The First Berserker Khazan Update 1.011.008 Introduces Tons of Changes and Improvements

Key Takeaways

  • Consumable grades have been adjusted to better match their perceived value, with visual effect colors updated accordingly.
  • Two new difficulty levels, Beginner and Hardcore, have been added, offering unique gameplay modifiers and challenges.
  • Skill and Gear Preset features have been introduced to allow players to save and load character setups quickly.
  • The gear storage limit in the Storage has been increased from 100 to 500.
  • Numerous bug fixes and quality of life improvements have been implemented, including UI/UX enhancements and new HUD options.

Neople’s developers have rolled out The First Berserker Khazan Update version 1.011.008. This significant release introduces fresh elements, enhancements, bug resolutions, and a whole lot of additional exciting content!

Here’s everything you need to know about this update.

The First Berserker Khazan Update 1.011.008

[Balance Adjustments] 

Consumables

Developer’s Comment: 

About the visual representation of discovering consumables (the light beam), we’ve been told that the actual item obtained was less impressive than anticipated, given the impact suggested by this visual presentation.

To enhance the feeling of satisfaction and correct any discrepancies between an item’s assigned level and its perceived worth, we’ve made some modifications to the grade of certain consumable items.

These changes do not affect the item’s drop location or spawn rate. 

The grade of certain consumables will be adjusted to better reflect their reward value.

As a result of these adjustments, the color shown when discovering consumable items will likewise be revised to match.

  • Rare (Purple) → Uncommon (Blue)
    • Fire Spirit’s Fuel
    • Water Spirit’s Fuel
    • Lightning Spirit’s Fuel
    • Earth Spirit’s Fuel
    • Poison Spirit’s Fuel
  • Unique (Red) → Rare (Purple)
    • Special Cleanse Potion
    • Special Parchment

Drop Rate Increase

  • Defeating bosses in main missions now guarantees a 100% drop rate for set item crafting materials.
  • The drop rate for the Augment of Wisdom item has been increased. You can now acquire more Augments of Wisdom more easily.

[System Changes] 

Difficulty

  1. Existing difficulty levels have been renamed.
  • (Before) Easy → (After) Normal
  • (Before) Normal → (After) Challenge

2. Two new difficulty levels have been added.

  • [Beginner] Difficulty: Designed for players new to action games.
    • Does not take Stamina DMG when hit.
    • Reduces the value of the attribute effect applied upon successful Brink Guard.
    • The character’s Attack DMG increases compared to [Normal] difficulty.
    • Deals more damage to enemies compared to [Normal] difficulty.
    • Brutal Attack’s Attack DMG increases additionally compared to [Normal] difficulty.
    • The character’s Health increases compared to [Normal] difficulty.
  • [Hardcore] Difficulty: Designed for players with exceptional skill.
    • Greater penalty upon failing Reflection. (Damage Taken Increase)
    • The character’s Attack DMG increases compared to [Normal] difficulty.
    • Brutal Attack’s Attack DMG increases additionally compared to [Normal] difficulty.
    • The character’s Stamina and Defense decreases compared to [Normal] difficulty.
    • The character’s Defense decreases compared to [Normal] difficulty.

 About [Hardcore] Difficulty

  • Completing a playthrough on Challenge difficulty displays a notification that Hardcore difficulty has been unlocked.
  • You can select Hardcore difficulty when you start a new game from the main menu.
  • A tutorial will be shown when starting on Hardcore difficulty.
  • An exclusive camera lock-on perspective will be applied for Hardcore difficulty.


  • Restrictions
    • Cannot change the difficulty level during a playthrough.
    • Cannot acquire or use the Phantom Form skill.
    • Cannot summon or upgrade the Spirit of Advocacy.
    • Cannot change attributes via Oksana.
    • Cannot see the enemy’s Health, Stamina, and damage.
  1. The difficulty selection process has been improved.

  • Launching the game for the first time will display the Select Difficulty screen.
  • The previous difficulty selection screen has been removed.
    • After completing the main mission, “Heinmach”
    • After dying 3 times in the main mission, “Heinmach”

 

4. A difficulty-specific icon will appear on the battle HUD.

Beginner / Normal / Challenge / Hardcore

5. The “Load” and “Retrieve Saved Data” menus now display the selected difficulty for each save.

Load

Retrieve Saved Data

Skill Presets

A new Skill Preset feature has been added to improve skill tree management.

  • You can save your current skill tree as a preset or load a previously saved one.
  • The Skill Preset menu can be accessed via the “Skill Tree” or “Manage Skills” screens.
  • You can register up to 10 skill presets.

