Kingdom Come: Deliverance 2 has a secret dark ending for Bohemia’s worst criminals

A video posted by Niktek on X (through GamesRadar) shows the consequences for players who choose to be evil, and it’s not a pleasant sight. Although the nature of his crimes isn’t explicitly mentioned, it’s clear they are serious: A local police officer tells Henry he’s overstepped a boundary, and Henry, possibly weary from the burden of living in this cruel world, gives up quietly. The scene shifts to show Henry behind bars, where it seems he may be reconsidering his actions, before being escorted through a jeering crowd that appears unusually eager to witness his execution.

How to get the Thieves Clothing in Kingdom Come Deliverance 2

Upon reaching the designated spot for the Thieves Clothing quest, engage in conversation with Dorothy, the bathhouse proprietor. She’ll inform you that the attire costs 199 Groschen, a rather steep price considering the game’s early stages. However, if you’re stealthy enough, there’s a method to obtain it without spending a single Groschen. First, ensure you have a lockpick (or acquire one if needed), and then wait for nightfall before putting your thieving skills to work.

Kingdom Come Deliverance 2: First Impressions!

In this story, the world creation was well-executed without being excessively detailed, and I found myself deeply appreciating Henry. He’s a robust blacksmith’s son who enjoys ale and brawls, drawn into the escalating conflict in Eastern Europe out of a desire for revenge. Despite its flaws, 2018’s Kingdom Come Deliverance was outstanding.

How To Do Offset Attacks in Monster Hunter Wilds

In simpler terms, the Offset Attack is a defensive maneuver assigned to certain weapons that have fewer evasive options compared to others like the Long Sword, Dual Blades, and Insect Glaive. This move bears resemblance to the Power Clash mechanic of shielded weapons, but it can only be executed by specific types of weapons within Monster Hunter Wilds.

Gaming News: Avowed Confirms No Enemy Scaling, Embraces Jank for Creative Fun!

A significant point of discussion in the debate revolves around the potential exclusion of enemy scaling in the game Avowed. User xRiolet voiced their dislike for enemy scaling, commenting, “I detest enemy scaling; I enjoy grinding in RPG games because it shows me that my character is growing stronger.” Many RPG enthusiasts share this sentiment, appreciating the empowering sensation of leveling up and witnessing visible growth in their characters. Grinding serves a crucial function: it offers players a sense of accomplishment as they transform their characters from novice adventurers into formidable hunters, effortlessly vanquishing powerful creatures. By choosing to omit enemy scaling, Avowed seeks to establish a stronger bond between player advancement and the game world itself, thereby making victories feel more gratifying and well-deserved.