It’s time to quit Apple Arcade

It’s time to quit Apple Arcade

As a long-time Apple Arcade subscriber and avid mobile gamer, I’ve been following the service with great interest since its launch in 2019. Initially, I was drawn to the promise of exclusive games and the convenience of having a curated library at my fingertips. However, over the past few years, I’ve found myself increasingly disappointed with the lack of original titles and the abundance of ports that are also available on other platforms.


As a long-time gamer with a soft spot for mobile games, last month’s announcement of “Fantasian: Neo Dimension” stirred up a whirlwind of emotions in me. I’ve been following this game since its early development stages and was thrilled to hear that it would soon be making its way beyond Apple Arcade’s exclusive realm.

Apple Arcade, just like many other trendy offerings, debuted in 2019 with an influx of captivating titles that made its subscription game library seem valuable. However, five years on, only a handful of these games have managed to maintain their popularity, such as Grindstone, which continues to receive regular updates, even boasting a significant one this current week. Apple Arcade games are periodically replaced, much like Netflix does with movies and series, but the number of fresh, brand-new games entering the platform has noticeably decreased. It is rumored that Apple’s substantial initial investment in mobile gaming has started to dwindle.

Despite some setbacks, there are promising developments: For instance, this month’s release of “Outlanders 2” on Apple Arcade represents a notable debut for a high-profile mobile game. However, the majority of noteworthy titles that have joined Apple Arcade in recent years have been previously released premium games accessible only to subscribers. Examples include “Return to Monkey Island,” “Retro Bowl,” and “Disney Dreamlight Valley.”

It’s time to quit Apple Arcade

As someone who has been an avid mobile gamer for years, I have grown accustomed to exploring various gaming platforms to discover unique and engaging titles. However, my recent experience with Apple Arcade left me feeling underwhelmed. Although the games are accessible on the App Store, I’ve found that many of them are also available on other platforms, providing a more captivating gaming experience for me.

I’m thrilled about Fantasian‘s port to Apple devices, but find it strange that such an visually distinct role-playing game remains exclusive not only to Apple gadgets, but exclusively through Apple Arcade with no option for outright purchase elsewhere. With a consistent flow of additional titles joining Apple Arcade’s exclusivity, the setup could potentially make sense as a business strategy. However, without this regularity, it appears more like an oversight.

As an apple enthusiast and dedicated mobile gamer, I can’t help but sing the praises of Apple Arcade. With its vast selection of games catering to various genres and playstyles, it’s a dream come true for someone like me. And at just $6.99 a month, it feels like a steal. Plus, if I’m already deeply entrenched in Apple’s ecosystem with an iPhone, the subscription becomes even more appealing as part of the six-in-one Apple One bundle for $19.95. However, for those who don’t share my passion for both apples and gaming, the appeal might not extend much further.

Recently, Apple Arcade has piqued my interest with its new and exclusive games. I used to look forward to exploring the platform, hoping to discover titles that were perfect for my phone and not easily accessible elsewhere. However, I’ve been feeling underwhelmed lately. Instead of finding fresh, engaging games, I’ve been coming across ones that I prefer playing on other platforms or have already experienced before.

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2024-07-26 01:18

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