Version 1.3 “Virtual Revenge” Update Details

Version 1.3 “Virtual Revenge” Update Details

As a seasoned gamer with over two decades under my belt, I must say that this latest update for the game is a breath of fresh air. The optimizations and fixes are like a well-tuned engine, making the gaming experience smoother and more enjoyable.


Dear Proxies,

Below is the updated content and compensation for Version 1.3 “Virtual Revenge.”

[Update Start Time]

2024/11/06 06:00:00 (UTC+8)

It will take about five hours to complete.

[Compensation Details]

● Server Update Compensation

Compensation: Polychrome ×300

Compensation Eligibility: Proxies who reach Inter-Knot Lv. 4 before 2024/11/06 06:00 (UTC+8).

Valid to claim until the end of Version 1.3.

● Issue Fix Compensation

Compensation: Polychrome ×300

Compensation Eligibility: Proxies who reach Inter-Knot Lv. 4 before 2024/11/06 06:00 (UTC+8).

Please log in to the game and claim the compensation before 2024/12/06 23:59 (UTC+8).

As a gamer, I’m excited to let you know that once the update is done, the dev team plans to send me some sweet compensation right into my in-game mailbox! Remember, this goodie bag will only be available for 30 days, so mark your calendars and don’t forget to grab those attachments before they disappear!

[How to Update]

● PC

Exit the game, restart, then select update.

● Android

After entering the game, follow the in-game pop-up instructions to complete the update.

● iOS

Go to App Store and select update.

● PS5™

Navigate to the PS5 main menu, select Zenless Zone Zero, press and hold the Options button on your controller, then look for available updates.

[New Content]

1. New Characters

● S-Rank Agent Tsukishiro Yanagi (Anomaly – Electric)

Tsukishiro Yanagi serves as an Anomaly Agent, swiftly stunning opponents. Moreover, by changing positions, Yanagi acquires tactical advantages in combat. Additionally, Yanagi can activate the unique ability called Polarity Disorder, inflicting immense damage on enemies marked with Anomaly.

● S-Rank Agent Lighter (Stun – Fire)

In combat, an Agent named Lighter possesses the capabilities to stun enemies and amplify the squad’s Ice and Fire attributes. Throughout the battle, Lighter’s spirits gradually regenerate, with each team member using energy contributing to this process. When Lighter’s morale reaches a certain level, following his fifth basic attack, he enters a Morale Burst state, increasing the potency of specific abilities and his own impact.

2. New W-Engines

● S-Rank W-Engine: Timeweaver (Anomaly)

You can obtain the rare, time-limited S-Rank W-Engine Timeweaver (Anomaly) by conducting a signal search on the Dissonant Sonata broadcast channel.

● S-Rank W-Engine: Blazing Laurel (Stun)

As an enthusiast, I can tell you that by tuning into a future broadcast through Signal Searching, I could potentially unlock the exclusive S-Rank W-Engine Blazing Laurel (Stun)!

3. New Bangboo

● A-Rank Bangboo: Baddieboo

Can be obtained via An Outstanding Partner channel.

● A-Rank Bangboo: Knightboo

Can be obtained in “The Mystery of Arpeggio Fault” event.

4. New Story

● Special Episode: Virtual Revenge

Virtual trials in a virtual city. The crisis is real… and so are you.

Availability: Permanently available after Version 1.3 goes live.

Unwind with the Tale Refresh: “Relaxing Revelation: A Surprising New Patron” (accessible post Chapter 4 conclusion).

※ You can experience this content in advance via the “Advance Screening” function.

● Lighter’s Agent Story: The Unsung Champion

Here’s to a victory against all odds, to the unsung champion.

Availability: Permanently available after 2024/11/27 12:00 (server time)

Enjoy the Continuing Tale: “Peaceful Dusk: The Unforeseen Patron”, accessible after wrapping up Main Story Chapter 4.

※ You can experience this content in advance via the “Advance Screening” function.

● Agent Trust Events

New Trust Events for Tsukishiro Yanagi and Lighter

Availability: Permanently available after Version 1.3 goes live.

Here’s a more conversational way to phrase it:

5. New Area

● Sān-Z STUDIO: Available once Version 1.3 goes live.

Sān-Z STUDIO is located in Lumina Square, and is designer Yi’s studio.

● Display Stand: Available once Version 1.3 goes live.

In the cozy confines of the upstairs bedroom within Random Play, I’ve found my favorite spot – the Display Stand. Here, proxies can exchange unique items crafted by the talented Yi from Sān-Z STUDIO and proudly exhibit them using this very stand.

● HAND Headquarters: Available once Version 1.3 goes live.

HAND Headquarters is the heart of New Eridu Hollow disaster affairs and Section 6’s office space.

