
Here’s what associate game director Alec Dawson revealed about Overwatch 2’s present and future.
In the recent unveiling of Overwatch 2, the latest perspective from the director was shared. This time, it was Alec Dawson, an associate game director, who focused on the development and expansion aspects of the game.

Overwatch 2 director’s take: June 6
Recently, there have been significant changes in Overwatch 2, such as the introduction of a new Perks system, the implementation of hero bans in ranked matches, and the debut of Stadium. While these updates add excitement, the developers emphasize that they remain committed to refining Overwatch 2’s primary game modes, existing characters, or parts of the game requiring adjustments or improvements.
enticing players to revisit and encouraging them to stay engaged. New features such as characters, game mechanics, or modes attract players who may have left. On the other hand, regular updates focusing on ranked mode, progression, and hero balance enhance the gaming experience for those who regularly play Overwatch 2.

Overwatch 2 Season 17, 18, and beyond
As stated by Dawson, each new year of Overwatch 2, such as Seasons 9 and 15, should always be significant. They are already brainstorming ideas about how the upcoming years, including 2026, will carry this sense of major change.
For the rest of this year, Season 17 will debut map voting and introduce Aatlis as a fresh Flashpoint map. Later on in Season 17, you’ll see updates for Suravasa and New Junk City.
Or
In the second half of Season 17, we’ve got map voting, the addition of Aatlis as a new Flashpoint map, and updates for both Suravasa and New Junk City.
Or
From now till the end of this year, Season 17 will roll out with map voting and introduce Aatlis as a fresh Flashpoint map. The latter part of Season 17 will feature updates for Suravasa and New Junk City.
In the meantime, Season 18 is slated as the game’s mid-year refresh, introducing major overhauls to fundamental aspects of the gameplay. The Perks system will provide fresh elements for every character to explore, ensuring each Perk aligns more closely with the development team’s vision for its intended purpose and role in the game.
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2025-06-06 22:40