Key Features

  • Register
    • The following data is saved in Skill Presets:
      • Skill Tree: Acquired skills and their levels on all pages, skill activation status, and equipped Spirit Skill status
      • Manage Skills: Equipped Spirit Skill info, activated Passive Skills by slot, and other Passive Skill activation status
    • Any existing data in the selected preset slot will be overwritten.
    • If any weapon skills are equipped at the time of saving, a warning popup will be displayed.
  • Reset
    • Once a preset is selected, a reset button will appear at the bottom of the screen.
    • Resetting a preset clears the slot and deletes the saved data.
  • Load
    • Loads a saved preset.
    • If no Weapon Skills are equipped when loading, a popup with a warning icon and message will be displayed.
  • Favorites
    • You can register an unlimited number of favorites.
    • The most recently favorited preset appears at the bottom and is marked with a favorite icon.
    • Unfavoriting a preset will return it to its original position.
  • Rename
    • Preset names may be duplicated and can include spaces, numbers, and special characters within a 40-byte limit.

Gear Presets

To allow easier switching between character setups, a new Gear Preset feature has been added.

  • You can save gear, shortcut, and skill preset settings as a single preset and load them all at once as you like.
  • The Gear Preset menu is unlocked alongside the Skill Tree menu and can be accessed via the “Gear” screen.
  • You can register up to 10 Gear Skill Presets.

 

Key Features

  • Settings
    • Configures details of the selected preset.
      • Sets gear and skill presets.
      • Displays the gear info window and attribute info.
      • Applies the currently equipped status.
    • Register
      • Saves the configured preset.
      • If you exit the Gear Preset menu without registering, a warning popup will appear.
    • Apply
      • The selected preset will be applied to your character.
    • Reset
      • Once a preset is selected, a reset button will appear at the bottom of the screen.
      • Resetting a preset clears the slot and deletes the saved data.
    • Favorites
      • You can register an unlimited number of favorites.
      • The most recently favorited preset appears at the bottom and is marked with a favorite icon.
      • Unfavoriting a preset will return it to its original position.
    • Rename
      • Preset names may be duplicated and can include spaces, numbers, and special characters within a 40-byte limit.

Notes

  • Items that are not owned will be shown in red within registered presets.
  • You cannot switch presets while using a skill.
  • Shortcut item settings cannot be adjusted or applied in the Training Grounds.
  • In [Ultimate Challenge], the Gear Preset feature is disabled.

[UI/UX Improvements]

Cinematics

Opening cutscenes have been added to the following missions:

  • Main Mission: Palemion Citadel and El Ravaca Village
  • Side Mission: Jar Enthusiasts

[QoL Enhancements] 

Storage

  • The gear storage limit in the Storage has been increased from 100 to 500.

Guide

  • Encyclopedia > “Skill” menu now includes skill combo guides for each weapon.
    • As each weapon’s skill is unlocked, its combo guide will be added to the Encyclopedia.
    • When a new combo guide is added, a system message will appear.

HUD

A new HUD options setting has been added to Settings > Accessibility.

  • The overall HUD display can now be set to Off, Always On, Simple (default), or Custom.
  • The following options are available when HUD is set to Custom:
    • Currency Info HUD: can be set to Off, Always On, or Simple
    • Combat Info HUD: can be set to Off, Always On, Simple, or Custom
      • Custom Detailed Options: Health, Stamina, Spirit, Phantom Form, Common Enemy Resource, Boss & Elite Enemy Resource, and Item Hotkey
    • Lock-On HUD: can be set to Off, Always On, or Simple
    • Equipped Skills HUD: can be set to Off, Always On, or Simple

Sort

The following sections now support item sorting by “Name”:

  • Inventory
  • Extract Lacrima
  • Change Attributes
  • Augment Gear
  • Dismantle
  • Sell
  • Storage

[Bug Fixes] 

These are major bug fixes from this update that directly affect gameplay.

Common

  • Fixed an issue where unnatural text would display upon reaching the cap for Mastery Level and EXP after first completing the main mission, “Imperial Palace.”
  • Fixed an issue where after completing certain bonus missions, Khazan had to die to proceed to the next phase upon returning to the Crevice (Mortal World).
  • Fixed an issue where input was delayed when using Brutal Attack on Hismar during a boss battle.
  • Fixed an issue where the damage of the finishing blow when using the Dual Wield skill “Gale: Doom” would not increase according to the number of times “Howling Blade” was used.
  • Fixed an issue where the challenge “Standing Alone” would be achieved when continuing the game after quitting during a specific section.
  • Fixed an issue where the camera would become fixed and unresponsive when the Token Exchange Shop was used repeatedly.
  • Fixed an issue where the region name would not display when approaching the Blade Nexus.

Improvements

  • Improved an issue where progressing through the main mission, “Imperial Palace,” became impossible if the character died after activating the rotating elevator or exited the elevator while it was rotating.
  • You can now resume the mission by resetting the elevator using the lever located outside the rotating platform.
  • Improved certain sections in the bonus mission “The Vow” where graphics were being displayed unnaturally.
  • In Settings > Menu, the description panel on the right side now supports scrolling if text or images exceed the display area.

Here you have all the details! Expect even more exciting developments, considering how substantial this one turns out to be.

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2025-06-16 06:04

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