Monster Hunter Wilds: Free Armor Spheres for All Players!

The trajectory for Capcom is looking extremely promising, with “Monster Hunter Rise” having concluded two successful open beta phases, providing a tantalizing taste of what the full game offers. Additionally, critics have lauded the most recent installment, although some “Monster Hunter Rise” enthusiasts express concern that the core experience might be less challenging compared to earlier games in the series. Nevertheless, the fanbase is buzzing with anticipation, as they’ve successfully met Capcom’s latest community challenge, demonstrating their excitement and dedication.

ExtraEmily finds herself in hot water over racism allegations

For anyone, streaming can be challenging, but when you’re confronted with accusations of racism by the whole online community, it becomes significantly more difficult. This is a situation that Emily “ExtraEmily” Zhang finds herself in, as she has been accused of using a racial slur during her live stream. The response from the internet has been severe, creating yet another wave of drama for her. However, ExtraEmily has addressed the allegations directly in an emotional video explanation.

Unlock the Forbidden Lands: Monster Hunter Wilds Preload and Launch Times Revealed!

Monster Hunter Rise will officially debut on Steam, PlayStation 5, and Xbox Series X|S on February 28th worldwide (times may vary by region). Most players should be able to start playing around midnight, with West Coast users getting an early start at around 9pm PST on February 27th. It’s essential to note that PC copies might arrive a bit later compared to console versions. For specific launch times, consult the image below or refer to the list provided for your convenience:

– New York (EST) – 12:00 AM
– Los Angeles (PST) – 9:00 PM on February 27th
– London (GMT) – 5:00 AM
– Paris (CEST) – 6:00 AM
– Tokyo (JST) – 1:00 PM

Tetris Forever Gets Another Update With Super Tetris and New Tetris Time Warp Features

This recent update features two timeless editions of the renowned brick-style puzzle game, including the 1991 Spectrum Holobyte hit Super Tetris, and the 1988 v3.12 version of Tetris, which was the last one developed within the Soviet Union at the Academy of Sciences. This latter version was adapted from Alexey Pajitnov’s original Pascal code by Vadim Gerasimov.

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