
Dear Proxies,
Below is the updated content and compensation for Version 2.6 “Encore for an Old Dream.”
[Update Start Time]
2026/02/06 06:00 (UTC+8)
It will take about five hours to complete.
[Compensation Details]
• Server Update Compensation
Compensation: Polychrome ×300
Requirements: Reach Inter-Knot Lv. 4 before 2026/02/06 06:00 (UTC+8)
This offer is available until the end of Version 2.6, which will last for 46 days and conclude on March 24, 2026, at 6:00 AM (UTC+8).
• Issue Fix Compensation
Compensation: Polychrome ×300
Requirements: Reach Inter-Knot Lv. 4 before 2026/02/06 06:00 (UTC+8)
Please log in to the game and claim the compensation before 2026/03/08 23:59 (UTC+8).
Once the update is finished, we’ll send your compensation to you through in-game mail. Please remember to claim your rewards within 30 days, as the mail will expire after that.
[How to Update]
• PC
Exit the game, restart, then select update.
• Android
After entering the game, follow the in-game pop-up instructions to complete the update.
• iOS
Go to the App Store and select update.
• PS5™ or PS5™ Pro
From the PS5 home screen, select Zenless Zone Zero. Then, press and hold the Options button on your controller to check if any updates are available.
• Xbox Series X|S
To update Zenless Zone Zero on your Xbox, go to the dashboard, then select ‘My games & apps,’ followed by ‘Manage.’ Find Zenless Zone Zero on the ‘Updates’ page and confirm the update when prompted.
[New Content]
1. New Agents
• S-Rank Agent Sunna (Physical – Support)
Okay, so I’m really excited about Sunna! She’s a support Agent who basically makes the whole team stronger. Her EX Special Attack is amazing – it gives everyone ‘Angelic Chord-ination’ and then activates ‘Ether Veil: Delusion Reprise,’ which is a huge attack boost for the entire squad. Plus, she can inflict this debuff called ‘Cat’s Gaze’ on enemies, and the damage it does actually depends on what each of my Agents is good at, which is super cool and adds a lot of strategy!
Can be obtained through the “Whimsy in Triple Meter” Signal Search.
• S-Rank Agent Aria (Ether – Anomaly)
Aria is a powerful damage dealer who uses her Basic Attack, Perfect Pitch, to inflict Ether damage. This attack also activates Abloom, causing a significant burst of additional Anomaly damage. If an enemy is stunned, Abloom’s damage is even greater.
Can be obtained through the “Neon Angel” Signal Search.
2. New W-Engines
• S-Rank W-Engine Thoughtbop (Support)
Can be obtained through the “Dissonant Sonata” Signal Search.
• S-Rank W-Engine Angel in the Shell (Anomaly)
Can be obtained through the “Dazzling Choir” Signal Search.
3. New Bangboo
• S-Rank Bangboo Biggest Fan
Can be obtained through An Outstanding Partner Signal Search.
4. New Story
• Season 2 Interlude “Encore for an Old Dream”
Once old dreams fade into the night, we’ll reunite in the delusions of dawn.
Availability: Permanently available after the Version 2.6 update
Requirements: Complete Main Story Season 2 Chapter 6 “To Be Fuel for the Night”
I’m so excited! If I manage to rank up in Season 1 Chapter 1 – Intermission, I’ll get early access to the content from Season 2 Chapter 6 through the Advance Screening feature. It’s like getting a sneak peek!
• Side Missions “Dawn-Sent Whisper” and “Today’s Weather is Unknown”
Availability: Permanently available after the Version 2.6 update
Requirements: Complete Season 2 Interlude “Encore for an Old Dream”
• Agent Trust Events, Quality Time Events
New Agent Trust Events and Quality Time Events for Sunna and Aria.
Availability: Permanently available after the Version 2.6 update
Find the relevant Agents and finish the necessary Stories. You can find details in the Workbench, under the Partner Archive.
5. New Area
We’re adding a new area called 404 Error Livehouse, which will become available after the Version 2.6 update.
