Avowed – Best Settings For RTX 5060

The RTX 5060 graphic card offers impressive capabilities for gaming, so let’s explore the optimal settings to boost your gameplay experience in Avowed.

Known for their legendary creations, Obsidian Entertainment has unveiled their latest action role-playing game titled Avowed. Renowned for producing fan favorites such as Fallout: New Vegas and The Outer Worlds, this highly anticipated title has been hailed as one of the best RPG games in recent memory, leaving both fans and critics awestruck.

Entitled ‘Skyrim Now Equipped with Firearms,’ this game skillfully preserves the core spirit of iconic role-playing games from yesteryears. Yet, despite the allure of nostalgia, technical hiccups often surface.

As a gamer, I’m thrilled about the latest additions to Nvidia’s top-tier GPU family, the 5000 series. If you’re one of us who’s been grappling with lags disrupting gaming sessions, fret not! The RTX 5060 Ti is already here, and the standard RTX 5060 is just around the corner, set to be released next month. These new graphics cards are designed to help us keep our gameplay smooth and enjoyable!

If you’re intending to buy a 5060 in May 2025 and excited about playing Obsidian Entertainment’s Avowed, make sure to adjust your graphics settings based on the GPU’s specifications.

Optimal Settings for Avowed on RTX 5060

Display Settings

OptionSetting
Resolution2K/1440p (2560×1440)
Window ModeWindowed Borderless or Full screen
Field of ViewThis option depends on the player’s comfort.
Motion BlurOn to create a realistic blurry effect while moving your mouse (If you’re an individual with motion sickness, it is recommended to turn it off)
V SyncOn (Locks the framerate to the native hertz of your screen)
Ray TracingOn (This setting significantly decreases the performance output by increasing visual fidelity, but you can use upscalers to minimize its impact)
UpscalingDLSS
Resolution QualityBalanced
SharpnessDepends on the player’s preference.

Graphic Settings

OptionSetting
Anti-AliasingHigh
View DistanceHigh (It defines the renderable distance; how far you can see in the vast world)
Shadow QualityLow
Texture QualityMedium
Shading QualityMedium
Effects QualityMedium
Foliage QualityLow
Post Processing QualityHigh
Reflection QualityMedium
Global Illumination QualityMedium

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2025-04-21 15:20

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