Clash of Clans: How to beat the Last Town Hall 16 Challenge
As a seasoned Clash of Clans veteran with over a decade of gaming experience under my belt, I can confidently say that the Last Town Hall 16 Challenge has me buzzing like a hive full of angry bees! The anticipation for Town Hall 17 is palpable, and this challenge is a tantalizing taste of what’s to come.
Clash of Clans is set to launch a new season in November 2024, but all eyes are on the much-anticipated Hammer Jam event and the upcoming Town Hall 17 update. To give players a taste of this major update, they’ve rolled out a Last Town Hall 16 Challenge within Clash of Clans. If you happen to be reading this article, consider yourself in the perfect spot to discover how to conquer those three stars with your attack!
Introducing the Last Town Hall 16 Challenge in Clash of Clans
Based on its title, it seems the creators may be giving us a clue about what’s upcoming. The Town Hall 17 appears set to bring an exciting new feature, and with the fresh challenge that awaits, we’ll get a taste of what awaits us as players.
The distribution of rewards for this challenge is similar to those in the past, as the team maintains their regular strategy. There’s no indication that things will change any time soon, as the creators appear to be quite content with their current approach. As a bonus, you’ll get 400 XP, 25 Gems, and one Research Potion.
How to beat the Last Town Hall 16 Challenge Challenge in Clash of Clans
Begin by switching your guardian to a ground stance and position it strategically in the middle of the two gold mines located on the bottom-left side of your base for protection during the initial attack. Subsequently, formulate your fireball tactic. Cast five invisibility charms onto the Archer Tower, Wizard Tower, and Ricochet Cannon situated at the base’s bottom; place these charms among the buildings to make them undetectable.
On the opposite side, conceal the Wizard Tower, Cannon, Archer Tower, and Multi-Inferno temporarily so that the fireball can travel directly towards the protective Warden figure. Deploy two Balloons towards the Mortars, then when the path is clear, cast two Earthquake spells right over the statue to inflict damage on nearby buildings.
After setting up, proceed by activating the Warden’s power. Now, dispatch two Balloons towards the Wizard Tower on the left, and simultaneously cast a Skeleton Spell in front of the Ricochet Cannon. Deploy a Wall Breaker and the Archer Queen to escort the Warden down towards the bottom. Once the Ricochet Cannon is destroyed, release a Rocket Balloon to attack the Multi-Inferno, followed by three more in quick succession.
Direct two Sky Balloons towards the Cannons and Archer Towers to clear the path. Station two Druids at the bottom to support your Queen. Utilize another Wall Breaker on the right, followed by the Log Cannon to demolish walls, and construct a wall breaker near the Queen’s statue. Deploy two more Balloons to the Mortar at the top and position a Wizard close to the army camp.
As your forces march forward, take advantage of the Queen’s power to generate Healers and speed through the heart of the enemy base. At this juncture, bring out the Barbarian King. Once he arrives at the gold vault, activate his ability to neutralize nearby defenses. Then, dispatch a Rocket Balloon followed by four more to eliminate the Monolith completely. To swiftly overpower the Town Hall, cast a Rage spell over that area.
In the final round, position the Golem near the Wizard Tower on the left-hand side, then deploy your Royal Champion. Utilize any leftover Balloons filled with Rockets for attacking ground defenses from below. To halt the incoming Royal Champion, cast a spell to freeze her. Send in three Head Hunters to manage her. If more freezing is required, repeat the action of freezing the Royal Champion. Lastly, employ your Skeleton spell at the top when needed.
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Position Minions, Wizards, and Archer units at the extreme left side to aid in the clean-up operation. If additional assistance is required, use Invisibility spell on individual troops as necessary. By doing this sequentially, you’ll be able to swiftly overpower the base and secure a three-star victory.
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2024-11-10 17:11