Mobile Legends Patch 1.9.50 Update: Hero Adjustments, Battlefield Changes and more

Story Highlights

  • Hero Revamps such as Gloo, Hanzo are now a part of the Advanced Server!
  • There will be Tank Adjustments for the heroes in the Server.

In the latest update for Mobile Legends: Bang Bang (MLBB), developers are focusing on enhancing the battle efficiency of particular tank heroes with lower play rates in the present patch, who specialize in dealing damage. Additionally, there are some changes being tested in the Advanced Server, which will be rolled out to the main server soon. Here’s a closer look at the Patch 1.9.50 Update for Mobile Legends.

Mobile Legends Patch 1.9.50 Update: Hero Revamps

Revamped Gloo (Buffed)

The updated version of Gloo’s in-game character design will feature enhanced visual elements on the advanced server. In terms of gameplay, developers have streamlined the control system for Gloo’s combo, improved the responsiveness of his skills, and boosted his overall agility.

Skill 2 (↑)

The ability alters its form into a sector resembling a fan. If the target isn’t struck, Gloo expands ahead, causing Continuous Damage instead.

Ultimate (↑)

In Phase 1, the developers have taken away the splitting effect. Instead, when you use the Ultimate, Gloo will instantly link itself to the target enemy hero, applying the highest number of stacks from its passive.

Revamped Hanzo (Adjusted)

Hanzo’s power is currently being adjusted, focusing on enhancing Attack Speed and Critical Hit builds. However, this requires minimal skill in terms of control, which makes his performance too dominant. The developers are working to ensure that Hanzo’s performance remains balanced across various equipment configurations.

Attributes (↓)

Physical Attack Growth: 11.45 >> 8

Skill 1 (~)

  • Damage: 270-420 + 60% of Extra Physical Attack >> 270-360 + 60%-80% of Extra Physical Attack
  • Extra Damage at Full Stacks: 1596 of target’s Max HP >> (12+ 1% of Extra Physical Attack)% of target’s Max HP
  • New Effect: Damage at max stacks ignores 30% of the target’s Physical Defense.

Skill 2 (↑)

Extra Physical Bonus: 30% >> 45%

Mobile Legends Patch 1.9.50 Update: Hero Adjustments

Leomord (Buffed)

In the game, Leomord focuses on battling opponents who have more than half of their health remaining. To aid him in swiftly defeating these powerful foes, developers have boosted the damage of his Human Form Skill 1 against such targets. This enhancement will allow him to chip away at high-health enemies quicker, while also making it easier for him to land critical basic attacks and secure kills using his passive ability.

Devs have also increased Barbiel’s movement speed in Ultimate to help Leomord enter Mounted State

Human Form – Skill 1 (↑)

  • Base Damage: 500-800 (+ 180% of Total Physical Attack) >> 450-850 (+ 130% of Total Physical Attack) + 8%-10.5% of the target’s current HP
  • Added Max Damage Against Lord and Turtle: 1000-2000

Ultimate (↑)

Barbiel Movement Speed: 6 >> 9

Kalea (Buffed)

Kalea’s survivability in teamfights has been improved.

Passive (↑)

Target for Recovery”: Heals the nearby allied hero who has the least health, excluding themselves, if possible, otherwise heals themselves.

Rafaela (Nerfed)

Devs have slightly reduced the resurrection frequency for Rafaela.

Passive (↓)

Base Cooldown: 45s >> 80s

Granger (Nerfed)

Due to Granger being excessively powerful during the early game (laning phase) once he reaches level 4, developers are planning to weaken him slightly while enhancing the benefits he gains from attack items.

Ultimate (↓)

Damage: 250-400 + 80% of Total Physical Attack >> 150-250 + 100% of Total Physical Attack

Selena (Nerfed)

After enhancing her Skill 2 significantly within the latest update for Elven Form, it appears that Selena’s individual Skill 1 and combined Skill abilities have become excessively potent. Consequently, developers have chosen to reverse some of the previous enhancements made to these skills.

Skill 2 (Elven Form) (↓)

  • Movement Speed Bonus Upon Hit: 60% >> 50%
  • Projectile Speed: 9 >> 8.5

Skill 1 (Abyssal Form) (↓)

All previous changes have been reverted.

Mobile Legends Patch 1.9.50 Update: Battlefield Changes

Previously, developers reduced the time between the Lord’s resurrections during the later stages of the Advanced Server. However, they found that the Lord was quite easy to defeat in these phases of the game. Consequently, developers have implemented further modifications.

Lord (Summoned) (Adjusted)

  • Summoned Lord’s HP Growth increased by 15%.
  • Summoned Lord’s Physical Defense Growth increased by 20%.

Equipment Adjustments

Cursed Helmet (Buffed)

Developers have observed that this gear is seldom picked up by players, as certain characters often just buy its component, Molten Essence. The developers plan to boost the damage potential of this piece of equipment.

Unique Passive – Curse (New)

The Hybrid Defense of nearby targets by 10 is reduced.

Price (↓)

1760 >> 1910

Wishing Lantern (Adjusted)

This gear will inflict slightly less damage on high-health opponents, but it has a minimum damage requirement, ensuring that it can still cause harm even when an opponent’s health is almost depleted.

Unique Passive – Butterfly Goddess (~)
  • Percentage damage based on target’s current HP: 10% >> 8%
  • New Effect: Each Butterfly Goddess deals at least 50 Magic Damage.

Radiant Armor (Buffed)

Developers find that Radiant Armor’s passive ability offers adequate defense against prolonged magic attacks once maximally enhanced. Unfortunately, they feel the rate at which it stacks is currently sluggish, hence their intention is to enhance this efficiency.

Unique Passive – Sacred Protection (↑)

Stack Cooldown: 0.6s >> 0.4s

Brute Force Breastplate (Buffed)

Following input from players, developers have decided not to proceed with the modifications to the Passive ability “Brute Force“. Instead, they plan to boost the damage capacity of this equipment slightly to make it more attractive for swift fighters. These adjustments align with changes made on the main server.

Attributes (↓)

Physical Defense: 23 >> 20

Unique Passive – Brute Force (↑)

Adaptive Attack Per Stack: 6 >> 8

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2025-01-12 16:44