Dragon Age: The Veilguard Bids ‘Farewell’ as BioWare Rolls Out the RPG’s Final Patch
EA and BioWare have released the last update for “Dragon Age: The Veilguard,” concluding a series of four updates primarily focused on improving user experience. These updates included numerous enhancements and corrections, significantly modifying the fantasy role-playing game.
Hey there fellow gamers! A huge thanks to everyone who’s been playing Dragon Age: The Veilguard with us. We were incredibly pleased with the game’s smooth launch and have been thrilled to see how well it’s been received. Since then, we’ve been working hard on our Quality of Life updates, hoping they added to your gaming experience.
Now that the game is running smoothly, we’re shifting our focus to keep an eye out for any potential game-breaking bugs that might pop up. Rest assured, we’re here and ready should anything come up. So, let’s continue this epic journey together! Cheers! – Dareth Shiral
For those unfamiliar with elven language, ‘dareth shiral’ translates to ‘safe journey’ or ‘farewell’. This is the final update for the game as BioWare directs their attention towards the development of the next Mass Effect. You can review the patch notes below, and if you’re interested in more, take a look at our Dragon Age: The Veilguard review.
Patch 5 Release Notes:
Quality of Life Changes:
- Recommended levels have been added to side quests that players may receive at significantly lower levels.
Bug Fixes:
- Fixed an issue where Rook could only flirt with Lucanis in a specific conversation.
- Fixed an issue with the Regrets of The Dread Wolf quest not triggering properly or stopping Rook with an invisible wall in the Crossroads.
- Fixed a blocking issue with a puzzle in the Converged City area of the Crossroads.
- Fixed an issue with the “Imperium’s Resolve” armor causing negative damage instead of the intended zero fire, cold, necrotic, and electric damage.
- Fixed excessive clipping on Taash’s “Rivain’s Legacy” armor.
- Fixed an issue that prevented some Rooks from changing the runes on their lyrium dagger.
- Fixed an issue with the Medium Armor Mastery skill for Warriors.
- Fixed a spot on Rivain’s beach where Rook could get stuck in a cycle of drowning, never to be pulled out of the water by their companions.
- Fixed a typo on a note Rook can find in Dock Town.
- Fixed an issue that caused photo mode screenshots to be noticeably worse quality when HDR was turned to “On.”
- Fixed an issue that was causing the photo mode screenshot location to still be shown on screen.
- Fixed an issue that caused the fireflies in the opening area of the Crossroads to flicker at an alarming rate on specific settings.
- Fixed a lighting issue in one of the conversations with the whole team in the Lighthouse.
- Fixed an issue in the Mirror of Transformation that blocked players from zooming in and out with the mouse scroll wheel.
- Fixed an issue where the Objective Marker Visibility was not updated when the exploration preset was changed with the other options in the Exploration sub-category.
- Some adjustments to the game credits.
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2025-01-24 18:12