Sixth Street, Waifei Peninsula, and Lumina Square are all decorated for Gilded Carrot Day, bringing a festive atmosphere to these areas.
6. New Outfits
• Sunna: Afternoon Tea Break
Freshly baked cake, rich and fragrant coffee, and the gentle warmth of the afternoon sun…
Wrapped in moments of softness, it’s time to begin today’s tea break.
Starting after the game update on May 6, 2026, at 5:59 AM (UTC+8), you can buy Sunna’s Afternoon Tea Break outfit at a special price in the ‘Today’s Outfit’ store. It will cost 1,350 Monochrome during the sale. Once the sale ends, the price will return to its original 1,680 Monochrome. You can only buy the outfit once during the sale period.
• Aria: Discordant Note
Aria’s performance outfit for special shows, worn only a handful of times.
Okay, so picture this: I’m staring at this character – totally angelic looking, all in white, but with these dark, demonic wings. It’s seriously striking. I’m bracing myself because when the lights hit, it’s go-time! These are the Angels of Delusion, and they’re about to cause some serious trouble. I’m so ready to play!
From March 4th, 2026 at 12:00 server time (March 4th, 2026 at 4:00 AM UTC+8) to May 6th, 2026 at 5:59 AM UTC+8, you can buy Aria’s Discordant Note outfit at a discounted price in the ‘Today’s Outfit’ section of the store. It will cost 1,350 Monochrome during the sale. After May 6th, the price will return to its original 1,680 Monochrome. You can only purchase this outfit once during the sale.
• Pan Yinhu: Culinary Jewel
Old Man Yinhu used to dream of being a famous chef, but these days, someone’s always trying to ruin things for you.
—”Go on, try smashing one.”
Finish the special missions in the “A Harmony of Delusions” event to get Pan Yinhu’s new outfit, Culinary Jewel.
7. New Events
• A Harmony of Delusions
New Eridu’s Rising Star has begun! Join the Angels of Delusion and witness…
All the possibilities for the future, starting with this single spotlight.
Event Duration: After the Version 2.6 update – 2026/03/23 03:59 (server time)
To join, you need to reach Inter-Knot Level 20 and finish Chapter 1 – Intermission of the Main Story.
• Angel’s Invitation
Invite members of the Angels of Delusion to your squad and claim exclusive idol-themed rewards!
Okay, so good news for anyone who qualifies for these rewards! You can grab them whenever, even after the event is over and the page is gone. Basically, if you earned it, it’s yours – permanently. As long as I meet the requirements, I don’t need to rush!
Event Page Duration: After the Version 2.6 update – 2026/04/15 11:59 (server time)
• Delusion Special
During the event, log in for a total of 7 days to earn Encrypted Master Tape ×10!
Smiles ready, let the show begin!
Event Duration: After the Version 2.6 update – 2026/03/23 03:59 (server time)
To begin, you need to reach Inter-Knot Level 5, finish the Main Story’s Prologue chapter, “The Hare and the Proxy,” and unlock the Events section of the game.
• Potential Hypothesis: Frosted Feathers
Fallen feathers gleam with cold light, old looks take on a fresh new sight.
Your trusted Agents, ready to serve you right!
Event Duration: After the Version 2.6 update – End of Version 2.6
Requirements: Unlock Ridu Weekly in Main Story Chapter 1 to participate
• Livestream for Fluttering Wings
“Idol Expert,” “Pro Gamer,” “Gentle Big Sis” — none are backing down?
Angels of Delusion behind-the-scenes stories, exposed live! Tune in to the stream to find out more!
Event Duration: After the Version 2.6 update – End of Version 2.6
To unlock the “Livestream for Fluttering Wings” event, you need to reach Inter-Knot Level 20 and finish Main Story Chapter 1 – Intermission.
• Gilded Surprise, Wonderful Boo-ns
Draw Bangboo Badges and compete for a share of 4 billion Polychromes!
Event Duration: 2026/02/14 04:00 (server time) – 2026/02/25 03:59 (server time)
To proceed, you need to reach Inter-Knot Level 5, finish the Main Story Prologue called “The Hare and the Proxy,” and unlock the Event feature.
