Overwatch 2 patch notes: Mystery Heroes Role Queue, Competitive Drives, and more
As a dedicated Overwatch 2 enthusiast with over a thousand hours under my belt, I must say this mid-season update has me absolutely thrilled! The crossover event with World of Warcraft is an absolute dream come true for any Blizzard fan like myself. The addition of the Mystery Heroes Role Queue is also a game-changer, offering a new level of strategy and excitement in every match.
This mid-season update features a crossover event, Mystery Heroes Role Queue, and more.
The newest changes for Overwatch 2 have been released! This Season 12 update brings us to the game’s mid-point, introducing exciting collaborations between Overwatch 2 and World of Warcraft, a fresh game mode called Role Queue Mystery Heroes, details on Competitive Drives, map improvements, and numerous balance tweaks.
Overwatch 2 patch notes: September 17, 2024
This update introduces the collaboration between Overwatch 2 and World of Warcraft, featuring iconic characters like Reinhardt as the Lich King, Sylvanas Windrunner, Thrall, Zenyatta, and Diamond Magni Torbjorn, all dressed in unique skins. As announced by Blizzard, this event continues until September 30th.
Overwatch 2 gets Mystery Heroes Role Queue
In Overwatch 2, the Mystery Heroes Role Queue has been introduced as a fresh take on the traditional Mystery Heroes game mode. Rather than randomly receiving a character upon entering battle, players now have the option to join a queue based on their preferred role.
OW2 patch notes: Competitive Drives
In the patch notes for Overwatch 2, they’ve included details about Competitive Drives too. These events are temporary and exclusive to Competitive Play Role Queue. Successfully completing these Drives earns you extra Competitive Points and distinctive in-game items known as signatures. Signatures are essentially unique cosmetics that display your name prominently within the game, but they’re removed after a rank reset occurs.
As you triumph in matches, you accumulate points that move you closer to milestones called checkpoints. Here are the rewards for reaching these Competitive Drive milestones:
- 500 Competitive Points
- Signature
- 1000 Competitive Points
- Advanced signature
- 500 Competitive Points
- Elite signature
Flashpoint and Clash map changes
Regarding the changes in the map layout, the speed boost areas within Flashpoint rooms are now active for two seconds instead of just one.
As a fan, I’ve noticed an exciting change regarding the Fast Respawn feature in Clash: instead of instantly respawning after capturing a point, the defending team now enjoys shorter respawn times. Specifically, for every segment the attackers secure in the final capture zone, defenders get a 2-second reduction in their respawn time. This tweak promises to make the game more dynamic and strategic!
OW2 patch notes today
- General
- Armor flat damage reduction decreased from 10 to 7 per impact.
- Tanks
- Knockback resistance reduced from 40% to 25%.
- D.Va
- Mech armor health reduced from 375 to 325.
- Mech base health increased from 200 to 225.
- Orisa
- Fortify: Movement speed penalty reduced from 20% to 10%.
- Roadhog
- Take a Breather: Resource regeneration rate increased from 8 to 10 per second.
- Sigma
- Hyperspheres: Impact damage reduced from 25 to 15. Explosion damage increased from 30 to 40. No longer deals damage to self.
- Bastion
- Configuration: Assault: Spread reduced from 2.2 to 2 degrees.
- Configuration: Artillery: Ultimate cost reduced by 12%.
- Cassidy
- Flashbang: Hinder duration reduced from 1.2 to 0.9 seconds. Explosion damage increased from 45 to 75.
- Deadeye: Ultimate cost reduced by 10%.
- Hanzo
- Storm Bow: Normal arrows are no longer affected by global projectile size increases. Maximum damage increased from 120 to 125. Time to fully charge increased from 0.72 to 0.87 seconds.
- Venture
- Explorer’s Resolve: Shield health gained per ability reduced from 40 to 30.
- Moira
- Coalescence: Damage per second increased from 70 to 85.
- Lifeweaver
- Thorn Volley: Maximum ammo increased from 80 to 100.
- Zenyatta
- Destruction Orb: Damage increased from 48 to 50.
- Orb of Discord: Cooldown per target reduced from 7 to 6 seconds.
Up top, you’ll find the updates for each hero, straight from Blizzard. For a deeper understanding of the changes and their rationale, check out Blizzard’s official site.
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2024-09-18 01:10