VALORANT patch notes 9.07 makes sure the game is ready for the next big update

VALORANT patch notes 9.07 makes sure the game is ready for the next big update

As a seasoned VALORANT gamer with countless hours spent mastering every nook and cranny of these digital battlefields, I can’t help but feel a tad underwhelmed by the 9.07 patch notes. Don’t get me wrong, bug fixes and optimizations are always welcome, but we’ve been eagerly waiting for the promised land of 9.08 with its Sunset changes and new map rotation. It’


The details for VALORANT’s 9.07 update have been released. These tidbits should keep players satisfied until they can get their hands on the significant 9.08 update.

We’re eagerly anticipating the major update in VALORANT 9.08, but before that, we need to tackle VALORANT 9.07 first. Here’s a glimpse at what’s coming: improvements, bug fixes, and enhancements across both platforms.

Let’s go over the full patch notes.

Full VALORANT patch notes for update 9.07

In Patch 9.08, you’ll find the Sunset updates as well as a fresh map rotation with Pearl and Split reappearing. Other adjustments are likely, but we’ll learn about them later. Here are the VALORANT patch notes for the 9.07 update. (Paraphrased)

All Platforms

  • Agent Updates
    • Agent ability projectiles, walls, and AOEs have been updated to have more consistent audio presentation when clipping/passing through Astra’s Cosmic Divide
    • Placeable abilities like Cypher’s Spycam can no longer be placed in the space above a rising Sage Barrier Orb
  • Progression Updates
    • Basic Training Event Milestone 3 objectives have been changed.
      • Before:
        • PRACTICE: Practice in The Range
        • PRACTICE: Complete a Shooting Test
      • After:
        • STRATEGY: Defuse 5 Spikes as a Team
        • STRATEGY: Plant 5 Spikes as a Team
      • Rewards & XP gain amount unchanged
  • Bug Fixes
    • Agents
      • Fixed a bug where Neon utilizing backwards slide inputs could slide while standing.
    • Maps
      • Abyss
        • The wall collision has been updated to prevent Agents from accessing an out of bounds area on top of A Site.
        • The Spawn Barriers have been updated to prevent Cypher’s Cyber Cage from landing on top of the barrier.
      • Bind
        • Vyse’s Arc Rose ability can no longer flash through foliage in Attacker Side Cave.
      • Lotus
        • Fixed a bug where you can avoid taking damage by standing behind the hanging foliage on A Site.
      • Pearl, Fracture
        • Fixed a bug where Ground effects from Agent abilities would not appear on glass floors.
      • Piazza
        • Wall mounted Agent abilities can now be placed on the Crown Coffee building.

PC only

  • Premier Updates
    • In Contender and Invite divisions, match history now groups games in a Best of 3 matchup together under one heading.
    • Fixed an issue in Contender and Invite divisions where your team’s rank on your roster list would incorrectly display as 275 until you played a match.
    • Fixed an issue where the schedule had overlapping text in some languages.
  • Competitive Updates
    • Fixed an issue where Match History would show duplicate modes in the filter dropdown.
  • Social Updates
    • Fixed an issue with the Block Player feature where you could block players while in match and bypass the Hide My Riot ID Setting.

Console only

  • General Updates
    • Added new text and visual descriptions for “aim curve” settings options.
    • Combined similar Smooth and Standard aim curves – if you had the Smooth curve
    • selected, you will now have the Standard curve instead.
  • Competitive Updates
    • You can now enable and disable your previous act rank triangle in the Act Rank page.
    • Fixed an issue where the MVP screen was displayed after a Deathmatch game.
    • Fixed a visual issue where players would sometimes see an incorrect rank when joining a party queued up for Competitive.
    • Fixed an issue you would see the option to enable and disable your own act rank when viewing a friend’s career.

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2024-10-08 18:41

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