• Stacking Fortune
Fireworks, lanterns, lucky carps, and the good fortune of the new year waiting to be unleashed—
Spend this golden festival with the people who matter most!
Event Duration: 2026/02/16 10:00 (server time) – 2026/02/24 03:59 (server time)
Okay, so if I want to join in, I need to get my Inter-Knot level up to 20 and finish Chapter 1’s Intermission in the main story. Sounds like a bit of a grind, but I’m up for it!
• Advanced Bounty: Area Patrol
During the event, Area Patrol rewards will be doubled.
Event Duration: 2026/02/25 04:00 (server time) – 2026/03/02 03:59 (server time)
To join, you need to reach Inter-Knot Level 21, finish the “Path of the Proxy I” Reputation mission, and unlock Area Patrol.
• Gravitational Storytime
A great movie buddy — seeing what you see, feeling what you feel.
Event Duration: 2026/03/04 10:00 (server time) – 2026/03/23 03:59 (server time)
To join, you need to reach Inter-Knot Level 20 and finish Chapter 1’s Intermission in the Main Story.
• “En-Nah” Cheersquad Gift
Log in for a total of 7 days to earn Boopon ×10!
En-nah uhn-ne! (Match the rhythm!)
Event Duration: 2026/03/04 10:00 (server time) – 2026/03/23 03:59 (server time)
Okay, so to get started with events, I need to hit level 5 with my Inter-Knot, finish the first story chapter – “The Hare and the Proxy” – and then unlock the Event feature itself. Sounds simple enough, I’m excited to jump in!
• Snap! Hollow Realm Showdown
The king, powerful enough to frighten even otherworldly beings, has at last reached the momentous occasion he’s been anticipating.
A powerful enemy, the perfect shot — this is the ultimate opportunity to hit that shutter!
Event Duration: 2026/03/09 10:00 (server time) – 2026/03/23 03:59 (server time)
To join, you need to reach Inter-Knot Level 20 and finish Chapter 1 – Intermission of the Main Story.
• High Score Card Collector
Bring your Hollow combat techniques and a bit of luck—
The HIA Club special card flip event is now underway!
Event Duration: 2026/03/16 04:00 (server time) – 2026/03/23 03:59 (server time)
Requirements: Unlock Combat Simulation in Main Story Chapter 1 “Cat’s Lost & Found.”
8. Other New Content
▶ New Content
We’ve added new dynamic wallpapers featuring Agents Sunna and Aria. You can unlock them by obtaining each Agent and increasing your Trust Level to the required amount.
This update introduces two different versions of Agent Aria that are available within the City environment. Players using proxies can easily switch between these versions directly from the character selection screen.
• Adds idle animations for Agents Sunna and Aria while in the City.
A new dynamic wallpaper, “Delusions in Progress,” has been added! You can unlock it by recruiting all three members of the Angels of Delusion to your team.
We’ve added two new Proxy accessories: “Wise: Happy Neigh Year” and “Belle: Neigh Year, Neigh Me.” You can earn these by completing special missions during the limited-time “A Harmony of Delusions” event.
• Adds a speed-up function for stage completion animations for daily training stages.
New achievements have been added for several story arcs and areas, including Phaethon’s Story, Agent Trust, When Opportunities Converge, Inter-Knot Hot Topic, Janus Quarter, Throne Quarter, Lost Void, and Hostile Targets. Some of these achievements are secret and will require extra effort to unlock.
Earn the Myriad Endgame badge set by completing the Hard Mode of the Threshold Simulation. This badge will be visible on your profile once unlocked.
This update includes new content centered around several titles: Agent Trust, When Opportunities Converge, Threshold Simulation: Myriad Endgame, Gravitational Storytime, Lost Void, and Hostile Targets.
• Adds two new exchangeable accessories to Suibian Temple – Devon Pawnshop.
• Adds the Sweet Daydream pendant and Sweet Daydream theme menu decoration set.
