Dota 2 Patch 7.37b: Patch Notes and Summary
As a battle-hardened Dota 2 veteran with over ten thousand hours under my belt, I can say that this latest patch has certainly piqued my interest. The changes to heroes like Visage, Warlock, and Witch Doctor seem particularly noteworthy, as they’ve been staples in my roster for years.
Valve released an update, specifically a letter-based modification, to make changes to the heroes before The International 2024. Here are the complete details of patch 7.37b!
In preparation for The International 2024 (TI13), Valve has discreetly rolled out an update on August 15th, subtly tweaking several heroes and items within Dota 2. Over half of the game’s heroes are impacted by these changes. Find our summary and key takeaways below, followed by the complete patch notes!
New Dota 2 update overview: Biggest buffs and nerfs
In Patch 7.37b, a significant reduction in power has been applied to the character Kaya. Previously, Kaya’s abilities could combine with other items in her recipe, such as Mana Regeneration and Spell Lifesteal. However, this is no longer the case. For instance, if you buy both Kaya and Meteor Hammer, their Mana Regeneration and Spell Lifesteal bonuses will not combine.
Only one neutral item is adjusted and it is the Ironwood Tree, a returning neutral item. The Plant Tree cast range massively decreases by half from 800 to 400.
Next, here is a list of the most notable hero buffs and nerfs in Patch 7.37b:
BUFFS NERFS | Alchemist Brewmaster | Ancient Apparition Centaur Warrunner | Anti-Mage Ember Spirit | Bane Legion Commander | Beastmaster Omniknight | Clockwerk Sven | Death Prophet Tinker | Enchantress Venomancer | Magnus | Mirana | Troll Warlord | Witch Doctor |
As a devoted fan, I can’t help but notice the impressive upgrades Mirana has received in this latest update. Starstorm now delivers an 80% punch instead of the previous 75%, and the range on the secondary strike has been expanded from 650 to 675 units. The Aghanim’s Scepter buff on Sacred Arrow has also seen a boost by a significant 5%. To top it off, her Level 10 Talent Tree now grants an extended leap distance of +150 instead of the initial +125. These changes make Mirana even more formidable in the battlefield!
1. It appears that the Ember Spirit is receiving several adjustments to his skill set. His Immolation Innate no longer extends the duration of his damage debuff, and the damage itself decreases as it levels up. Additionally, the cooldown for Sleight of Fist increases by one second with each level. Furthermore, both the Level 10 Flame Guard Barrier Amount and Level 20 Sleight of Fist Hero Damage have been reduced in his Talent Tree.
In this latest update, version 7.37b, they focused on refining the performance of recently prominent stars in the supporting role category. Interestingly, Sven has been gaining popularity among professional gamers as a support character. This revamp reduced the effectiveness of his Warcry skill and increased its cool-down time by 5 seconds for each level.
In the update 7.37b, several adjustments were made to Tinker’s abilities, focusing mostly on reducing their effectiveness. The healing per second of Repair Bots Facet in March of Machines was reduced, making it less potent as Tinker advances in level. Moreover, the Mana cost for this ability has been increased by 10 at each level. Additionally, Defense Matrix’s Mana cost has been raised, making it more expensive to use as Tinker levels up.
