Supercell is heading to Hollywood as they begin recruitment hunt for Senior Film and TV Development Executive
Story Highlights
- Supercell is expanding beyond mobile games, with a new job listing for a Senior Film & TV Development Executive.
- The studio emphasizes world-building over simple adaptations.
- With no specific titles confirmed, a Clash universe series or film seems likely.
It appears that the studio behind popular mobile games such as Clash of Clans, Clash Royale, and Brawl Stars, namely Supercell from Finland, is taking steps beyond the mobile screen. This isn’t mere conjecture; they are actively hiring a Senior Film and TV Development Executive based in Los Angeles, which suggests their intent to expand into film and television production, potentially creating immersive worlds for audiences worldwide.
Supercell’s new role search signals a serious move into the entertainment industry
The job advertisement seems to outline a grand project. A recruitment notice that sounds important includes this statement, which encapsulates what Supercell is striving for: “Instead of just adapting existing intellectual properties, we are creating entire worlds.
According to the job listing, the successful applicant should possess robust narrative abilities, a history of leading innovative teams, and have a substantial professional network within the industry. The perfect fit for this role would be someone who can blend the artistic flair of an independent producer with the strategic thinking of a studio executive.
If you’re intrigued by the position of a Senior Film and TV Development Executive at Supercell, feel free to submit your application here.

Although no specific titles have been announced yet, the very existence of this position suggests that either the Clash universe or another one of Supercell’s brands could be next to transition into film or television. If a Clash series or movie does materialize, it will certainly be intriguing to observe how the studio tackles storytelling in this new medium.
Supercell’s games are constructed around gameplay mechanics and memorable characters instead of following a narrative. But when it comes to their animated shorts, like Clash-A-Rama and Lost and Crowned, they offer brief, story-driven moments that function more like comedic skits rather than full television shows.
Supercell can learn a thing or two from the mobile game franchises that turned into movies
It’s always interesting for me to delve deeper into discussions about movies, especially since I have been an avid film enthusiast for quite some time. Interestingly, when you consider movies that originated from video games, there is a vast array of options. Off the top of my head, I can name titles like “Prince of Persia,” “Uncharted,” “Mortal Kombat,” and “Sonic the Hedgehog.” Each of these films managed to attract substantial audiences at the box office.

I find it intriguing when production studios adapt games with minimal storylines, often mobile games, into feature-length films. This presents an opportunity for writers and directors to create something entirely new on a clean slate. If they manage to pull it off successfully, the result is truly impressive. For instance, Angry Birds serves as a perfect illustration of this phenomenon, doesn’t it?
The initial game centered around hurling birds at swine, as they were stealing eggs. There was no substantial storyline; it was a simple premise. Nevertheless, Rovio Entertainment cleverly developed this concept into two entertaining movies, and they are now planning for Angry Birds Movie 3.
Yesterday, the Minecraft franchise dropped its very own movie, and it seems like every popular game is following suit. With that in mind, I’m convinced that Supercell is taking notice of the strategies that work and those that don’t for these franchises, aiming to expand the Clash universe beyond what we’ve ever known.
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2025-04-05 19:11