Monster Hunter Wilds Details Massive List of Improvements Over Next Two Updates

In their upcoming update for Monster Hunter Wilds on May 28th (which is just a day away as we speak), Capcom has shared a comprehensive post from Director Yuya Tokuda, shedding light on what lies ahead for players in terms of the game’s future developments.

It turns out the upcoming update is much more extensive than initially anticipated. Not only does it introduce an Akuma armor set that enhances Street Fighter 6-themed gesture attacks, but also 8-star versions of Gore Magala, Rey Dau, Uth Duna, Nu Udra, and Jin Dahaad have been strengthened.

In this revised version, stronger adversaries will gain enhanced health and resistance to wounds. Additionally, the update modifies how quests are distributed. As your Hunter Rank rises, it seems that higher difficulty quests will become more accessible, offering an advantage to seasoned players.

The upcoming plans involve fine-tuning the equipment, specifically the Hammer, Hunting Horn, Gunlance, Light Bowgun, and Heavy Bowgun, as they all undergo modifications.

Additionally, you’ll find enhancements in aspects that contribute to a superior user experience. For instance, bothersome notifications will be less frequent, and advanced multiplayer features will soon be available for smoother gameplay.

Monster Hunter Wilds Update 1.011 Patch Notes

Major Additions

  • Street Fighter 6 Special Collaboration is now available.
  • – Street Fighter 6 Special Collaboration side missions have been added.
  • – Street Fighter 6 Special Collaboration Arena Quests have been added.
  • – Akuma has been added as an NPC.
  • – Akuma-only actions have been added, which can also deal damage to monsters.
  • – Five more Tempered Monsters (8★) have been added to the game. At HR 41 or higher, Tempered 8★ versions of Gore Magala, Rey Dau, Uth Duna, Nu Udra, and Jin Dahaad will be available to hunt. (Their Tempered 7★ versions will continue to appear.)
  • – Higher-difficulty quests should now appear more frequently as your HR increases.
    – Increased the spawn rate of quests with multiple monsters.
    – Increased the appearance rate of tempered monsters with higher strength ratings.
    – Increased the appearance rate of all tempered monsters excluding Uth Duna.
  • – Added a feature that lets you preview the endemic life you’ve captured by talking with Ferdinand, located in the Windward Plains Base Camp.
  • – New armor, talismans, and skills have been added.
  • – New pendants and stickers have been added.
  • – Hunter and Palico Full Armor Sets have been added.
  • – New outfits for Alma (the Handler) have been added. Collab-themed outfits have their own unique animations.
  • – New gestures have been added.
  • Added new backgrounds, poses, nameplates, and titles to hunter profiles.
  • – An Aquatic Life page has been added to hunter profiles.
  • – An Aquatic Life category has been added to the hunter profile widgets.
  • – The frequency of notifications that appear while in the field has been decreased.
  • – Updates that show up in the Environment Overview have been adjusted to display only high-priority targets.
  • – You can now use the Rest feature in your tents in Suja and the Grand Hub.

Monsters

  • Improved visibility by adjusting the transparency effect for large monsters that appear close to the camera.
  • – Monsters resistant to paralysis now gain more paralysis resistance each time the ailment is triggered on them.
  • – Fixed an issue where Jin Dahaad would unintentionally fall out of the area.
  • – Fixed an issue where a player’s attack would not hit a monster’s weak point if a tear was present when the weak point was exposed.
  • – Fixed an issue where certain Blangonga attacks would not register stun values.
  • – Fixed an issue where the size of a monster in the Wounded Hollow would change when fast traveling to and from the locale.
  • – Fixed an issue where flying monsters would get stuck on Pop-up Camp locations.

Endemic Life

  • Reduced the amount of guild points earned from capturing certain aquatic life.
  • – Increased the amount of guild points earned from capturing certain rare Whoppers.
  • – Fixed an issue where some endemic life wouldn’t disappear after being captured.
  • – Increased the appearance rate for gold crown size Escunite and Grand Escunite.
  • – Fixed an issue where the honey in Area 8 of the Ruins of Wyveria couldn’t be gathered with the slinger.