Patch 7.37b: Full patch notes
Hero/Item Changes in Patch 7.37b | Gleipnir Eternal Chains radius decreased from 375 to 350 | Kaya Mana Regen Amplification no longer stacks with other Kaya-based items Spell Lifesteal Amplification no longer stacks with other Kaya-based items | Yasha and Kaya Mana Regen Amplification no longer stacks with other Kaya-based items Spell Lifesteal Amplification no longer stacks with other Kaya-based items | Kaya and Sange Mana Regen Amplification no longer stacks with other Kaya-based items Spell Lifesteal Amplification no longer stacks with other Kaya-based items | Meteor Hammer Mana Regen Amplification no longer stacks with other Kaya-based items Spell Lifesteal Amplification no longer stacks with other Kaya-based items | Ironwood Tree Plant Tree cast range decreased from 800 to 400 | Abaddon Mist Coil Mana Cost increased from 50 to 50/55/60/65 Curse of Avernus Talents | Alchemist Greevil’s GreedRecent Kill Window increased from 36s to 40s Berserk PotionDuration increased from 10s to 15s | Ancient Apparition Innate – Death RimeMovement Slow per stack increased from 1.5% to 2.0% | Anti-Mage Talents Level 10 Talent Mana Void Radius increased from +150 to +200 Level 15 Talent Persecutor Max Movement Slow increased from +10% to +15 | Arc Warden TalentsLevel 15 Talent Magnetic Field Attack Speed/Bonus Damage decreased from +20 to +16 Level 20 Talent Spark Wraith Damage increased from +35% to +40% | Axe Counter HelixRadius decreased from 300 to 275 Talents | Bane Facets – Sleepwalk [Nightmare]Walk Speed increased from 75 to 85 Talents | Batrider Base Strength decreased from 28 to 25 Strength Gain increased from 2.2 to 2.6 Talents | Beastmaster Facets – Wild Hunt [Inner Beast]Bonus Attack Speed per unit increased from 2/3/4/5 to 3/4/5/6 | Brewmaster Facets – Drunken Master Max self movement slow decreased from 20% to 15% | Centaur Warrunner Facets – HorsepowerStrength as movement speed decreased from 35% to 30% | Clockwerk Facets – Hookup [Hookshot] Now refunds Clockwerk 75% of the mana spent Now grants allies and Clockwerk 15/20/25 armor instead of a barrier | Dark Seer Normal PunchMax Damage decreased from 450 to 400 | Dark Willow Facets – Throwing Shade [Shadow Realm]Aura radius increased from 600 to 700 | Death Prophet Facets – Suppress [Silence]Movement Slow increased from 15/20/25/30% to 20/24/28/32% Facets – Spirit Collector [Exorcism]Hero Spirit Damage increased from 84-90/92-98/100-106 to 88-94/96-102/104-110 | Elder Titan Facets – Momentum Attack Speed Penalty increased from 75 to 85 | Ember Spirit Innate ImmolationDamage debuff no longer has a linger duration Damage decreased from 10/20/30/40 to 10/18/26/34 Sleight of FistCooldown increased from 12/10/8/6s to 13/11/9/7s TalentsLevel 10 Talent Flame Guard Barrier Amount decreased from +200 to +165 | Enchantress Facets – Spellbound [Enchant] Now also increases attack range for units under Enchantress’ control against the target Talents | Faceless Void Time Lock Bonus Damage increased from 10/15/20/25 to 12/18/24/30 | Hoodwink Facets – Go Nuts [Scurry] Now increases duration to 3.5/4/4.5/5s Scurry | Huskar Facets – Incendiary [Burning Spear] Duration is no longer reduced Max Health Burn decreased from 1% to 0.75% Talents | Invoker Facets – Elitist [Exort] Spell Amplification per instance increased from 2/3/4/5/6/7/8% to 3/4/5/6/7/8/9% Quas, Wex, Exort, Invoke Talents | Jakiro Facets – Liquid Frost Bonus Damage decreased from 15/20/25/30 to 12/18/24/30 | Juggernaut Base damage increased by 2. | Legion Commander Facets – Stonehall Plate [Overwhelming Odds] Barrier Duration decreased from 8s to 6s (same as Overwhelming Odds speed bonus duration) | Lina Facets – Thermal Runaway [Laguna Blade]Supercharge Stacks decreased from 12 to 10/11/12 | Magnus Innate – Solid Core Now also provides 20/30/40/50% slow resistance, scales with Reverse Polarity Talents | Mars Facets – Victory Feast Buff duration increased from 15s to 20s Talent | Mirana Facets – Solar Flare Time to max damage/attack speed decreased from 8s to 6s (total duration unchanged) Starstorm Sacred