New Monster Hunter Wilds patch fixes a bunch of progress-blocking bugs, but there’s still a network error bug playing havoc with SOS signals

Monster Hunter Wilds adds fixes to a long list of known bugs in patch 1.000.04.00, but one that causes a network error when you fire an SOS Flare still persists.

Just like the SOS Beacon in Helldivers 2, the SOS Flare in Monster Hunter Wilds allows you to call for reinforcements when you’re out on a hunt. If you do it right after a quest begins, though, you could be met with a network error, so hold off for a while or just don’t use them at all if you want to play it safe. There are plenty of other co-op games you can play in the meantime.

Luckily, many issues that were causing problems have been addressed, as mentioned on the Monster Hunter status updates Twitter account. In Chapter 2-1, Toward Fervent Fields (Azuz), you no longer risk falling through the map. Additionally, in Chapter 5-2, A World Turned Upside Down, all necessary NPCs should now appear as intended.

With ease, you can now consult The Monster Field Guide whenever you need. Additionally, once the required conditions are fulfilled, you’ll have the ability to prepare a meal on the grill and access our ingredient hub.

To prevent any unintended activation of Weapon Skills, they should function only when the weapon is being actively used, not during the use of mantles or other items. For example, while performing an Offset Attack with the Insect Glaive’s Descending Slash, you won’t experience unwanted freezing effects, and your lance’s Power Guard will activate accurately in all situations.

It appears that these problems haven’t seemed to dampen the game’s popularity. In fact, Monster Hunter Rise has set a new record for Capcom, selling an impressive eight million copies within its first three days on sale.

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2025-03-04 16:39

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