Dota 2 Patch 7.37b: Patch Notes and Summary

Dota 2 Patch 7.37b: Patch Notes and Summary

As a battle-hardened Dota 2 veteran with over ten thousand hours under my belt, I can say that this latest patch has certainly piqued my interest. The changes to heroes like Visage, Warlock, and Witch Doctor seem particularly noteworthy, as they’ve been staples in my roster for years.


Valve released an update, specifically a letter-based modification, to make changes to the heroes before The International 2024. Here are the complete details of patch 7.37b!

In preparation for The International 2024 (TI13), Valve has discreetly rolled out an update on August 15th, subtly tweaking several heroes and items within Dota 2. Over half of the game’s heroes are impacted by these changes. Find our summary and key takeaways below, followed by the complete patch notes!

New Dota 2 update overview: Biggest buffs and nerfs

In Patch 7.37b, a significant reduction in power has been applied to the character Kaya. Previously, Kaya’s abilities could combine with other items in her recipe, such as Mana Regeneration and Spell Lifesteal. However, this is no longer the case. For instance, if you buy both Kaya and Meteor Hammer, their Mana Regeneration and Spell Lifesteal bonuses will not combine.

Only one neutral item is adjusted and it is the Ironwood Tree, a returning neutral item. The Plant Tree cast range massively decreases by half from 800 to 400.

Next, here is a list of the most notable hero buffs and nerfs in Patch 7.37b:

BUFFS
NERFS
Alchemist
Brewmaster
Ancient Apparition
Centaur Warrunner
Anti-Mage
Ember Spirit
Bane
Legion Commander
Beastmaster
Omniknight
Clockwerk
Sven
Death Prophet
Tinker
Enchantress
Venomancer
Magnus
Mirana
Troll Warlord
Witch Doctor

As a devoted fan, I can’t help but notice the impressive upgrades Mirana has received in this latest update. Starstorm now delivers an 80% punch instead of the previous 75%, and the range on the secondary strike has been expanded from 650 to 675 units. The Aghanim’s Scepter buff on Sacred Arrow has also seen a boost by a significant 5%. To top it off, her Level 10 Talent Tree now grants an extended leap distance of +150 instead of the initial +125. These changes make Mirana even more formidable in the battlefield!

Dota 2 Patch 7.37b: Patch Notes and Summary

1. It appears that the Ember Spirit is receiving several adjustments to his skill set. His Immolation Innate no longer extends the duration of his damage debuff, and the damage itself decreases as it levels up. Additionally, the cooldown for Sleight of Fist increases by one second with each level. Furthermore, both the Level 10 Flame Guard Barrier Amount and Level 20 Sleight of Fist Hero Damage have been reduced in his Talent Tree.

Dota 2 Patch 7.37b: Patch Notes and Summary

In this latest update, version 7.37b, they focused on refining the performance of recently prominent stars in the supporting role category. Interestingly, Sven has been gaining popularity among professional gamers as a support character. This revamp reduced the effectiveness of his Warcry skill and increased its cool-down time by 5 seconds for each level.

Dota 2 Patch 7.37b: Patch Notes and Summary

In the update 7.37b, several adjustments were made to Tinker’s abilities, focusing mostly on reducing their effectiveness. The healing per second of Repair Bots Facet in March of Machines was reduced, making it less potent as Tinker advances in level. Moreover, the Mana cost for this ability has been increased by 10 at each level. Additionally, Defense Matrix’s Mana cost has been raised, making it more expensive to use as Tinker levels up.

Dota 2 Patch 7.37b: Patch Notes and Summary

Patch 7.37b: Full patch notes

Hero/Item
Changes in Patch 7.37b
Gleipnir
Eternal Chains radius decreased from 375 to 350
Kaya
Mana Regen Amplification no longer stacks with other Kaya-based items
Spell Lifesteal Amplification no longer stacks with other Kaya-based items
Yasha and Kaya
Mana Regen Amplification no longer stacks with other Kaya-based items
Spell Lifesteal Amplification no longer stacks with other Kaya-based items
Kaya and Sange
Mana Regen Amplification no longer stacks with other Kaya-based items
Spell Lifesteal Amplification no longer stacks with other Kaya-based items
Meteor Hammer
Mana Regen Amplification no longer stacks with other Kaya-based items
Spell Lifesteal Amplification no longer stacks with other Kaya-based items
Ironwood Tree
Plant Tree cast range decreased from 800 to 400
Abaddon
Mist Coil
Mana Cost increased from 50 to 50/55/60/65