This update introduces four new enemies: Discordant Solo Vesper, Miasmic Rampant Brute, Wishful Finale, and the A-H0L0 Type Intelligent Tactical Construct, which appears as a Mirage Archer Unit.
• Adds “Sacrifice – Covenant Guardian” to Expert Challenge.
We’ve added a new feature called ‘Combat Data’ to the results screen for Shiyu Defense and Deadly Assault challenges. This allows proxies to easily see details and records of their combat performance.
A new ‘Training Target’ tab has been added to the Training section of the Compendium. This allows Proxies to choose an agent to train and see that agent’s specific training plan.
Improved the reward selection screen for the New Eridu City Fund by adding descriptions of each item type, and refined the descriptions of materials throughout the game.
• Adds new filters and frames to the Camera function.
• Adds the Sticker feature to the Camera function.
This update shows a progress bar on the main HDD screen, so Proxies can quickly see how much of their commission they’ve completed.
The Restart button on the HDD commission details screen now offers two options: Start Over, which begins the challenge from the beginning, and Retry Challenge, which allows proxies to attempt the current combat again.
• The Function Menu’s pendant now supports controller and mobile gyroscope.
We’ve added a special email to celebrate Gilded Carrot Day! It includes the Auspicious Golden Carrot item. When used, this item gives you 1 Ether Battery and a commemorative Auspicious Golden Carrot.
▶ Shiyu Defense
Critical Node
After the Version 2.6 update, the buff effects of Critical Node are as follows:
Phase I
Agent CRIT DMG increases by 20%.
Okay, so when I’m using Ether Veil, my Agent does 15% more physical damage, which is awesome! Plus, my attacks can get through 10% more of an enemy’s defense, making it way easier to actually hit them hard. It’s a really helpful boost!
Agent Electric DMG increases by 15%.
Basic attacks, EX Special attacks, and Ultimate attacks all deal 20% more damage and bypass 10% of the enemy’s damage resistance when they hit.
Agent Fire DMG increases by 20%, and ATK increases by 10%.
Agent gains an additional 40 Energy at the start, and CRIT DMG increases by 40%.
Phase II
While in an Ether Veil, the Agent’s ATK increases by 25% and CRIT DMG increases by 20%.
When an Agent hits enemies, ignore 10% of their Physical RES.
Agent’s Ice DMG increases by 20%, Basic Attack DMG increases by 40%.
When an Agent performs a powerful Special Attack, their Ice damage is increased by 20% for 15 seconds. Using the attack again will refresh the 15-second duration.
Agent Max HP increases by 15%, Fire DMG and Ether DMG increase by 20%.
When the Agent uses their Ultimate ability, their damage output is increased by 15% for 20 seconds. Using the Ultimate again during this time will refresh the 20-second duration.
Phase III
Agent Physical DMG and Electric DMG increase by 15%, CRIT DMG increases by 20%.
If an Agent who specializes in Attack scores a critical hit against an enemy, that enemy’s Defense is lowered by 10% for 5 seconds. Landing another critical hit will refresh the 5-second duration.
Agent Sheer DMG increases by 10%.
When inside Ether Veil, Agent Sheer DMG is boosted by 15%, and their attacks bypass 15% of an enemy’s damage resistance with each hit.
Agent Ether DMG increases by 20%.
While in Ether Veil, Agent ATK increases by 30%, and attacks ignore 10% of enemy Ether DMG RES.
Phase IV
Agent ATK increases by 30%, CRIT DMG increases by 15%.
Enemies’ Stun DMG Multiplier increases by 20%.
Agent Ether DMG increases by 20%.
When the Agent applies Attribute Anomaly to an enemy, they regain 20 Energy and all teammates get a 35% Attack boost for 15 seconds. Applying Attribute Anomaly again will refresh the 15-second duration. This ability can be used once every 20 seconds.
Agent Ice and Ether DMG increase by 15%.
When Agents activate their Ether Veil, their Critical Damage goes up by 40% and overall Damage is increased by 20%. These bonuses disappear as soon as the Ether Veil ends.
