Clash of Clans shares May 2026 balance changes and the intent behind the adjustments

Story Highlights

  • Clash of Clans May 2026 balance changes target the current dominant air-heavy attack meta
  • Dragon Duke, Giant Arrow, and Sky Wagon receive major adjustments in latest balancing update.
  • Supercell also teased new Epic Equipment, Event Troops, and future gameplay mechanics.

Supercell is back with the second part of its “State of Gameplay” blog for Clash of Clans, and this time the focus is on balance changes, CWL modifiers, and future gameplay plans for May 2026. Following the plans announcement earlier this month that discussed new CWL tiers and player-targeted events, the developers are now moving toward gameplay balancing.

Clash of Clans adjusts CWL modifiers again

Following the recent release of more complex Clan War League modifier options, Supercell announced they’re making some short-term changes as they continue to improve the system for the long run.

Starting with the upcoming CWL season:

League Modifier Setup
Titan III & Titan II Legend II modifiers
Titan I & Legend League Legend I modifiers

According to the developers, these changes are aimed at creating healthier competition while also helping them better understand how different modifier combinations affect gameplay and hit rates across leagues.

Upcoming balance changes for Clash of Clans this May 2026

The creators of Clash of Clans have announced some key updates to balance the game, and here’s a look at what’s changing.

Giant Arrow

Supercell is changing how Giant Arrow works against Air Defenses. Instead of repeatedly buffing its normal damage whenever a new Air Defense level gets added, the equipment will now deal double damage specifically to Air Defenses while losing some overall damage against other targets.

Item Level Town Hall Value Type Current Value New Value
ALL 1-18 Extra Damage vs Air Defense 1x 2x
9 9 Damage 1200 1100
12 10 Damage 1500 1200
15 12 Damage 1750 1350
18 14+ Damage 2000 1500

Rocket Backpack

Rocket Backpack’s ability to pierce through enemies is being slightly reduced. Supercell has also announced a significant update for June: explosions from the Backpack will now always follow the direction of the Dragon Duke, rather than the Backpack itself.

Item Level Town Hall Current Value New Value
21 14 1925 1875
27 16+ 2200 2150

Fire Heart

Fire Heart’s healing and damage output are being lowered to lessen its strong influence on the current game balance.

Item Level Town Hall Value Type Current Value New Value
15 15+ Regeneration 155 140
18 15+ Regeneration 175 150
2 15+ DPS 12 10
3 15+ DPS 14 12
4 15+ DPS 16 12
5 15+ DPS 18 12
6 15+ DPS 20 14
7 15+ DPS 22 14
8 15+ DPS 24 14
9 15+ DPS 26 16
10 15+ DPS 28 16
11 15+ DPS 30 16
12 15+ DPS 32 18
13 15+ DPS 34 18
14 15+ DPS 36 18
15 15+ DPS 38 20
16 15+ DPS 40 20
17 15+ DPS 42 20
18 15+ DPS 45 23

Dragon Duke

Dragon Duke’s trap damage reduction is being reduced as part of the effort to lower his dominance in attacks.

Town Hall Value Type Current Value New Value
15-18 Damage Reduction vs Traps 50 40

Lava Launcher

Lava Launcher is getting nerfed heavily to reduce how oppressive it currently feels against ground attacks. DPS, attack range, and pool damage are all being lowered.

DPS changes are as follows:

Item Level Town Hall Current Value New Value
1 18 80 72
2 18 83 75
3 18 87 80
4 18 91 85
5 18 95 90
6 18 100 95
7 18 105 100
8 18 111 105
9 18 118 110
10 18 125 115

Nerfs to attack range are below:

Item Level Town Hall Current Value New Value
1 18 1100 1100
2 18 1200 1150
3 18 1300 1200
4 18 1400 1250
5 18 1500 1300
6 18 1600 1350
7 18 1700 1400
8 18 1800 1450
9 18 1900 1500
10 18 2000 1600

Pool damage changes are listed below:

Item Level Town Hall Current Value New Value
1 18 26 21
2 18 27 22
3 18 29 23
4 18 30 24
5 18 31 25
6 18 33 26
7 18 34 27
8 18 36 29
9 18 38 30
10 18 40 32

Air Bombs

Air Bombs are getting stronger to better counter the prevalence of air units in the current game. They’ll now have a longer attack range and will attack much more quickly at all levels.

