
As a seasoned gamer with decades of experience under my belt, I must say that the latest addition to the virtual arsenal has caught my eye – and not just because of its sleek design! This electric semi-automatic pistol boasts an array of attachment points that would make even the most hardcore customizer swoon. The fact that it’s designed with the younger generation in mind only adds to its allure, as I can appreciate a weapon that caters to the up-and-coming talent in our gaming community.
As a seasoned military veteran who has spent years in combat zones, I have come to appreciate the importance of versatility and adaptability in weapon design. However, I must confess that the sheer number of attachment points on this particular weapon is overwhelming, even for someone like me with extensive experience in the field. The designer’s claim that this is necessary to meet the needs of the younger generation leaves me somewhat skeptical, as my own experiences have taught me that simplicity and reliability are often more crucial than an excess of features. That being said, I am intrigued by the idea of a weapon compatible with non-combat accessories, and the offer of a free custom paint job is certainly tempting. If this weapon can deliver on its promises, it could be a valuable asset for those who prioritize customization over simplicity in their equipment choices.
Details are subject to final EN localization and changes.
Weapon type: Pistol (Semi-Automatic)
Element: Electric
Magazine size: 15
Rate of fire: 300
Weapon Skills

- Increase the equipped operative’s skill damage and maximum S-Energy limit.
- When the equipped operative uses a standard ability, they will gain a stack of [Snapshot] for a certain amount of time, up to a maximum limit. Each stack increases the equipped operative’s Electric damage. When the equipped operative has the maximum amount of [Snapshot] stacks, hits from their ability will apply [Defenseless] to enemies, increasing their damage taken from the equipped operative’s abilities. All [Snapshot] stacks are removed when the equipped operative shoots.
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2024-08-21 12:59