▶ Deadly Assault
• After the Version 2.6 update, the enemies featured in Deadly Assault are as follows:
Phase I:
Primordial Nightmare – “The Creator”, Miasma Priest, Notorious – Dead End Butcher
Phase II:
Discordant Solo – Vesper, The Defiler, Wandering Hunter
Phase III:
Miasmic Fiend – Unfathomable, Miasma Ravager – Sobek, Notorious – Pompey
▶ Threshold Simulation
In Threshold Simulation’s Myriad Endgame Hard Mode update, the ‘Best Total Score’ represents your highest combined score from the final stages of all three battle nodes in a single attempt. Reaching different endings in the final node won’t add to your score multiple times. Changing your team doesn’t affect your recorded Best Total Score or ranking. Achieving an S-Rank on all three final stages unlocks the seasonal Best Total Score rankings. Please note that Best Total Scores and rankings are only available in Hard Mode.
Okay, so they just dropped some cool new stuff for Threshold Simulation: Myriad Endgame! I can now unlock exclusive avatars – “Discovering Truths” and “Everburning Heart” – and if I play, I can earn a special title: “The Multifaceted Hollow Detective.” Pretty sweet!
▶ Hollow Zero
The maximum Investigation Progress level has been raised from 220 to 260. We’ve also added new content to the Exploration Collection, including Achievements in the Tactics – Lost Void category, along with rewards for completing them.
A new game mode called “Operation Matrix” has been added. Players, known as Proxies, can explore the changing environments of Hollow Zero each week. During these explorations, they have a chance to find Initial Supplies.
Operation Matrix now includes a fourth type of Agent, called an Auxiliary Agent. Unlike your main three Agents, these won’t fight in battles. You can summon them while exploring the Hollow using a feature called Auxiliary Assist. We’ve also added Auxiliary Gear, and each piece of gear is designed to work with a specific Auxiliary Agent.
A new “Reward Progress” page has been added to the game. This page lets players track the rewards they’ve earned in all game modes and missions, including those in Hollow Zero’s Lost Void, Withered Domain, and The Mystery of Arpeggio Fault.
I’m really excited about the new “Quick Complete” feature! Basically, it lets you use “Deep Cleaning” Service Cards to instantly finish up a bunch of stuff in Withered Domain and The Mystery of Arpeggio Fault, like activities and mission steps. You can get these “Deep Cleaning” cards by doing Bounty Commissions – those become available after the season updates on February 9th – or you can redeem them through Outpost Logistics. It’s gonna save a lot of time, I think!
• Adds new Tactical Prism Programs for Agents Sunna and Aria.
▶ Battle Trial: Glory
The Battle Trial: Glory event will finish on March 23, 2026, at 3:59 AM (server time). A new game mode will be available after the Version 2.7 update. Don’t forget to join and collect your rewards before it ends, players!
Adjustments & Optimizations
▶ Agents & Enemies
• Optimizes Agent Lycaon’s model performance in the Outfit Preview interface.
• Optimizes the recommended skill enhancement order for some Agents.
▶ Systems
We’ve improved how push notifications from Inter-Knot appear in the app, and introduced a new feature called Fairy Picks. Fairy will now highlight the most important updates for Proxies, making it easier to stay informed.
• Fixes an issue where the Intel Board notification would force the cursor to appear.
• Optimizes the default Challenge level on the Intel Board after completing commissions.
• Adjusts the Mission list in Compendium – Errands.
• Adjusts the Mission list in Compendium – Ridu Weekly.
• Adjusts the position of the Auto Dismantle button on the results screen for Area Patrol stages.
We’ve updated some button names in the Potential Hypothesis interface. “Potential Archive” is now “Obtain Silhouette” – this is just a change to the text, and doesn’t affect how it works. We’ve also changed “Obtain Performance” to “Check Potential,” which now lets Proxies go straight to the Potential Vision interface.
Improves the English, Japanese, and Korean voice acting for both story moments and battles in earlier versions of the game.
▶ Environments
• Optimizes the visual presentation of certain scenes.
