Delta Force First Impression: A neat experience of gun action
Story Highlights
- Delta Force manages to provide a good shooter gameplay with tactical depth.
- Another positive is its impressive visuals and customization with detailed environments, smooth animations.
- While Warfare game mode felt engaging, Operations mode dragged on too long.
After quite some patience, I successfully obtained the highly-anticipated tactical shooter game, Delta Force, on Android through its closed beta test. Despite only being accessible in certain regions, I was able to join by utilizing a helpful guide provided by a fellow writer, allowing me to play the game from anywhere.
As a lifelong enthusiast of shooter games, I dived in with great anticipation, eager to explore its offerings. Here are my thoughts after some playtime. If the introduction has left you thrilled, let’s dive straight into my initial impressions of Delta Force!
Shooter gameplay that gives enough to be excited
Let me make it clear upfront: In many games, you’ll find additional content that requires download after installation. This game, for example, has quite a bit of content to download, especially if you want to explore multiple modes. Frankly, I found the process a tad exhausting.
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The basic summary of this action game is that it offers a variety of in-game modes with different missions to engage you. There’s no risk of repetition due to multiple maps available. In terms of visual appeal, the environments are meticulously detailed and the animations – from weapon handling to character movements and cinematic intros – are smooth and aesthetically pleasing.
The game can run at an impressive 144 frames per second on high-end devices, which is quite remarkable. I’m confident that users with Snapdragon 8 Elite devices will fully immerse themselves in the experience. Moreover, the customization options are extensive, offering a rich and sometimes challenging experience for me to fine-tune as I often do. This level of customization on a small screen is quite impressive.
Gamemodes that pack a punch
Initially, we began playing in a mode resembling battle, referred to as Warfare. In this mode, multiple teams of four times eight players engage on each side, with the objective being to seize specific locations marked on the map. The gameplay was dynamic and intense, though at times a bit overwhelming due to the large number of players involved. While not particularly innovative, it was well executed.
The graphics of this game are on par with, or even surpass, those of COD Mobile for me. Mostly smooth gameplay was experienced on my iQOO Neo 7 Pro, but there were occasional frame drops during gameplay which was unexpected, as I’ve played games that are more demanding without encountering such issues. However, considering the early stage of the game, this is expected. So, let’s keep going!
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An observation worth mentioning is that my battery life seemed to drain faster than normal, which wasn’t necessarily due to the game itself. When I entered the “Operations” mode for the team-based mission “3-a-team“, I was anticipating a standard shooter experience. However, what I encountered was a unique mix of strategic combat with elements of looting and item collection.
In each chapter, you not only eliminate enemies but also gather their resources. Initially, deciphering the ammunition system was challenging since it wasn’t obvious which ammo corresponded to which weapon. However, with practice, I managed to get accustomed to it. Now, there are certainly many appealing aspects, yet not everything is perfect.
Energy-draining matches and not-so-friendly UI could use a touch
One aspect that wasn’t pleasing was the lengthy duration of each match. On the upper left part of your screen, you’ll notice that each game is allotted 30 minutes, and while this wasn’t much of an issue during Warfare mode, it became rather tedious in Operations.
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Playing the matches seemed incredibly tedious, and it’s unclear if there’s a specific timeframe for them that I can manage. If you’re hoping to engage in swift matches, advance in the Season Pass, and have an enjoyable experience, maybe this gameplay style isn’t suited to me. It appears that I might struggle with mastering this aspect.
The shooting was fairly good, quick-paced which keeps the action flowing. However, the user interface can be a bit puzzling; while the menus are sleek and uncluttered, there’s so much activity on the screen that it becomes somewhat overwhelming for me. Nevertheless, I understand that others might not find it as problematic.
Final Thoughts
Delta Force Mobile made a powerful debut. The gunplay is robust, the tactical aspect is invigorating, and I admire the customization options. Overall performance is satisfactory, although there were occasional frame lags and higher-than-expected battery consumption. However, it’s important to note that these issues might be addressed in future updates since this is a beta version of the game. In other words, it’s impressive so far with some room for improvement.
Here are a few suggestions for enhancing gameplay and user interface, and there’s a concern that running the game on less powerful devices could present challenges. Introducing single-player game options may attract a broader player base.
1. It would be beneficial to make some tweaks to the gameplay mechanics and user interface for a smoother experience. There’s also a worry that running the game on less advanced devices could pose difficulties. Adding single-player modes might encourage more people to join in.
2. Improvements to both the gameplay and UI are necessary to ensure a seamless user experience, but there’s a potential issue with playing the game on low-end devices. Including solo game options may draw in a larger player base.
3. To enhance the overall gaming experience, we should focus on refining gameplay mechanics and interface design. However, it’s important to consider that running the game on less powerful hardware could be problematic. Offering single-player modes might boost the number of players.
I haven’t tried out the cross-platform feature yet, and to be honest, I didn’t even come across it. In all likelihood, given the current focus on mobile gaming, I wouldn’t have thought about it initially either. Nevertheless, my initial impression of this game remains strong; it demonstrates significant potential. If the developers optimize the performance and continue to enrich the content, it has the makings of a leading mobile FPS.
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2025-02-17 09:11