Brawl Stars Balance Changes April 2026: All Buffs & Nerfs

So, Supercell dropped a big balance update for Brawl Stars on April 22nd, 2026. It followed the huge April update we got a little while ago – you know, the one that totally changed the shop and added a bunch of new stuff. They’ve been tweaking things since then, and this is the result!

We regularly update the game to keep things fair for all players and in all game modes. These updates, called balance changes, adjust Brawlers’ strengths and weaknesses, ensuring no single Brawler is too powerful or too weak compared to others. These adjustments happen through buffs (making Brawlers stronger), nerfs (making them weaker), or complete reworks of their abilities and stats.

The recent balance changes affected a lot of Brawlers, so let’s take a closer look at what’s new.

All of April’s Balance Changes for Brawl Stars, Listed

April’s balance changes are a solid mix of both buffs and nerfs. No reworks were introduced.

Brawlers like Najia and Pierce were recently made a bit weaker due to adjustments to their stats and skills. They had been too strong, consistently performing best in the game, so these changes are understandable and fair.

Glowy and Jae-Yong, along with several other Brawlers, received improvements to their abilities. These Brawlers weren’t performing as well as others, so these changes were needed to balance the game.

Nerfs

Brawler Nerfs
Bibi
  • Home Run Star Power attack bonus damage decreased from 20% → 15%
  • Vitamin Booster Gadget healing from next attack decreased from 60% → 50%
Clancy
  • Main Attack range decreased from 25 → 23
Grom
  • Main Attack damage decreased from 1,140 → 1,040
  • X-Factor Star Power extra damage increased from 30% → 35%
Leon
  • Base HP decreased from 3,600 → 3,300
  • Movement speed bonus from Smoke Trails Star Power and Lollipop Drop no longer stack
Mortis
  • Coiled Snake Star Power damage reduction decreased from 40% → 35%
Najia
  • Najia’s Main Attack’s second projectile no longer auto-aims at enemy Brawlers after the first projectile is fired without input. Tapping at the right time still aims at the closest Brawler
  • Snake base HP decreased from 1,600 → 1,200 for both Super and Star Power snakes
  • Snakes summoned by her Super and Star Power no longer explode when defeated. They will only explode when striking enemy Brawlers
Pierce
  • Super damage decreased from 1,600 → 1,400
  • Mission Swimpossible Star Power slow decreased from 30% → 25%
Ziggy
  • Main Attack projectile delay increased from 700 → 750
  • Super charge rate decreased from 85 → 80
  • Electric Shuffle Gadget cooldown increased from 13 seconds → 17 seconds

Buffs

Brawler Buffs
Darryl
  • Super damage increased from 400 → 600
Draco
  • Super damage resistance increased from 15% → 20%
  • Super movement speed increased from 15% → 20%
Fang
  • Base HP increased from 4,500 → 4,800
Gigi
  • Main Attack movement speed bonus increased from 30% → 35%
  • Main Attack max ammo increased from 8 → 10
Glowy
  • Main Attack range increased from 20 → 22
Jae-Yong
  • Time For a Slow Song Gadget cooldown decreased from 15 seconds → 12 seconds
Lola
  • Super damage falloff decreased from 50% → 35% when Ego is near Lola
Lumi
  • Main Attack projectile speed increased from 3,200 → 3,500
  • Base HP increased to from 3,100 → 3,500
Maisie
  • Pinpoint Precision Star Power damage increased from 20% → 25%
Surge
  • Super charge rate gained from Super increased from 70 → 75

We’re planning to release the next round of balance adjustments when the new Brawl Stars season begins in May 2026.

Read More

2026-04-22 19:02