*Some areas will be unlocked for a limited time during Special Episode “Virtual Revenge.”

● Sandwich Truck: Available for a limited time during the event “When Sandwiches Come A Knockin’.”

The sandwich truck is located in Lumina Square. Magical flavors with just simple ingredients. Get Lumina Square’s new eats delivered right to your door!

6. New Events

● All-New Program

Log in for a total of 7 days to earn Encrypted Master Tape ×10!

Event Duration: After Version 1.3 goes live – 2024/12/17 03:59 (server time)

Task: Achieve Inter-Knot Level 8 and activate the Event function within the Main Story Prologue – Intermission.

● Moonlight Traces

Tsukishiro Yanagi’s TV Schedule is coming soon!

Tsukishiro Yanagi, you’ve been chosen to be the one to save Section 6! —Huh? Me?

Event Duration: After Version 1.3 goes live – 2024/12/16 03:59 (server time)

Requirements: Reach Inter-Knot Lv. 20.

● The Mystery of Arpeggio Fault

Wandering shadows, mysteries of the past.

This is the forbidden zone where dreams of the city are shattered — the Arpeggio Fault.

Event Duration: After Version 1.3 goes live – 2024/12/17 03:59 (server time)

Requirements: Complete Qualification Assessment: Edge in Hollow Zero to participate.

* “Arpeggio Fault” will be permanently available after the event ends.

● Virtual Battlefield Mayhem

They’re testing the latest VR device? An Intelligent Construct is in a coma?

Is it a conspiracy or an accident? All of this awaits an expert VR explorer!

Event Duration: 2024/11/11 10:00 (server time) – 2024/11/25 03:59 (server time)

Requirements: Reach Inter-Knot Lv. 15 and complete Agent Story “Mole in the Hole (I).”

● “En-Nah” Assistant Program

Even the best Bangboo coach can’t be in two places at once.

Managing alumni relations, capturing memorable moments, overseeing training sessions… Honestly, it’s all becoming quite a handful!

Event Duration: 2024/11/16 10:00 (server time) – 2024/12/02 03:59 (server time)

Requirements: Complete Main Story Chapter 3 “The Midnight Pursuit.”

● Data Bounty: Combat Simulation

During the event, Combat Simulation rewards will be doubled.

“There are many things that require your assistance, but you’ll be well compensated~”

Event Duration: 2024/11/22 04:00 (server time) – 2024/11/27 03:59 (server time)

Requirements: Unlock Combat Simulation in Main Story Chapter 1: Cat’s Lost & Found.

● “En-Nah” Into Your Lap

Log in for a total of 7 days to obtain Boopon ×10!

Event Duration: 2024/11/27 10:00 (server time) – 2024/12/17 03:59 (server time)

Objective: Achieve Inter-Knot Level 8, and activate the Event segment within the Main Story’s Prologue – Intermission.

● The Champion

Lighter’s TV Schedule is coming soon!

A champion may vanish when out of sight, but will never fall when under the bright lights.

Event Duration: 2024/11/27 12:00 (server time) – 2024/12/16 03:59 (server time)

Requirements: Reach Inter-Knot Lv. 20.

● Help Kai

Dear Investigator, Kai from the Association needs your help!

Others just ignore its cries for “ehn-na.” You are the only one who can help it!

Event Duration: 2024/12/02 04:00 (server time) – 2024/12/16 03:59 (server time)

Requirements: Reach Inter-Knot Lv. 15.

● When Sandwiches Come A Knockin’

“Breaded Belief” pop-up food truck is here!

Experience enchanting tastes using only basic components. Have Lumina Square’s latest dishes conveniently delivered to your home instead!

Event Duration: 2024/12/04 10:00 (server time) – 2024/12/16 03:59 (server time)

Requirements: Reach Inter-Knot Lv. 30 and unlock in Main Story Chapter 2 Interlude.

● Advanced Bounty: Routine Cleanup

During the event, Routine Cleanup rewards will be doubled.

“Battle is almost upon us! Rest assured, the Defense Force will show you who we truly are.”

Event Duration: 2024/12/11 04:00 (server time) – 2024/12/16 03:59 (server time)

Requirements: Begin Main Story Chapter 2 – Intermission and unlock Routine Cleanup.

7. New Gameplay

● Arpeggio Fault

Wandering shadows, mysteries of the past.

This is the forbidden zone where dreams of the city are shattered — the Arpeggio Fault.

Availability: Permanently available after Version 1.3 goes live.

Requirements: Complete Qualification Assessment — Edge in Hollow Zero to participate.

● New Challenge at HIA: Simulated Battle Trial

A tower in virtual space, endless trials of combat, a hidden message at the top…

Stay alert and get ready for a next-gen test of survival!

