Girls Frontline 2 Exilium Combat Guide and Tips

Girls Frontline 2 Exilium Combat Guide and Tips

Story Highlights

  • There are 5 Phase Elements: Burn, Electric, Hydro, Freeze, and Corrosion
  • Weapon Damage Attributes divided into 5 categories: Light Ammo, Medium Ammo, Heavy Ammo, Melee and Shotgun Ammo.
  • T-Dolls have an “Ultimate Skill” using the “Confectance Index”

As someone who has spent countless hours immersed in the world of tactical games, I must say that Girls’ Frontline 2: Exilium truly stands out from the crowd. The innovative combat system is a breath of fresh air, offering strategic positioning, resource management, and adaptability like never before.

Guide for Strategy RPG “Girls’ Frontline 2: Exilium” from MICA Team

In Girls’ Frontline 2: Exilium, a fresh and distinctive approach to turn-based tactical combat is presented, deviating notably from conventional games. Unlike many others, there’s no “hit chance” mechanic – every attack connects successfully. This gameplay style resembles traditional XCOM-style games, but with an added layer of RPG elements.

Breaking down the in-game Combat System

Units located near either “Half-Body Protection” or “Full-Body Shield” receive a 30% reduction in damage. The “Half-Body Protection” allows for regular attack capabilities, while the “Full-Body Shield” restricts visibility and attack range. When attacking from the “Full-Body Shield,” units can execute a “Leaning Attack,” which necessitates that adjacent spaces be clear of obstructions.

Girls Frontline 2 Exilium Combat Guide and Tips

Various forms of protection, like the Iron Fence and Energy Cover, expand strategic possibilities. The Iron Fence hinders movement and melee attacks but is susceptible to ranged attacks, whereas Energy Cover obstructs ranged attacks but allows for both movement and melee. Moreover, Destructible Covers can be demolished using specific abilities, offering chances to undermine an opponent’s defensive advantage.

Stability Index System

The system includes a feature known as the “Stability Index,” which boosts unit durability by reducing damage received by 60% when they are near cover. However, this benefit decreases as the Stability Index weakens due to attacks, eventually resulting in a “Stability Collapse,” at which point the extra damage reduction is nullified.

Girls Frontline 2 Exilium Combat Guide and Tips

Units can regain their ‘Stability’ rating via specific skills, however, melee units and area-of-effect assaults bypass these defensive mechanisms entirely. Assaults from elevated areas, known as ‘High Ground’, disregard the ‘Stability Index’ and ‘Cover’ protections, allowing for maximum damage to be inflicted. However, there are restrictions on targeting unless the units are positioned on ‘Perforated High Ground’.

Action Support and Surveillance

In this updated version, the classic Overwatch mechanism has been swapped out for a fresh addition called “Action Support.” This boost empowers a unit to lend aid to allies during offensive or defensive maneuvers, given that the helping unit is within range. Additionally, noteworthy is the mechanic known as “Surveillance,” an enemy ability that initiates attacks under particular circumstances.

Girls Frontline 2 Exilium Combat Guide and Tips

In simpler terms, “Movement Surveillance” gets activated whenever your assigned unit takes steps inside a specified region, while “Action Surveillance” goes off when your unit performs an action within the “observed area.” It’s important to strategize carefully to prevent setting off enemy responses.

Combat Phases

Each Combat Sequence is broken down into two parts: turns. In each turn, there’s a Movement Phase and an Action Phase. During the Movement Phase, units can traverse a specific number of spaces based on their Action Points. All T-Dolls possess Action Points that dictate how many squares they can move in any direction during the Movement Phase.

Girls Frontline 2 Exilium Combat Guide and Tips

During each turn, a character can move just once. However, some abilities may provide an extra movement option, albeit at the expense of forgoing any other actions that turn. This extra movement is referred to as an “Additional Movement” boost. In the Action Phase, combat takes place when a T-Doll employs different skills to inflict damage. Each skill has its own range and area of effect (AoE), along with the stability damage it causes.

In Girls’ Frontline 2: Exilium, instead of the standard weapon-based combat found in XCOM-like games, the action is centered around skill-based combat, which means that T-Dolls (characters) don’t require reloading their weapons at all. Consequently, ammunition and reload mechanics are absent from this game.

Elements and Weapon Damage Attributes

As a fervent enthusiast, I’d like to highlight that every T-Doll possesses a unique Phase Attribute, and each weapon they carry has a distinct Weapon Property. The Phase Attributes encompass a total of 5 types: Burn, Electric, Hydro, Freeze, and Corrosion. Similarly, the Weapon Properties are categorized into 5 groups: Light Ammo, Medium Ammo, Heavy Ammo, Melee, and Shotgun Ammo.

In this game, both T-Dolls and enemies possess vulnerabilities in their Weapon Damage Properties and Phase Elements. By taking advantage of these properties, either the Phase Attributes or the Weapon Damage Attributes, you can boost the damage by 10% and inflict an additional 2 points of Stability Damage. The Stability Damage is crucial as it determines the overall damage, but if a unit experiences Stability Collapse, its Stability Damage Reduction may not be effective.

Ultimate Skills

Girls Frontline 2 Exilium Combat Guide and Tips

Beyond their fundamental abilities, T-Dolls possess a unique skill known as the “Ultimate Skill,” which is activated using the “Confection Index.” The Confection Index is displayed above a unit’s blue HP bar and grows with the damage inflicted and the effects of the unit’s skills. Just like in the Movement Phase, the Action Phase can be repeated through a “Additional Action” boost given by skills. This Additional Action allows for another action to be performed, but prevents any movement.

Rewind Feature

During your turn, if you’re not satisfied with the actions taken in the last or current turn, or if you’ve made an error, you can utilize the “Rewind” function. This feature lets you go back to a previous turn phase up to 3 times during a single battle. Additionally, after losing a battle, you can use the Rewind function by clicking on “Undo.

Final Thoughts

In Girls’ Frontline 2: Exilium, the combat system focuses on combining tactical placement, resource utilization, and flexibility. New features like cover tactics, stability rating, and action assistance encourage strategic thinking. These updates make the game distinct from typical tactical games, providing a one-of-a-kind adventure for both veterans and beginners.

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2024-12-22 21:11

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