Collect All Quests in Avowed to Avoid Frustrating Backtracking!
Instead of diving headfirst into new regions in “Avowed“, it’s wise to first gather all available quests. Although the urge to explore may be strong, especially in the game’s starting area where the combat systems are tempting to test out, taking a moment to chat with everyone in town before setting off into the wilderness can save significant time later on and potentially even save lives.
In the game Avowed, while there are tasks scattered across its map in each region, a majority can be obtained from the main city. For instance, Dawnshore has Paradis, Emerald Stair has Fior Mes Ivèrno, and so forth. These cities feature notice boards with quests and NPCs eager to assign tasks. It’s recommended that players complete all city-based quests first, advancing them to the point requiring exploration before venturing into the region. This strategy will help minimize gameplay inconveniences and unfavorable story outcomes due to premature exploration.
Collecting All Available Quests Stops Having To Backtrack in Avowed
Having All Quests Marked Allows Players To Plan An Optimal Route And Not Backtrack
It’s more efficient for players to gather all their quests in one place before moving forward, as this eliminates the need to retrace steps. Many quests conclude with reporting back to the quest provider. If players complete them sequentially, they will receive a quest from the main city of the region, then journey into the Living Lands of Avowed, return to the city to submit the quest, and start a new one. This process may require numerous loading screens due to fast traveling between locations.
Starting all the quests at once enables players to embark on a loop exploring a designated region, completing quests as they go before eventually returning to the city. This approach reduces frequent travel and the need to repeatedly load different map sections. Although some backtracking is inevitable, the “Mapping the Living Lands” quest may still minimize unnecessary time spent by requiring players to revisit Dawnshore from later regions.
You Will Want To Approach Some Quest Areas Differently Once You Learn Their Purpose
Players May Stumble Into An Area They Were Meant To Sneak Into
A smart strategy when starting a game is to take on every mission at once, so you can avoid wandering into a quest zone without fully understanding the situation there. Doing this could inadvertently limit your choices for completing a quest, as you might accidentally progress too far and miss some crucial steps. For instance, the Emerald Stair quest, “The Animancy Method” can be impacted if you don’t follow the correct sequence of events.
In “The Animancy Method,” players are assigned by Monto Pastor to retrieve an Adragan Heart, protected by a Delemgan Queen. Monto Pastor advises the Envoy that negotiating with the queen might be possible, but they must be cautious not to eliminate too many Delemgan guards. This hints at the need for players to possibly sneak past certain enemies or discover a non-combat pathway into the Delemgan Queen’s chambers.
This implies they could forcefully attack any Delagan they encounter, potentially preventing a tranquil negotiation with the Delagan Queen further in the narrative. But keep in mind, such actions might have far greater repercussions than just skipping certain quests entirely.
Missing Certain Side Quests Can Have A Big Effect On Avowed’s Main Story
Avowed Side Quests Like Steel Resolve Can Prevent Tragedies In The Main Questline
Side missions in Avowed occasionally have a significant influence on the game’s primary plot. An illustrative instance is the quest called Steel Resolve within the Emerald Stair. As you progress through this mission, players may accidentally discover a scheme devised by the villain Inquisitor Lödwyn and her Steel Garrote to set fire to the city of Fior mes Ivèrno. If players manage to thwart the Steel Garrote before the plan is executed, they can minimize the damage and prevent the city from being entirely razed.
In the game Avowed, it’s beneficial for players to know what lies beyond a quest they choose not to complete, whether due to role-play or personal interest reasons. This knowledge can save time and help players understand the various approaches to different scenarios. Additionally, it might be the only chance for the Envoy to make crucial decisions that greatly influence the Living Lands.
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2025-02-19 22:39