Availability: Permanently available after Version 1.3 goes live.

Requirements: Reach Inter-Knot Lv. 36 and complete Main Story Chapter 3 “The Midnight Pursuit”

8. New Systems

● Adds “Ridu Weekly” to Compendium

In the latest update, version 1.3, we’ve introduced a new weekly challenge called “Ridu Rush.” Complete various tasks within the given time frame to earn points. Once you’ve accumulated enough points, you can exchange them for Inter-Knot Credits, Polychromes, Dennies, upgrade materials, and more! Let’s see how many points we can rack up this week!

More Details:

Starting from the first Monday following the server update at 4:00 AM, this new feature will be accessible. From that point onwards, missions will renew every Monday at 4:00 AM (server time).

2. Once you finish tasks like errands, camera assignments, social gatherings, arcade play, and various other activities, you can earn points that let you get Inter-Knot Credits, Polychromes, Denaries, upgrading resources, and more.

“Weekly Custom Schedule” will be closed once “Ridu Weekly” takes effect.

Introduces a title option within the “Your Info” panel, enabling Proxies to choose and apply titles. Once applied, the title becomes visible in your Inter-Knot buddy list.

Introduces a badge system where Proxies can see their acquired badges within the “Your Information” section. Users have the option to display or conceal their badges through the Social Media Setting adjustments.

9. Other New Content

1. New Commissions

Introduces the combat game titled “Hector’s Deathmatch,” which becomes accessible following the completion of Chapter 4, through the Inter-Knot network.

2. New Content

You’ll find that Agents Tsukishiro Yanagi and Lighter now have changing backdrops. To access this feature, raise your Trust Level by interacting with these agents up to a specific point.

● Adds encounters for Agents Piper, Lucy, Lighter, and Tsukishiro Yanagi in Hollow Zero.

Introduces three new adversaries: the Autonomous Tactical Unit – Shielded Defender Omega, the Thracian, and the Grenadier Jaeger.

Introduces a “Favorites” feature on the Agent, Remodeling Shop, and Bangboo Deployment interfaces. Items marked as favorites, including specific Agents and Bangboo deployments, will be conveniently pinned within their respective lists for easy access.

● Adds a cross-level material crafting/dismantling function.

Introduces a new feature allowing users to create advanced Master Copies from basic ones within the Drive Disc system. This enhancement enables lower-tier Master Copies to serve as components for constructing superior Master Copies.

Introduces a sequence of combat guides under the section “Compendium > Tactics.” Finish levels to earn prizes like Polychromes.

● Once the Engagement reaches its limit within the “Daily” section of “Compendium,” a new “Continue” button appears for incomplete tasks. Click on “Continue” to proceed with finishing your daily tasks.

● Changes “Compendium > Challenge” to “Compendium > Combat.”

In Compendium, we’ll include specific Agent roles for Routine Cleanup, Expert Challenge, and Notorious Hunt routines. Users will be able to see which Agents are required for particular material drops within the Compendium and access the details of the associated challenges through an intuitive interface.

● Adds shortcuts to “Simulated Battle Trial,” “Arpeggio Fault,” and “Investigator Training Course” in “Compendium > Combat.”

Here’s a possible way of paraphrasing the given text:

● Introduces fresh accomplishments for A Ridu Journey, Agent Trust, Special Episode, Hollow Zero, Combat Milestones, Hollow Expedition Handbook, and Zero Mastery, complete with secret milestones.

In the upcoming Version 1.3 update, players who already qualify will be awarded the achievement titled “Hollow Descent Training” for successfully meeting its prerequisites.

● Adds the new TV show “Bangboo Charging Station.”

3. Shiyu Defense

“Critical Node”

After the Version 1.3 update goes live, the buff effects of Critical Node are as follows:

Phase I:

The accumulation of Aid Counterattacks, Extra Special Attacks, and Final Moves escalates by 30%, while the damage inflicted grows by 20%.

When activating this disorder, amplify the sound level by approximately 400 decibels, lower the target’s Defense by 20% for a duration of 20 seconds. The decibel boost effect may be triggered only once every 10 seconds.

Phase II:

The effectiveness of the agent amplifies by 20%. When you stun an opponent, each team member regains 20 energy points and experiences a temporary 20% boost in attack power lasting for 20 seconds. This energy regeneration effect can activate only once every 15 seconds.

After successfully stunning an opponent, the stun damage inflicted on them grows by 10% each second, but this multiplier can never exceed a maximum of 60%.

*Phase II of Critical Node in Version 1.3 will come to a close on 2024/12/17 at 03:59 (server time)

[Adjustments & Optimizations]

1. Agents

● Optimizes certain aspects of the 3D model of Agent Hoshimi Miyabi.