Curse of Avernus
DPS increased from 10/20/30/40 to 15/25/35/45

Talents
Level 10 Talent Aphotic Shield HP Regeneration decreased from +15 to +12
Level 15 Talent Mist Coil Heal/Damage decreased from +40 to +35
Level 25 Talent Mist Coil AoE decreased from 400 to 350

Alchemist
Greevil’s GreedRecent Kill Window increased from 36s to 40s
Berserk PotionDuration increased from 10s to 15s
Ancient Apparition
Innate – Death RimeMovement Slow per stack increased from 1.5% to 2.0%
Anti-Mage
Talents
Level 10 Talent Mana Void Radius increased from +150 to +200
Level 15 Talent Persecutor Max Movement Slow increased from +10% to +15
Arc Warden
TalentsLevel 15 Talent Magnetic Field Attack Speed/Bonus Damage decreased from +20 to +16
Level 20 Talent Spark Wraith Damage increased from +35% to +40%
Axe
Counter HelixRadius decreased from 300 to 275

Talents
Level 15 Talent +20 Counter Helix Damage replaced with +10 Berserker’s Call Armor
Level 20 Talent +12 Berserker’s Call Armor replaced with +25 Counter Helix Damage

Bane
Facets – Sleepwalk [Nightmare]Walk Speed increased from 75 to 85

Talents
Level 25 Talent Brain Sap Damage/Heal increased from +250 to +275

Batrider
Base Strength decreased from 28 to 25
Strength Gain increased from 2.2 to 2.6

Talents
Level 25 Talent Sticky Napalm Damage increased from +10 to +15

Beastmaster
Facets – Wild Hunt [Inner Beast]Bonus Attack Speed per unit increased from 2/3/4/5 to 3/4/5/6
Brewmaster
Facets – Drunken Master
Max self movement slow decreased from 20% to 15%
Centaur Warrunner
Facets – HorsepowerStrength as movement speed decreased from 35% to 30%
Clockwerk
Facets – Hookup [Hookshot]
Now refunds Clockwerk 75% of the mana spent
Now grants allies and Clockwerk 15/20/25 armor instead of a barrier
Dark Seer
Normal PunchMax Damage decreased from 450 to 400
Dark Willow
Facets – Throwing Shade [Shadow Realm]Aura radius increased from 600 to 700
Death Prophet
Facets – Suppress [Silence]Movement Slow increased from 15/20/25/30% to 20/24/28/32%

Facets – Spirit Collector [Exorcism]Hero Spirit Damage increased from 84-90/92-98/100-106 to 88-94/96-102/104-110

Elder Titan
Facets – Momentum
Attack Speed Penalty increased from 75 to 85
Ember Spirit
Innate ImmolationDamage debuff no longer has a linger duration
Damage decreased from 10/20/30/40 to 10/18/26/34

Sleight of FistCooldown increased from 12/10/8/6s to 13/11/9/7s

TalentsLevel 10 Talent Flame Guard Barrier Amount decreased from +200 to +165
Level 20 Talent Sleight of Fist Hero Damage decreased from +55 to +50

Enchantress
Facets – Spellbound [Enchant]
Now also increases attack range for units under Enchantress’ control against the target

Talents
Level 15 Talent +45 Damage replaced with +30 Attack Speed for Enchantress and her units
Level 20 Talent +150 Health / +25 Damage for Enchanted Creeps replaced with +150 Health and 25 Damage for Enchantress and her units

Faceless Void
Time Lock
Bonus Damage increased from 10/15/20/25 to 12/18/24/30
Hoodwink
Facets – Go Nuts [Scurry]
Now increases duration to 3.5/4/4.5/5s

Scurry
Duration decreased from 3.5/4/4.5/5s to 2/2.5/3/3.5s

Huskar
Facets – Incendiary [Burning Spear]
Duration is no longer reduced
Max Health Burn decreased from 1% to 0.75%