General Player Fixes

  • Fixed a visual issue that occurred when resetting hunter profile edits.
  • – Increased certain properties for the Artian Cannon I, Artian Cannon II, and Argenesis gunlance.
  • – Added an option that lets you toggle Slinger aiming on/off when your weapon is sheathed.
  • – Fixed an issue where, when recovering stamina, the time left until your stamina would begin to deplete naturally would not reset properly.
  • – Fixed an issue where using the Hook Slinger to activate the Survival Expert skill would allow players to recover health repeatedly.
  • – Fixed an issue where skills that activate when the player is wet would not activate correctly under certain conditions.
  • – Rocksteady Mantle now fully negates stun.
  • – Item use inputs are now prioritized after exiting from the Seikret Pouch menu.
  • – Fixed an issue where follow-up damage would not register correctly for certain weapon types while having the Corrupted Mantle equipped.
  • – Fixed an issue where gestures couldn’t be used for a certain period after climbing up a ledge.
  • – Fixed an issue where the hunter would sometimes freeze during the leaping motion.
  • – Fixed an issue where sneak attacks performed in the Wounded Hollow would sometimes not deal normal damage.
  • – Fixed an issue that allowed you to take an extra mantle into a quest by performing specific actions.
  • – Resting will now reset the cooldown for all mantles.
  • – Other minor fixes and related adjustments have been made for all weapon actions.

System

  • – A confirmation window no longer appears after obtaining an item when your item pouch is full. The obtained item is automatically sent to your item box.
  • – Fixed an issue where cutscenes from earlier in the story would not be added to the gallery.
  • – Revised the error message that appears when attempting to join a Private Lobby/Squad Lobby via the Hunter Friend Search.
  • – Fixed an issue where the “!” icon would not appear in the Start Menu even after receiving a Hunter Friend Request/Squad Invitation.
  • – Improved the visibility of the remaining time of meal effects. The countdown now displays 10 minutes before expiration.
  • – Health and stamina gauges will now remain expanded while the start menu is open, allowing players to view the duration of meal effects, etc.
  • – Fixed an issue where the size of a creature would differ between the Endemic Life preview and the Aquatic Life Field Guide.
  • – Adjusted the icons for the various support effects to be more visible.
  • – Updated icons related to bases and fast travel locations on the map.
  • – Added a cursor display when changing decorations.
  • – Fixed an issue where controls would become unstable in certain areas of the Oilwell Basin.
  • – Fixed an issue where “maximum upgrade reached” would display for talismans yet to be fully unlocked in the Upgrade from Box menu.
  • – Fixed an issue where some messages would display while the game was paused.
  • – Fixed an issue where Arabic text would display from left to right in the DLC menu.

PS5

– Fixed an issue where PS5 activity progress would stay at 95% even after completing them all.

You can find the full patch notes on the official site.

Indeed, you might be aware that Title Update 2 is quite significant. Slated for launch this summer, it introduces the popular monster Lagiacrus once more, along with enhanced, Tempered variations of current creatures. However, as Tokuda points out, there’s a lot more to look forward to in this update than just new adversaries.

Initially, you’ll have access to multi-layered weaponry, enabling you to customize the look of your weapons while maintaining their stats and abilities. This is fantastic news for those who love to prioritize style over function, often referred to as Fashion Enthusiasts!

As a gamer, I’m thrilled about the upcoming enhancements for Seikret! We’re looking forward to a smoother experience with improved usability, the convenience of viewing skill details across multiple screens with just one button press, and more. Plus, it seems we’ll finally have the option to turn off those visual effects on our characters that, let’s be honest, could use a bit less noise!

Here’s an intriguing aspect: A novel feature is coming up, offering chances to gain rewards and gear that expand your character’s skill sets. Keep a lookout on the official sources for further updates.

Prepare for some major transformations coming soon to Monster Hunter Wilds! These changes kick off tomorrow, and we’re curious – are you ready to hone your preferred weapon for these upcoming updates? Let’s see who can take down the toughest monsters in the comment section below.

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2025-05-27 15:37

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