Pebbles: The Secret Hero of Kingdom Come: Deliverance 2

In Kingdom Come: Deliverance 2, a player’s decisions carry significant weight. The choices made, even seemingly insignificant ones like choosing a horse, can have profound effects. For instance, players might not initially realize it, but the game’s starting horse, Pebbles, holds a hidden advantage. Upon reaching Trosky Castle, players are presented with two options: Pebbles or Herring. Opting for Pebbles could lead to considerable advantages later in the game.

Avowed’s Third-Person Mode Outshines Bethesda’s Best RPGs

Following a 5-day pre-release phase, the game titled “Avowed” was officially unveiled on Xbox Series X/S, Xbox Game Pass, and PC earlier this week. Since then, it’s been receiving praise from both critics and enthusiasts alike. On OpenCritic, it boasts a Top Critic Average of 82 out of 100, while on Steam, it currently holds a 79% “Mostly Positive” rating. Numerous reviewers have likened “Avowed” to some of Bethesda’s top RPGs, such as “Skyrim“. Despite not being as groundbreaking as those titles, it stands out in one area: its third-person mode is considered superior.

Avowed: Giatta Companion and Build Guide

At the completion of your “Declared” journey, aim to gather approximately seven points for all companions. This should be sufficient to open all four primary skills and an enhancement for each one. If you’ve previously selected some of them for Giatta, remember you can reset these points for 218 coins to make adjustments. For the top-tier players, consider upgrading the following abilities for Giatta:

This version maintains the original meaning while being more natural and easy to read.

RPGs like Avowed need to stop letting me steal everything that isn’t nailed down

As a devoted enthusiast, let me express my perplexity: it’s hard to believe we’re in 2025 and yet some role-playing games (RPGs) still haven’t addressed this issue. I’m not suggesting that the ability to pilfer items should be removed altogether. What irks me is the lack of repercussions or reactions when you swipe things. It’s as if real-world cupboards and shelves are indistinguishable from the treasure chests and weapon racks in dungeons – no one seems to notice or care! This inconsistency leaves me a bit frustrated, to say the least.