Skarner nerfs, Streamer Mode in League of Legends patch 25.S1.3

Skarner’s finally getting nerfed in this League of Legends update.

Explore the League of Legends Patch 25.S1.3 updates right here! This latest patch brings numerous adjustments to overpowered junglers, enhances runes with some boosts, raises the attack speed limit, and offers more exciting changes. Here’s a rundown on everything new in LoL Patch 25.S1.3.

League of Legends patch 25.S1.3 notes

Additionally, this update includes a reduction in the power of the champion Jayce when he’s playing as a tank. Consequently, you might encounter fewer instances of Jayce in your solo queue matches and even in professional games.

Champion Changes

Cassiopeia

Q – Noxious Blast

  • Damage: 75/110/145/180/215 (+70% AP) >>> 75/110/145/180/215 (+65% AP)

W – Miasma

  • Damage per second : 20/25/30/35/40 (+15% AP) >>> 20/25/30/35/40 (+10 AP)

Evelynn

E – Whiplash

  • Basic Damage: 55/70/85/100/115 (+3% (+1.5% AP) target max HP) >>> 60/90/120/150/180 (+3% (+1.5% per 100 AP) target max HP)
  • Empowered Damage: 75/100/125/150/175 (+4% (+2.5% AP) target max HP) >>> 80/120/160/200/240 (+4% (+2.5% per 100 AP) target max HP)

Galio

Base Stats

  • Health: 632 >>> 600

Kayn

Q – Reaping Slash

  • Damage: 75/95/115/135/155 (+85% Bonus AD) >>> 75/100/125/150/175 (+85% Bonus AD)

Jax

Base Stats

  • Health Growth: 100 >>> 103
  • Base Mana Regen: 7.6 >>> 8.2

R – Grandmaster At Arms

  • 3 Hit Damage: 70/120/170 (+60% AP) >>> 75/130/185 (+60% AP)

Jayce

Melee Q – To the Skies!

  • Damage: 60/110/160/210/260/310 (+120% bonus AD) >>> 60/105/150/195/240/285 (+135% bonus AD)

Ranged Q – Shock Blast

  • Damage: 60/115/170/225/280/335 (+125% bonus AD) >>> 60/110/160/210/260/310 (+140% bonus AD)

Melee W – Lightning Field

  • Damage: 40/55/70/85/100/115 (+25% AP) >>> 35/50/65/80/95/110 (+25% AP)

Ranged R – Transform (Mercury Hammer)

  • Empowered Basic Attack Damage: 25/65/105/145 (based on level) (+25% bonus AD) >>> 25/60/100/130 (based on level) (+30% bonus AD)

Miss Fortune

Base Stats

  • Armor: 28 >>> 25
  • Armor Growth: 4.2 >>> 4

Nasus

Passive – Soul Eater

  • Life Steal: 9/15/21% (based on level) >>> 12/18/24% (based on level)

Quinn

W – Heightened Senses

  • Attack Speed: 28/36/44/52/60% >>> 28/41/54/67/80%

Rakan

W – Grand Entrance

  • Cooldown: 16/14.5/13/11.5/10 >>> 14/13/12/11/10

Rell

Base Stats

  • Health: 640 >>> 620
  • Armor Growth: 4.3 >>> 4

Samira

E – Wild Rush

  • Attack Speed Duration: 3 seconds >>> 5 seconds

Skarner

Base Stats

  • Armor Growth: 4.8 >>> 4.5

E – Ixtal’s Impact

  • Stun Duration: 1.5 seconds >>> 1 second

Swain

Passive – Ravenous Flock

  • Max Health per Soul Fragment: 12 >>> 155

E – Nevermove

  • Damage: 80/120/160/200/240 (+60% AP) >>> 80/120/160/200/240 (+70% AP)

Teemo

E – Toxic Shot

  • On-Hit Damage: 14/27/40/53/66 (+30% AP) >>> 9/23/37/51/65 (+30% AP)

Thresh

Base Stats

  • Health: 600 >> 620

E – Flay

  • Basic Attack Damage: 1.5 per Soul (+ up to 80/110/140/170/200%) >>> 1.7 per Soul (+ up to 90/120/150/180/210% total AD)

Viego

Base Stats

  • Attack Damage: 60 >>> 57

Wukong

W – Decoy

  • Cooldown: 18/17/16/15/14 >>> 20/19/18/17/16

E – Nimbus Strike

  • Attack Speed: 40/45/50/55/60% >>> 35/40/45/50/55%

Item Changes in LoL patch 25.S1.3

Bloodsong

  • Expose Weakness Increased Damage Taken: 10% Melee | 5% Ranged >>> 8% Melee | 5% Ranged
  • Duration: 6s >>> 4s

Zaz’Zak’s Realmspike

  • AP Ratio: 20% >>> 15%

Rune Changes

Electrocute

  • Damage: 50-190 (based on level) >>> 70-240 (based on level) (ratio unchanged)

Dark Harvest

  • Damage: 20 (+9 per soul) >>> 30 (+11 per soul) (ratio unchanged)

Hail of Blades

  • Melee Attack Speed: 110% >>> 140%
  • Cooldown: 12 seconds >>> 10 seconds

Streamer Mode

In the LoL 25.S1.3 update, a new feature called Streamer Mode will be introduced! This addition aims to minimize issues such as stream sniping, as well as other forms of streamer harassment or disturbance, according to Riot Games.

In this configuration, every account label is swapped out for a champion’s name, from the time you first see the loading screen right up until the final moments of the game.

System Changes

As a gamer, I’m thrilled about the upcoming change! The Attack Speed Cap is being bumped up from 2.5 to 3.0. This means that champions will be able to attack more swiftly, but not so fast that they become unplayable in late-game scenarios for us mere mortals. Riot Games believes that this increased rate of 3 attacks per second strikes a good balance!

Bounty Changes

  • Lead required to begin positive bounty suppression has been decreased by 60%.
  • Lead required to fully remove bounties from the losing team decreased by 33%.
  • Once Objective Bounties spawn, Champion Bounties are now fully suppressed for the losing team.

Dragon Changes

Chemtech Soul

  • Below 50% Health Buff 11% increased damage and damage reduction >>> 13% increased damage and damage reduction

Cloud Soul

  • Movement Speed Gain 20% >>> 15%

Void Grubs

  • Buff Structure Damage per Stack 8/4 every 1s for 4s >>> 6/3 every 1s for 4s.

Atakhan

  • Extra gold earned whenever you get a takedown 40g >>> 25g
  • Withdrawal now fully heals you as opposed to only fully healing your base health
  • False Life Withdrawal Stasis Duration 5.5s >>> 15s

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2025-02-04 22:14

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