Call of Duty Black Ops 6: The zombie map Terminus explained

Call of Duty Black Ops 6: The zombie map Terminus explained

As a seasoned gamer with over two decades under my belt, I can confidently say that Call of Duty: Black Ops 6 is shaping up to be a game I won’t want to miss. The reveal of the Terminus map has me absolutely thrilled!


The developers of the upcoming shooter explain their ideas behind one of the zombie maps.

When launched, Call of Duty: Black Oops 6 offers two maps for its Zombie mode. One is Liberty Falls, modeled after a quaint town in West Virginia, and the other is Terminus, an isolated prison set adrift in the Pacific Ocean. A recent video from the game creators allows us to explore Terminus more closely and get a feel for what it’s like to fight off zombies within Call of Duty: Black Ops 6.

Terminus, a zombie map in CoD: Black Ops 6

The breakdown of one of the biggest round-based zombie maps in the entire Call of Duty: Black Ops series was published on the official YouTube channel. A few key people in the development explain what to expect from the intense action on Terminus.

Kevin Drew, serving as an Associate Design Director, notes that the happenings depicted on Terminus transpired during the early 1990s, specifically five years following the events emphasized within the zombie mode of Black Ops Cold War. The primary setting is a lush, tropical island, surrounded by smaller islands in the sea, which players can observe from time to time.

As an avid fan, I’d like to highlight some fascinating aspects of Call of Duty: Black Ops 6’s Terminus map, straight from Antony Saunder, a senior lead designer. This island isn’t your typical vacation spot; it operates more like a maximum-security prison. Moreover, tucked away in secrecy lies a research facility where bizarre experiments have led to the creation of the undead zombies that roam the area.

Yui Somrit, an experienced artist, discusses the emotional ambiance portrayed in the game’s map. To truly immerse players into the setting of a zombie apocalypse, Terminus needs to radiate a sense of pandemonium during a zombie uprising. Additionally, the environment should be designed to make players feel like they are part of a realistic world around them.

As a devoted enthusiast, I can’t help but share my excitement about Jaelene Sanche’s insights into Call of Duty: Black Ops 6 Terminus. One captivating aspect she emphasized was the creation of a lively world, and here’s how it translates from my perspective:

Populating the world with occurrences that continue regardless of the players’ involvement often enhances immersion. In Terminus, non-player characters (NPCs) are still engaged in combat against zombies. These undead adversaries bear remnants of their past, leading to questions: Were they crafted through experiments or transformed by other zombies?

In Call of Duty: Black Ops 6, the expansive size of Terminus stands out, offering players an expansive area to traverse. This bustling environment includes a variety of transportation options such as automobiles and, notably, boats too.

CoD: Black Ops 6 Terminus trailers

Previously, the team unveiled several trailers for Terminus apart from the one I’m about to show you. This one here is the cinematic version. Let’s take a look at the narrative that unfolds in Call of Duty: Black Ops 6’s zombie mode.

Terminus gameplay

As a seasoned gamer with over two decades of gaming under my belt, I have to say that the trailer for Call of Duty: Black Ops 6’s map Terminus caught my attention immediately. Having played many iterations of this beloved franchise, I can confidently say that the gameplay footage showcased in the trailer looks incredibly promising. The fast-paced action, tactical maneuvers, and intricate level design are reminiscent of some of my favorite multiplayer experiences from past Call of Duty games.

A 17-minute gameplay video invites us to a deeper dive into the battles against zombies.

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2024-08-14 15:41

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