● Optimizes the transparency of the hair of Agent Lucy’s 3D model.

● Optimizes the visuals of the hair of Agent Lighter’s 3D model.

2. Systems

● Optimizes stage order for Routine Cleanup, Expert Challenge, and Notorious Hunt in Compendium.

3. Gameplay

As a devoted player of Hollow Zero, I’m thrilled to share that the developers have streamlined the unlocking process for certain stages in Old Capital Metro, Construction Ruins, and Abandoned Skyscraper. Now, these levels will become accessible once you reach the necessary Inter-Knot level. This change promises a smoother gaming experience!

Successfully completing a challenging level within Old Capital Metro, Construction Ruins, or Abandoned Skyscraper in Hollow Zero unlocks the initial clearance reward for all easier levels found in that particular region.

4. Mouse & Keyboard and Controller Optimizations

Streamlines control functions across various interfaces such as Preset Configuration, Customization Store, Deployment of Bangboo, Email, and so on when utilizing a controller.

Introduces a swift method for toggling between mouse/keyboard and controller input modes within both the Compendium and Hollow Zero user interfaces.

● Expands the scope of customizable keybinds while in keyboard & mouse mode.

5. Others

● Optimizes the animations of Belle and Wise in some circumstances.

● Optimizes 3D model visuals of some NPCs.

● Optimizes some animations for the Arcade NPC “Asha.”

● Optimizes the rendering effects of characters’ skin while under lighting.

● Optimizes the layout of Inter-Knot friends interface.

Improves the sorting feature on Drive Disc dismantling, W-Engine recycling, music store, gadget store, and storage screens within the system; also includes additional details about each function. The previously known “Select All” function is now called “Quick Select,” allowing for bulk selection based on defined sorting parameters.

● Optimizes the Track Settings screen in the music store.

Adjusts the redirection mechanism that activates once the number of W-Engines and Drive Discs hits the maximum storage capacity.

● Optimizes the display of the purchase button in New Eridu City Fund.

● Optimizes some English, Japanese, and Korean voice lines.

Switched out the voice actor portraying Tsukishiro Yanagi, replacing their dialogue lines accordingly.

● Changed the English voice actor for Agent “Soukaku,” and replaced the corresponding voice lines.

[Issue Fixes]

1. Agents

Addresses a problem that occurs when the player experiences difficulty controlling their Agents as usual during combat situations.

Addresses a problem where the visual effects for Agent Caesar’s Radiant Aegis ability may temporarily vanish during certain battle situations.

Addresses a problem that occasionally causes Agent Caesar’s model to appear distorted or improperly rendered while navigating certain environments.

Under specific conditions, there might be a problem causing Agent Ellen’s Mindscape 06 “The Feast Begins” not to add the DMG buff to the final strike of “Charged Scissor Strike”. This issue is addressed in the following way:

● Fixes an issue where NPC interaction error sometimes occurs in some of Agent Lucy’s trust events.

● Addresses a problem in which, while Agent Soldier 11 is executing her 4th hit of Basic Attack: Fire Suppression, swapping to another Agent may result in a portion of the damage being forfeited from her 4th hit.

2. Systems

● Fixes an issue where some item images do not display correctly in the mail system.

● Fixes an issue where the “new” label sometimes does not display correctly in Phaethon’s Database.

Addresses a problem where the animations on the Partner Archive page might fail to appear as intended.

● Fixes an issue where switching between some interfaces sometimes disrupts normal gameplay.

As a dedicated gamer, I’ve noticed a hiccup in my gaming experience. It seems that when I’m deep into the main story of this game, certain Bangboo levels don’t progress as my Inter-Knot Reputation rises. I think it would be great if this issue gets fixed so I can truly enjoy the game’s progression without any hitches!

3. Gameplay

● Fixes an issue where the environment in the arcade game “Bizarre Brigade” sometimes flashes.

Resolves a problem occurring in certain trust events, under which the controllable character occasionally changes following an interaction with Inky.

4. Environments

● Fixes an issue where NPC models sometimes do not display correctly in some environments.

5. Others

Addresses a problem that occurs under specific conditions, where the Frostbite effect generated by the Ice Anomaly isn’t recognized as an Attribute Anomaly effect.

Resolves graphical problems impacting the animation sequences within the primary narrative of “Outer Ring Journey – The Speeding Savior”.

● Fixes the incorrect NPC name in the mission “Replacement Bounty Hunter.”

● Fixes some text that appears on character and Bangboo models.

● Fixes typos found in some in-game text.

Refines, enhances, and corrects the in-game text for certain languages. These modifications do not influence the game mechanics or features.

Version 1.3 “Virtual Revenge” Update Details

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2024-11-06 02:43

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