Talents
Level 25 Talent Burning Spear Duration increased from +4s to +6s

Invoker
Facets – Elitist [Exort]
Spell Amplification per instance increased from 2/3/4/5/6/7/8% to 3/4/5/6/7/8/9%

Quas, Wex, Exort, Invoke
Can now be cast during channeling and does not break invisibility

Talents
Level 15 Talent +50 Forged Spirit Attack Speed replaced with +1 Forged Spirit

Jakiro
Facets – Liquid Frost
Bonus Damage decreased from 15/20/25/30 to 12/18/24/30
Juggernaut
Base damage increased by 2.
Legion Commander
Facets – Stonehall Plate [Overwhelming Odds]
Barrier Duration decreased from 8s to 6s (same as Overwhelming Odds speed bonus duration)
Lina
Facets – Thermal Runaway [Laguna Blade]Supercharge Stacks decreased from 12 to 10/11/12
Magnus
Innate – Solid Core
Now also provides 20/30/40/50% slow resistance, scales with Reverse Polarity

Talents
Level 15 Talent All Stats per hero hit with Reverse Polarity duration increased from 15s to 20s
Level 15 Talent All Stats per hero hit with Reverse Polarity now stacks instead of refreshing

Mars
Facets – Victory Feast
Buff duration increased from 15s to 20s

Talent
Level 10 Talent +30% Bulwark Active Redirect Chance replaced with +10/5% Bulwark Front/Side damage reduction
Level 20 Talent +14/+7% Bulwark Front/Side damage reduction replaced with -20s Arena of Blood Cooldown

Mirana
Facets – Solar Flare
Time to max damage/attack speed decreased from 8s to 6s (total duration unchanged)

Starstorm
Secondary strike damage increased from 75% to 80%
Secondary strike radius increased from 650 to 675 (same as base radius)

Sacred Arrow
Aghanim’s Scepter Primary Hit Starstorm Damage increased from 75% to 80%

Talent
Level 10 Talent Leap Distance increased from +125 to +150

Monkey King
Primal Spring
Max Channel Time increased from 1.5s to 1.75s

Jingu Mastery
Bonus Damage rescaled from 40/80/120/160 to 30/75/120/165

Muerta
Facets – Offrenda
Effect Radius rescaled from 450 to 400/450/500/550

The Calling
Mana Cost decreased from 145/160/175/190 to 140/155/170/185

Naga Siren
Facets – Deluge
Duration increased from 3s to 4s
Necrophos
Base Intelligence increased by 1

Facets – Rapid DecayMovement Speed Steal increased from 40% to 50%

Night Stalker
Hunter in the Night
Aghanim’s Shard Cooldown increased from 30s to 35s
Nyx Assassin
Impale
Cooldown rescaled from 17/16/15/14s to 18/16/14/12s
Omniknight
Facet – Healing HammerDamage as Healing decreased from 30% to 25%
Oracle
Rain of Destiny
Damage/Heal per second decreased from 40 to 35
Outworld Destroyer
Essence Flux
Aghanim’s Scepter damage barrier decreased from 70% to 65% of maximum mana
Phantom Lancer
Innate – Illusory Armaments
100% of bonus damage is converted to base damage for Phantom Lancer. Phantom Lancer illusions still convert 65% of the bonus damage

Juxtapose
Illusion Damage Taken decreased from 650% to 625%

Primal Beast
Facets – Romp N Stomp [Trample]
No longer provides passive +5% Self Bonus Move Speed
Now provides +10% Self Bonus Move Speed when activated
Puck
Innate – Puckish
Now also restores a flat 20 health and mana per dodge, multiplied if dodging a targeted spell
Queen of Pain
Shadow Strike
Cast Point improved from 0.4s to 0.3s
Riki
Tricks of the Trade
Agility Bonus increased from 40/60/80/100 to 55/70/85/100
Rubick
Base intelligence decreased by 1

Fade Bolt
Mana Cost increased from 110/120/130/140 to 110/125/140/155

Slardar
Talents
Level 15 Talent Health increased from +275 to +300
Snapfire
ScatterblastCooldown rescaled from 16/14/12/10 to 18/15/12/9

