
In The Elder Scrolls 4: Oblivion Remastered, the dual-wield system is reminiscent of Dishonored, where one hand primarily wields weapons, while the other casts spells. Contrasting with Skyrim’s more versatile dual-wielding system, this setup may seem restrictive to some players. However, it can still lead to interesting combinations in Oblivion Remastered. We’ll delve deeper into the intricacies of dual-wielding in this game, highlighting both its limitations and benefits.
How does dual-wielding in Oblivion Remastered work?

In Oblivion Remastered, while it is technically possible for players to wield one spell and one weapon simultaneously, they cannot dual-wield two weapons or two spells concurrently as they could in Skyrim. Additionally, one-handed weapons like Shortswords enable the use of a shield in the off-hand for enhanced defense. However, this may not be the interpretation most people have when thinking about dual-wielding.
Apologies for the disappointment, but as a devoted fan, I must share that dual-wielding, where you could simultaneously yield diverse melee weapons or spells, isn’t included in the game, just like it wasn’t in Oblivion back in 2006. The Remastered version remains faithful to its roots and doesn’t deviate from this. So, regardless of the melee combat or spellcasting class you choose from the Oblivion Remastered best picks, you’ll still be bound by clear-cut rules and limitations.

Even though it might not seem so right now, there’s still a chance for dual-wielding in the original Oblivion. In fact, custom player-created mods have already made this feature available, and it’s quite probable that more will emerge from the gaming community in the future. We advise you to regularly check community platforms like NexusMods to stay updated on what’s being developed.
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2025-04-24 15:11