Legendary modder behind Elden Ring item randomizer brings their talents to Nightreign, adding the kind of weirdness I crave after dozens of familiar runs

Nightreign’s recurring nature has a purpose behind it, as pointed out by modder TheFifthMat. Each Nightlord in the game seems to have been given 40 distinct map patterns for their missions, with five of those patterns for each Shifted Earth version and 20 for standard maps. Factors like the boss encounters and unique events (such as the Demon Merchant’s curse or Morgott’s attack) are influenced by this seed value, which means that after prolonged play, you may notice some repetition.

Rian Johnson Teases ‘Gothic’ Third ‘Knives Out’ film

Rian Johnson, the brainchild behind the “whodunnit” series, has shared that the third film will return to the roots of the genre and bear a stronger resemblance to the initial movie, which was released in 2019 under the title “Knives Out,” rather than the 2022 release, “Glass Onion.

How to find he who haunts the Pensive Tower – Soulframe

As you approach the Tower, you’ll notice hostile characters appearing. Many of these are close-combat types, but beware of those concealed in bushes who can attack from a distance. The main entrance is locked, so circle around to the back side where multiple entry points await. Regardless of your choice, they all lead to the same destination.

I need to know more about Elden Ring Nightreign’s mystery big boys – giant tree-like figures 5x the size of the second-biggest Souls creature, which FromSoftware explains almost nothing about

In the storytelling style of FromSoftware’s Nightreign, while Remembrance quests and Journal entries seem to provide a direct approach, there remain many enigmatic elements, such as the true identity of the colossal shadows that gradually transform into more distinct humanoid forms during your adventures.

Those shadow giants in the distance in Elden Ring Nightreign are over 2 miles tall⁠—almost as big as the Erdtree⁠—and nobody even mentions them in the game

Zullie determined they stood approximately 3,450 meters high, which is more than twice the distance of a standard mile. These colossal figures now hold the title as the most imposing characters in any Soulsborne game, towering above iconic giants like the Dragon God from Demon’s Souls and the giant rope-wielding character from Sekiro.

The Elder Scrolls IV: Oblivion Remastered Patch 1.2 will bring in new difficulty options, quest fixes, & more

New adjustable difficulty levels offer players additional fine-tuning for Player Battle Damage and Enemy Battle Damage. Performance enhancements tackle frame rate issues, rendering improvements, and more. The update is now accessible in Steam Beta testing. If you’re considering purchasing the game or already playing it, our Oblivion guides collection can be found here. You can read my handheld impressions of Oblivion Remastered right here.

This Oblivion Remastered player “killed the entirety of the Mythic Dawn cult” at the start of the RPG: “Problem? Solution? Remove problem”

At the onset of the game, players have a choice between intimidating Imperial Guards for their armor or immediately eliminating Mythic Dawn assassins that appear prior to Emperor Uriel Septim’s demise. This reminds one of the early 2000s gaming era due to the players’ innovative and unpredictable approach to role-playing, which can grant additional experience points before actual gameplay officially begins. For those not familiar with this reference, it refers to a strategy employed at the start of the RPG that provides quick level-ups.

Maxroll Launches New Elden Ring Database and In-Progress Borderlands 4 Planner

Maxroll unveiled a preliminary version of their Borderlands 4 organizer, featuring skill trees for the in-game characters Vex and Rafa. Although this is an ongoing project with future updates planned based on new game details, users can currently explore it independently. Additionally, you’ll find curated build suggestions from Maxroll’s Borderlands 4 team (Moxsy, AbbyHour, Byrdman, and Chadly), as well as peruse community-created builds.

Capcom cancels a presentation on Monster Hunter Wilds performance at CEDEC 2025 amid ongoing developer harassment

The CEDEC website’s machine translation suggests that the lecture, named “Ensuring Smooth Operation of ‘Monster Hunter Wilds’: Insights into Performance Adjustments,” was meant to discuss Capcom’s efforts to balance game performance while showcasing its unique selling points. Particular focus would be given to managing GPU load, CPU load, and memory efficiency.

Elden Ring Nightreign Took the Fun Out of Two-Handing Weapons, but One Shadow of the Erdtree Talisman Could Fix It

We’re discussing a particular game skill: two-handed weapon handling. This feature is included in “Elden Ring Nightreign,” but users on social media platforms argue that it isn’t being utilized optimally or effectively, perhaps because there’s a Talisman from the “Elden Ring Shadow of the Erdtree” DLC that could potentially make it better.