You think the weather outside is frightful? Wait till you get to US Outpost #31, in Antarctica, where some Thing is running amok…
As a seasoned survivor of countless video game terrors and a die-hard fan of all things John Carpenter, I can confidently say that The Thing: Remastered has sent chills down my spine once more. Huddled up in my snowy Antarctic outpost, I’ve found myself entangled in a tense web of suspicion and camaraderie, all while battling the dreaded Thing.
The Thing: Remastered (PlayStation, Xbox, Switch, PC, £24.99)
Verdict: Winter wonderland
It’s wintertime! A perfect opportunity for you and some trusted companions to retreat to a warm, sheltered spot, escaping the harsh cold, and… find yourself slipping into feelings of fear and suspicion as an alien creature, parasitic in nature, wreaks havoc among your group. Hold on, let me clarify – it’s about a terrifying extraterrestrial invader tearing through your circle!
This game is essentially an updated version of The Thing from 2002, a title that continues the storyline and draws inspiration from John Carpenter’s iconic 1982 horror film with the same name. In this game, you play as Blake, a stern military man who journeys to Antarctica to uncover the mysteries left behind in the movie’s events. Along your journey, you’ll come face-to-face with the terrifying creature known as The Thing.
As someone who grew up in the ’80s and was a huge fan of sci-fi films, I must say that I find this remaster of “The Thing” to be both puzzling and intriguing. While the original film enjoyed commercial success upon its initial release, it seems odd that there has been little demand for more in the decades since. However, as a fan who cherishes the nostalgia of my youth, I’m eager to see how this remaster will breathe new life into a classic horror tale.
Yet remarkable, as it’s filled with captivating and awe-inspiring elements that warrant revisiting in the year 2024.
In the style reminiscent of Carpenter’s film, Blake is accompanied by a changing group of soldiers who become increasingly uneasy because anyone in your team could potentially be ‘The Thing’. This suggests that their behavior changes as they suspect each other.
To advance through the frozen, partially open stages of the game, it’s essential to handle players’ feelings effectively by showing kindness and offering rewards.
Additionally, you’ll need to take care of your own as well. The skillful creators at Nightdive Studios have opted to smooth out, but not discard, the chunky aesthetic from the PlayStation 2 era – a testament to the game’s original atmospheric, artistic, and at times, genuinely terrifying nature.
Skipping cozy cottages this winter? Well, let me tell you, I’m head-over-heels obsessed with one extraordinary destination: US Outpost #31, Antarctica! It’s not just a place to visit; it’s the ultimate adventure to savor this season.
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2024-12-06 06:08