Arrow Talent | Monkey King Primal Spring Max Channel Time increased from 1.5s to 1.75s Jingu Mastery | Muerta Facets – Offrenda Effect Radius rescaled from 450 to 400/450/500/550 The Calling | Naga Siren Facets – Deluge Duration increased from 3s to 4s | Necrophos Base Intelligence increased by 1 Facets – Rapid DecayMovement Speed Steal increased from 40% to 50% | Night Stalker Hunter in the Night Aghanim’s Shard Cooldown increased from 30s to 35s | Nyx Assassin Impale Cooldown rescaled from 17/16/15/14s to 18/16/14/12s | Omniknight Facet – Healing HammerDamage as Healing decreased from 30% to 25% | Oracle Rain of Destiny Damage/Heal per second decreased from 40 to 35 | Outworld Destroyer Essence Flux Aghanim’s Scepter damage barrier decreased from 70% to 65% of maximum mana | Phantom Lancer Innate – Illusory Armaments 100% of bonus damage is converted to base damage for Phantom Lancer. Phantom Lancer illusions still convert 65% of the bonus damage Juxtapose | Primal Beast Facets – Romp N Stomp [Trample] No longer provides passive +5% Self Bonus Move Speed Now provides +10% Self Bonus Move Speed when activated | Puck Innate – Puckish Now also restores a flat 20 health and mana per dodge, multiplied if dodging a targeted spell | Queen of Pain Shadow Strike Cast Point improved from 0.4s to 0.3s | Riki Tricks of the Trade Agility Bonus increased from 40/60/80/100 to 55/70/85/100 | Rubick Base intelligence decreased by 1 Fade Bolt | Slardar Talents Level 15 Talent Health increased from +275 to +300 | Snapfire ScatterblastCooldown rescaled from 16/14/12/10 to 18/15/12/9 Firesnap CookieImpact Damage increased from 70/145/220/295 to 75/150/225/300 Spit Out | Sven Warcry Cooldown increased from 35/30/25/20s to 40/35/30/25s | Terrorblade Talents Level 10 Talent Reflection Cooldown Reduction increased from 4s to 5s | Tinker Facet – Repair Bots [March of the Machines] Heal per second decreased from 15/25/35/45 to 14/21/28/35 March of the Machines Defense Matrix | Troll Warlord Facet – Bad Influence [Battle Trance]Attack speed increased from 30% to 40% | Tusk Snowball Stun Duration now increases by 0.2s per ally in Snowball Talents | Ursa Maul Health as Damage decreased from 1.5% to 1.2/1.3/1.4/1.5%, scales with Enrage Earthshock Talents | Venomancer Innate – Septic Shock Now counts one debuff per unique ability/item (e.g. Shiva’s Guard will count as 1 debuff instead of 3) | Viper Innate – Predator Bonus damage is now decreased by the illusion damage reduction amount if applied by illusions Damage per missing health decreased from 0.25 + 0.05 per Viper’s level to 0.15 + 0.05 per Viper’s level Talents | Visage Innate – Lurker Max stacks decreased from 10 to 8 | Void Spirit Facet – Call of the Void [Dissimilate]Remnant Effectiveness increased from 60% to 70% | Warlock Fatal Bonds Shared Damage increased from 12/16/20/24% to 15/18/21/24% Cooldown increased from 36/30/24/18s to 42/34/26/18s Shadow Word Chaotic Offering | Weaver Facet – Hivemind [The Swarm] XP per attack increased from 4/6/8/10 to 5/8/11/14 | Windranger Facet – Whirlwind [Focus Fire] Bonus Attack Range decreased from +150 to +125 | Winter Wyvern Talent Level 10 Talent Damage decreased from +35 to +30 | Witch Doctor Facet – Cleft Death [Death Ward] Now has a primary and secondary target Damage to primary target increased from 45/70/95 to 55/90/125 Damage to secondary target is equal to 65% of the primary Talent | Wraith King Facet – Spectral Blade Base Damage decreased from 15/30/45/60 to 10/25/40/55 | Zeus Talents Level 10 Talent -4s Heavenly Jump Cooldown replaced with +1.75 Mana Regen Level 15 Talent +25 Movement Speed after Heavenly Jump replaced with +75 Thundergod’s Wrath Damage Level 25 Talent +150 Thundergod’s Wrath Damage replaced with +1% Static Field Damage |
The update was deployed prior to The International 2024, happening in Copenhagen, Denmark on September 4th. In just about two weeks, the major event will commence. It’s intriguing to observe the impact of this modest update on the ongoing game metagame.
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2024-08-15 02:40