden Ring invites exploration, Elden Ring Nightreign pushes for efficiency. If FromSoftware makes Elden Ring 2, it’s likely that understanding the mechanics and world of Elden Ring will be crucial to playing Elden Ring Nightreign effectively. So, if you haven’t played Elden Ring or it’s been a while since you last played, you might find yourself struggling to keep up with the pace of Elden Ring Nightreign.

Elden Ring Nightreign Review

As additional information on Elden Ring Nightreign emerged, so did queries such as, “I see it’s a multiplayer game. But doesn’t that describe many FromSoftware games? In what way is this different?

Elden Ring Nightreign director reveals he dreamt up the game during Dark Souls 3, which explains a lot of the Dark Souls content

It’s interesting to note that the idea for Elden Ring Nightreign, originally conceived by its director Junya Ishizaki during Dark Souls 3 development, didn’t become a reality until the game director was impressed by the vast scale of the team’s upcoming open-world project. This is when it seemed logical to create the co-op spin-off game.

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As a dedicated Monster Hunter gamer, I’ve come to realize that the size of these beasts isn’t solely determined by their length. Despite common assumptions, these colossal creatures are also defined and measured by their mass. In our current conversation, we’re focusing on the heftiest monsters in the Monster Hunter universe. Let’s delve into the largest ones that have graced this game!

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