Attack Range buffs are as follows:

Item Level Town Hall Current Value New Value
ALL 18 900 1100

Attack Speed buffs are as follows:

Item Level Town Hall Current Value New Value
1 18 3800 3400
2 18 3600 3200
3 18 3400 3000
4 18 3200 2800
5 18 3000 2600
6 18 2800 2400
7 18 2600 2200
8 18 2400 2000
9 18 2200 1800
10 18 2000 1600

Roaster

Roaster is getting major buffs overall. Attack speed improves, damage radius increases, while both damage and burst count are buffed across all levels.

Attack Speed buffs are as follows:

Item Level Town Hall Current Value New Value
ALL 18 1800 1500
1 18 1800 1500
2 18 1800 1500
3 18 1800 1500
4 18 1800 1500
5 18 1800 1500
6 18 1800 1500
7 18 1800 1500
8 18 1800 1500
9 18 1800 1500
10 18 1800 1500

Damage Radius buffs are as follows:

Item Level Town Hall Current Value New Value
ALL 18 120 150

Damage buffs are as follows:

Item Level Town Hall Current Value New Value
1 18 50 85
2 18 54 90
3 18 58 95
4 18 62 100
5 18 66 105
6 18 70 110
7 18 75 115
8 18 80 120
9 18 87 125
10 18 95 135

Burst Count buffs are as follows:

Item Level Town Hall Current Value New Value
1 18 6 8
2 18 7 9
3 18 8 10
4 18 9 11
5 18 10 12
6 18 11 13
7 18 12 14
8 18 13 15
9 18 14 16
10 18 15 17

Sky Wagon

Sky Wagon is becoming slightly weaker: it will now produce one less barrel, spawn one fewer Minion, and its spawned units will have one less upgrade level. Supercell explains this change is to keep Sky Wagon powerful, but prevent it from being used in almost every successful attack.

Attack Count nerfs are as follows:

Item Level Town Hall Current Value New Value
1 16 5 4
2 16 5 4
3 17 6 5
4 18 6 5

Spawn Upgrade Level nerfs are as follows:

Item Level Town Hall Value Type Current Value New Value
1 16 SpawnUpgradeLevel (Minion; Loon; BabyDrag) 11;10;9 10;9;8
2 16 SpawnUpgradeLevel (Minion; Loon; BabyDrag) 12;11;10 11;10;9
3 17 SpawnUpgradeLevel (Minion; Loon; BabyDrag) 13;12;11 12;11;10
4 18 SpawnUpgradeLevel (Minion; Loon; BabyDrag) 14;13;12 13;12;11

Units Spawned nerfs are as follows:

Item Level Town Hall Value Type Current Value New Value
1 16 UnitsToSpawn (Minion; Loon; BabyDrag) 3;1;1 2;1;1
2 16 UnitsToSpawn (Minion; Loon; BabyDrag) 4;1;1 3;1;1
3 17 UnitsToSpawn (Minion; Loon; BabyDrag) 5;1;1 4;1;1
4 18 UnitsToSpawn (Minion; Loon; BabyDrag) 5;1;1 4;1;1

Dragon Rider

Dragon Rider receives smaller nerfs to both health and DPS.

Item Level Town Hall Value Type Current Value New Value
6 18 HP 6200 5900
6 18 DPS 520 500

Inferno Dragon

Inferno Dragon is receiving very small DPS reductions across all three damage stages.

Item Level Town Hall Value Type Current Value New Value
12 18 Stage 1 DPS 91 90
12 18 Stage 2 DPS 182 180
12 18 Stage 3 DPS 1820 1800

Clash of Clans also teases new Epic Equipment and gameplay content

Outside of balance changes, the developers also teased future gameplay additions. A brand-new Event Troop, new gameplay mechanics that could change the flow of attacks, and another “monolithic” Epic Equipment are already in development, the details of which are unavailable.

Supercell is responding to player feedback about the difficulty of upgrading Epic Equipment and the challenges with the Ore economy. They’re developing a new system to help players more easily catch up and progress with their Epic Equipment.

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2026-05-22 16:42