Get Ready for the Epic Sequel to The First Berserker: Khazan!
As a dedicated fan, I can confidently express that The First Berserker: Khazan has undeniably proven itself as a triumph for Neople. The game has garnered an impressive amount of critical praise and, based on preliminary sales indicators, appears to be enjoying strong commercial success.
While exact sales figures aren’t publicly disclosed at this time, the game’s launch on PSN and its performance on Steam provide a clear snapshot. On PSN, Khazan had the 7th-largest launch in 2025, which speaks volumes about its initial popularity. Moreover, its peak concurrent user count on Steam of 136,000 players, combined with overwhelmingly positive reviews (91% “Very Positive” at time of writing), suggest that it’s struck a chord with PC gamers.
All of this raises an intriguing question: Could we be in store for a sequel? Only time will tell!
The world where “The First Berserker: Khazan” is set, similar to that of “Dungeon & Fighter”, abounds with potential for future projects, as suggested by Neople’s ongoing development of their next game. Moreover, the various endings of “The First Berserker: Khazan” hint at further tales centered around the general. Given the popularity of “The First Berserker: Khazan”, there’s a chance that the studio could revisit this property for a sequel in the Soulslike genre. If they do, several enhancements and additions from “The First Berserker: Khazan” would fit well in a follow-up game.
What Should Be Included in a Potential The First Berserker: Khazan Sequel
Expanded Weapon Types and More Armor Sets
In the hypothetical sequel to “The First Berserker: Khazan“, it’s crucial to broaden the range of weapons available beyond the current limited variety. However, it wouldn’t be fitting for the sequel to mirror a game like “Elden Ring” completely. Instead, a balanced approach should be taken by introducing more common weapon types such as curved swords or katanas, or even less conventional options like a bo staff or magical artifacts. This expansion would not only enrich the existing character-building diversity in “The First Berserker: Khazan“, but also enable the use of new and diverse armor sets, considering the smaller number of weapon types.
Cooperative PvE and Competitive PvP Modes
One unexpected absence in “The First Berserker: Khazan” is the lack of a multiplayer feature, which has been a common element in FromSoftware’s Soulsborn games and their imitators. A potential sequel to Khazan might aim to revamp the existing summon system to incorporate cooperative PvE play with human players instead, while also offering an optional Player versus Player (PvP) multiplayer mode for competitive gameplay. This would allow other players to invade during online sessions if they so choose.
A Switch to an Interconnected World Instead of Separate Levels
One significant enhancement a Khazan sequel might bring compared to The First Berserker: Khazan could be the transition to a connected game world. Unlike the level-based structure of The First Berseker: Khazan, which is quite typical for Team Ninja’s Soulslikes like Nioh and Wo Long, an open, semi-connected world that offers unexpected loops would demonstrate a sequel that surpasses its predecessor in ambition. Given Neople’s proven skill in level design, the opportunity to explore what they can create within an interconnected world is quite intriguing.
More Boss Variety and Unique Optional Bosses
In the game “The First Berserker: Khazan”, the boss battles are highly praised within the Soulslike subgenre. However, it’s challenging not to sense a touch of unrealized potential regarding the optional bosses. The majority of these enemies appear to be re-skins of earlier battles, and a sequel might aim to surpass this pattern by incorporating additional and secret boss encounters. These battles could provide the game’s most rigorous challenges and also feature more visually stunning moments.
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2025-04-05 03:05