▶ Others
• Adjusts and optimizes the mobile haptic feedback functionality:
This update sets standard vibration strengths for specific phone models, bringing them closer to the typical experience. This change only affects devices where users haven’t already customized their vibration settings.
Issue Fixes
▶ Agents & Enemies
This update resolves a problem with Agent Banyue’s Mindscape 01: Greed Burns Like Fire. Previously, if you used ‘Crushing Peaks’ on an enemy in solo combat, increasing their stun duration, and then hit them again while stunned, the daze effect wouldn’t increase as intended. This has now been fixed.
This update resolves a bug that caused Agent Yixuan’s Cirrus Strike attack to sometimes move them unexpectedly if used from a long distance away from opponents.
This update resolves a visual bug affecting Agent Hoshimi Miyabi’s weapon. When using the W-Engine Hailstorm Shrine and performing attack skills in combat, the weapon would sometimes appear distorted – this has now been fixed.
This update resolves a problem that caused Agent Ye Shunguang’s special effects to sometimes look incorrect.
This update corrects a bug where the damage numbers for Agent Ye Shunguang’s W-Engine Cannon Rotor effect, Oversized Barrel, would incorrectly appear in the color used for Honed Edge damage after she entered the Enlightened Mind state.
This update corrects a visual bug where the amount of Physical Damage shown for Agent Alice’s Core Passive: Twin Rainbows of the Swordheart could sometimes appear incorrect after she was defeated in battle. This was only a display problem and didn’t change how the skill actually worked.
This update resolves a bug that caused visual glitches after Agent Lucia used her ultimate ability, Great Armor!.
This update resolves a problem where Agent Soldier 11’s fifth attack in her Basic Attack: Fire Suppression sequence wouldn’t always happen correctly after she unlocked her full Potential.
This update resolves a bug in battles where using Agent Astra Yao’s special attack, Idyllic Cadenza, and then quickly switching to another Agent (like Yuzuha who is already attacking) could briefly prevent the new Agent from blocking or receiving damage correctly. This happened when a Quick Assist triggered the switch after hitting an enemy with Idyllic Cadenza.
This update resolves a problem that caused visual glitches with certain Agent models, visual effects, and camera movements in specific situations.
This update resolves a bug in Hollow Zero where Agent Ellen sometimes couldn’t use her EX Special Attack a second time after activating Potential Vision and wearing the Arctic Hunt Gear, if she was attacking enemies with the Hunting mark.
This update resolves a problem that caused controls to sometimes stop working during fights in the Cooperation Exercise: Vivian stage.
This update resolves a problem where Agent characters could appear distorted or incorrect after changing outfits in the Outfit Preview screen.
This update resolves a problem that caused visual glitches for some characters during specific moments in the game’s story.
▶ Systems
We’ve improved how shaders load on iPhones and iPads to reduce occasional stuttering and lag. While the initial loading of shaders – like when you first install the game or after an update – might take a bit longer depending on your device, you should experience smoother gameplay overall.
This update resolves a problem that sometimes caused the interface to display incorrectly when navigating from the Compendium to the screen for selecting W-Engines.
▶ Gameplay
• Fixes display issues with certain icons in Hollow Zero.
This update resolves a bug in Hollow Zero where the icon for Agent Ye Shunguang’s special attack wasn’t appearing correctly.
This update resolves a bug in Hollow Zero that caused agents to sometimes appear in incorrect locations when loading into specific scenes.
This update resolves a problem in Investigation Zone where Agents sometimes moved to incorrect locations while riding elevators.
▶ Environments
• Fixes visual issues affecting the models for some Agents and NPCs in certain scenes.
▶ Others
• Fixes an issue where music playback abnormalities could occur in Investigation Zone mode.
• Fixes text errors in some missions, interfaces, and descriptions.
As a player, I’m happy to see the developers are refining the text in a few languages! It sounds like they’re just polishing things up – fixing typos, making wording clearer, and generally improving the experience. The good news is, it won’t change how the game plays, just how it reads.

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2026-02-06 02:53