The Operator is an indie puzzle game that uses 90’s high-tech tools

The Operator is an indie puzzle game that uses 90’s high-tech tools

As a seasoned gamer with decades of experience under my belt, I approached “The Operator” with a sense of intrigue and excitement. The game’s unique premise of taking on the role of Evan Tanner, a new recruit at the Federal Department of Intelligence (FDI), immediately piqued my interest.


Knowledge is power, and there are few games where that’s as literal as The Operator.

In “The Operator,” you assume the character of Evan Tanner, a new recruit at the Federal Department of Intelligence (FDI) during the early ’90s. A friend has secured this attractive government position for you. Your primary responsibility is to become proficient in utilizing advanced tools and function as the behind-the-scenes support for agents engaged in fieldwork.

As a gamer immersed in “The Operator,” I find myself spending most of my time hunkered down at Evan’s workstation. Sure, there are moments when I need to step away to feed the cat or venture into off-limits areas of the FDI building, but those instances are brief. The real challenge lies in sifting through files, unearthing clues, and cracking the case on various mysteries that come my way.

As a former kid who used to tear up at the sight of math homework, I was initially apprehensive about The Operator. I had this fear that the game would plunge me back into those long-forgotten nights of struggle and frustration. But boy, was I wrong!

The Operator is an indie puzzle game that uses 90’s high-tech tools

As a gamer in the 1990s with advanced technology at my disposal, I can pause the game on a precise frame and intensely examine details. I can magnify and clarify images to identify a suspect’s face, decipher a code, or discern a license plate number. These tasks are challenging enough that I need to focus intently and feel a sense of accomplishment upon solving them.

In simpler terms, the game doesn’t involve solving obscure riddles like in traditional adventure puzzles. Instead, I could seek assistance from my handler when needed. Mostly, I relished the satisfaction of discovering clues and identifying suspects, tracking down addresses, or exploring crime scenes on my own.

It’s unfortunate that the agents I collaborate with lack depth. For instance, Agent Pendell is a newbie on the force with an exciting backstory, while Agent Walker is a seasoned FDI investigator with plenty of experience. These roles are intriguing, but the characters don’t deviate much from their initial presentations. One humorous moment comes when Pendell finds herself in danger and exclaims, “This is only my third day!” However, for the most part, the characters serve as decorative elements to advance the plot towards the next mystery.

The Operator is an indie puzzle game that uses 90’s high-tech tools

As a gamer, I found myself face-to-face with an unexpected challenge when an antagonistic hacker named HAL inserted themselves into the game. Instead of adding excitement or intrigue, they hacked their way into my terminal, becoming another disappointing character in the high-stakes situation. Although the tension was palpable, I couldn’t help but feel irritated as a player. Their lack of depth and interesting personality made them forgettable, despite having access to valuable information. What made it even more frustrating was their monotonous voice that seemed all too familiar among the other characters, with occasional emoticons being the only distinguishing factor.

At times, the characters’ interventions during my detective investigations seemed to diminish the enjoyment. After cracking a case and obtaining intriguing details, the music would suddenly intensify, and my companions would rush in, summarizing the results for me. I yearned for more personal space to ponder; it appeared that developer Bureau 81 was apprehensive about letting players grapple with uncertainty. Although I value the guidance and option to seek assistance, these interruptions occasionally disrupted my engagement.

As a gamer, I found myself drawn into the unique mechanic of The Operator. The puzzles made perfect sense to me, and using my old-school operative tools from the ’90s brought back fond memories. Plus, the core story was intriguing and kept me engaged. Yes, the side characters chattered a bit too much for my liking, and there were moments where the dialogue felt excessive. But I could overlook those issues if it meant immersing myself in the role of the man in the chair, scanning footage and giving orders to the computer. It’s a fresh take on gaming that I haven’t experienced before, and I hope Bureau 81 continues exploring this concept if this game is successful.

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2024-07-23 20:19

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