The Simpsons: Hit & Run Could Have Had Three Sequels, But ‘Some Crazy Person’ Said No

The Simpsons: Hit & Run Could Have Had Three Sequels, But 'Some Crazy Person' Said No

As a gamer who has grown up with Springfield’s finest, I can’t help but feel a mix of nostalgia and frustration when reflecting on the elusive sequel to “The Simpsons: Hit & Run”. Having spent countless hours navigating the chaotic streets of Springfield in my younger days, the prospect of returning to that world for another adventure has always been an enticing one.


As a dedicated gamer, I’ve got to say, it’s been over two decades since The Simpsons: Hit & Run graced our screens, and it’s undoubtedly one of the best games ever made around Springfield’s notorious family. Yet, despite our yearnings, a sequel continues to evade us – a mystery that even ex-developers can’t quite wrap their heads around. And to make matters worse, we’ve learned that there were plans for as many as three sequels! Sadly, these ideas were nixed by some anonymous figure at Vivendi Games.

According to Joe McGinn, the game’s Lead Designer, he hinted at some inside information in a comment he made praising a speedrun documentary about The Simpsons: Hit & Run. Later, he revealed some behind-the-scenes details about the proposed sequels and why they never materialized. It seems there was an opportunity to produce three more Hit & Run games without any licensing fees involved.

Gracie Films proposed a deal to our publishing company, suggesting three more Simpsons sequels, while keeping all rights and voice actors involved. Remarkably, the offer stated that no money would be required for the Simpsons license, which McGinn shared (through GamesRadar). However, an unknown individual from the publishing house declined the deal.

Radical Entertainment expressed interest in creating additional games based on “The Simpsons: Hit & Run,” especially since the licensing rights were available at no cost. However, it appears that a peculiar Vivendi employee is to blame for not making this decision easier. Interestingly, McGinn attributes the game’s beloved status among fans to the absence of sequels.

“We never imagined it would still be bringing some people happiness 20 years later!”, he exclaimed.

In the meantime, let’s continue to wish for a new version or upgrade of “The Simpsons: Hit & Run”, as was hinted at in 2019. Somebody, anywhere, please bring this idea to life.

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2024-11-25 20:42

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