Firesnap CookieImpact Damage increased from 70/145/220/295 to 75/150/225/300

Spit Out
Now applies the current level of Mortimer Kisses on impact

Sven
Warcry
Cooldown increased from 35/30/25/20s to 40/35/30/25s
Terrorblade
Talents
Level 10 Talent Reflection Cooldown Reduction increased from 4s to 5s
Tinker
Facet – Repair Bots [March of the Machines]
Heal per second decreased from 15/25/35/45 to 14/21/28/35

March of the Machines
Mana Cost increased from 90/110/130/150 to 100/120/140/160

Defense Matrix
Mana Cost increased from 70/80/90/100 to 80/95/110/125

Troll Warlord
Facet – Bad Influence [Battle Trance]Attack speed increased from 30% to 40%
Tusk
Snowball
Stun Duration now increases by 0.2s per ally in Snowball

Talents
Level 10 Talent Walrus Punch Stun Duration increased from +0.5s to +0.75s

Ursa
Maul
Health as Damage decreased from 1.5% to 1.2/1.3/1.4/1.5%, scales with Enrage

Earthshock
Aghanim’s Shard Enrage duration decreased from 1.5s to 1.4s

Talents
Level 15 Talent Earthshock Applies 2 Fury Swipes replaced with +7 Fury Swipes damage
Level 20 Talent +10 Fury Swipes Damage replaced with Earthshock Applies 2 Fury Swipes

Venomancer
Innate – Septic Shock
Now counts one debuff per unique ability/item (e.g. Shiva’s Guard will count as 1 debuff instead of 3)
Viper
Innate – Predator
Bonus damage is now decreased by the illusion damage reduction amount if applied by illusions
Damage per missing health decreased from 0.25 + 0.05 per Viper’s level to 0.15 + 0.05 per Viper’s level

Talents
Level 15 Talent +20 Corrosive Skin Attack Speed Slow replaced with +15% Poison Attack slow/damage
Level 20 Talent +20% Poison Attack slow/damage replaced with +0.2 Predator Damage per missing health

Visage
Innate – Lurker
Max stacks decreased from 10 to 8
Void Spirit
Facet – Call of the Void [Dissimilate]Remnant Effectiveness increased from 60% to 70%
Warlock
Fatal Bonds
Shared Damage increased from 12/16/20/24% to 15/18/21/24%
Cooldown increased from 36/30/24/18s to 42/34/26/18s

Shadow Word
Cooldown rescaled from 14s to 15/14/13/12s
Mana Cost decreased from 120/130/140/150 to 110/120/130/140
Cast Range rescaled from 600/700/800/950 to 650/700/750/800

Chaotic Offering
Golem Permanent Immolation Damage decreased from 30/50/70 to 30/45/60

Weaver
Facet – Hivemind [The Swarm]
XP per attack increased from 4/6/8/10 to 5/8/11/14
Windranger
Facet – Whirlwind [Focus Fire]
Bonus Attack Range decreased from +150 to +125
Winter Wyvern
Talent
Level 10 Talent Damage decreased from +35 to +30
Witch Doctor
Facet – Cleft Death [Death Ward]
Now has a primary and secondary target
Damage to primary target increased from 45/70/95 to 55/90/125
Damage to secondary target is equal to 65% of the primary

Talent
Level 15 Talent Maledict AoE increased from +100 to +125

Wraith King
Facet – Spectral Blade
Base Damage decreased from 15/30/45/60 to 10/25/40/55
Zeus
Talents
Level 10 Talent -4s Heavenly Jump Cooldown replaced with +1.75 Mana Regen
Level 15 Talent +25 Movement Speed after Heavenly Jump replaced with +75 Thundergod’s Wrath Damage
Level 25 Talent +150 Thundergod’s Wrath Damage replaced with +1% Static Field Damage

The update was deployed prior to The International 2024, happening in Copenhagen, Denmark on September 4th. In just about two weeks, the major event will commence. It’s intriguing to observe the impact of this modest update on the ongoing game metagame.

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2024-08-15 02:40

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