Hypercharge | Description |
8-Bit (Aimbot) | - 8-Bit’s turret now has a laser that shoots nearby enemies. Shots do 230 damage
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Amber (Oil Spill) | - Super’s oil area is increased. Oil keeps burning for 3 seconds after being lit on fire.
- Speed increases by 15%
- Damage increases by 25%
- Gains a 5% shield
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Angelo (In My Element) | - During Hypercharge, the Super will follow Angelo
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Ash (Rat King) | - Ash’s Super spawns five more rats
- Speed increases by 25%
- Damage increases by 5%
- Gains a 25% shield
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Barley (Bottled-Up Rage) | - Barley hurls three big brews that also destroys all bushes on impact
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Bea (Protect The Queen) | - Bea’s Super projectiles split into 2 when at max distance (and on hit), increasing her Super’s distance and spread even more
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Belle (Magnetic) | - Belle’s spotting shot automatically follows the closest target
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Berry (Double Scoops) | - Sweet Swirl drops double the scoops of ice cream
- Speed increases by 25%
- Damage increases by 15%
- Gains a 15% shield
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Bibi (Out Of Bounds) | - Bibi’s bouncing ball splits when hitting an enemy
- Speed increases by 24%
- Damage increases by 5%
- Gains a 25% shield
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Bo (Catch A Bear) | - Bo’s Super deploys 5 mines instead of 3. These do not override any mines already placed by his Super, so it’s possible to have more than 7 mines on the map
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Bonnie (Daredevil) | - Bonnie stuns enemies for 1 second when firing and landing from Clyde, plus she spits damage-dealing teeth around her
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Brock (Rocket Barrage) | - Brock fires a Rocket Barrage, raining down rockets in the targeted area simultaneously in four waves
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Bull (Jaws of Steel) | - Bull takes 80% less damage while using his Super
- Speed increases by 25%
- Damage increases by 5%
- Gains a 25% shield
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Buster (Plot Armor) | - Buster’s shield is now 360 degrees around him and reflected projectiles deal more damage
- Speed increases by 25%
- Damage increases by 5%
- Gains a 25% shield
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Buzz (Buzzwatch) | - Buzz’s torpedo can now be used again if he hits a wall
- Speed increases by 25%
- Damage increases by 15%
- Gains a 15% shield
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Carl (Flamespin) | - Carl gains a flame trail while using his Super. The trail burns on contact, causing damage over time
- Speed increases by 20%
- Damage increases by 20%
- Gains a 10% shield
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Charlie (Pestilence) | - Cocoon spawns 3 spiders that seek and attack the nearest enemies
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Chester (Crunchy, Chewy, Gooey) | - Chester combines three of his Super abilities into one. He throws a sweet that explodes and deals damage, spreads a poison cloud, and leaves a lingering slowing area to finish
- Speed increases by 24%
- Damage increases by 15%
- Gains a 15% shield
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Chuck (Full Steam Ahead!) | - Chuck has unlimited range on his next dash and leaves clouds of damaging steam behind him
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Clancy (Recall of Duty) | - Clancy’s Super paintballs pierce enemies and then quickly return to him, dealing damage again
- Speed increases by 25%
- Damage increases by 15%
- Gains a 15% shield
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Colette (Teen Spirit) | - Colette’s spirit follows her during her dash, damaging enemies on the way
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Colt (Dual Wielding) | - Colt’s Super is 120% wider
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Cordelius (Complete Darkness) | - Cordelius slows down his targets when sending them to the Shadow Realm
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Crow (Utility Knives) | - Crow’s knives are piercing and can return back to Crow like a boomerang
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Darryl (Barrel o’ Bullets) | - Shoots his shotguns around himself during a Barrel Roll. Each shot does 570 damage
- Speed increases by 25%
- Damage increases by 5%
- Gains a 25% shield
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Doug (Free Toppings) | - Doug’s Snack Attack is also mirrored for the ally buffed with the Second Serving
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Draco (Fire and Flames) | - Draco’s dragon breathes more flames in a wider area and with a longer range
- Speed increases by 25%
- Damage increases by 5%
- Gains a 10% shield
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Dynamike (Boomer) | - Dynamike’s Super bomb spawns smaller bombs
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Edgar (Outburst) | - After using his Super, Edgar gains a charging speed and reload speed for a few seconds
- Speed increases by 24%
- Damage increases by 15%
- Gains a 15% shield
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El Primo (Gravity Leap) | - Leaping high, El Primo drops an Intergalactic Elbow that brings enemies to the Epicenter
- Speed increases by 25%
- Damage increases by 5%
- Gains a 25% shield
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Emz (Overhyped Haze) | - Emz pushes enemies to the outer edge of her Super on activation and follows up with a dose of her spray
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Eve (Generations) | - Baby boom now spawns hatchlings over time
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Fang (Dragon Kick) | - Charge through walls while dropping popcorn on the way
- Speed increases by 25%
- Damage increases by 15%
- Gains a 15% shield
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Frank (Seismic Smash) | - Frank’s Super now hits an entire circle around him
- Speed increases by 26%
- Damage increases by 5%
- Gains a 25% shield
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Gale (Blizzard) | - Gale’s Super is slightly wider and fires twice, pushing enemies even further away
- Speed increases by 26%
- Damage increases by 15%
- Gains a 15% shield
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Gene (Hyper Hands) | - Gene’s Super splits into three different hands, each being able to grab one enemy. The first one goes straight and the other two go diagonally
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% Shield
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Gray (Another Dimension) | - Gray opens a new pair of portals that shields him and allies for 1,000 HP when they pass through
- Speed increases by 20%
- Damage increases by 20%
- Gains a 10% shield
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Griff (Tax Rebate) | - Griff’s banknotes multiply at max range before returning, with the newly created banknotes returning after a delay. They also pierce the environment
- Speed increases by 25%
- Damage increases by 15%
- Gains a 15% shield
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Grom (Grom Bomb Goes Boom!) | - Grom’s Super gains a secondary explosion after the first in an X-pattern. This explosion also deals damage, breaks walls, and knocks enemies back
- Speed increases by 24%
- Damage increases by 24%
- Gains a 5% shield
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Gus (Spooky Pop) | - On impact, Gus’ Super will drop spirits in all directions that deal damage to enemies and heal teammates
- Speed increases by 25%
- Damage increases by 15%
- Gains a 15% shield
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Hank (Homing Fish-iles) | - The Fish Torpedoes that Hank fires with his Super have been upgraded to home in on targets
- Speed increases by 24%
- Damage increases by 5%
- Gains a 25% shield
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Jacky (Seismic Event) | - Jacky’s Super slows down nearby enemies for 1.5 seconds
- Speed increases by 25%
- Damage increases by 5%
- Gains a 25% shield
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Janet (Magnum Opus) | - Janet retains full movement control during her Super
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Jessie (Scrappy 2.0) | - Jessie’s turret has 50% more health and deals 20% more damage
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Kenji (All You Can Eat) | - Pulls enemies to the middle of his Super, and reappears in the center of the X instead of at the starting location
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Kit (Making Biscuits) | - Kit’s Super stuns the enemy, but he can move and attack normally. Attaching to teammates will heal them more, and his Yarn Balls have a longer range
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Leon (Limbo) | - Leon stays invisible while attacking his enemies
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Lily (Germinate) | - Lily’s Super can now bounce off walls, and transports the enemy and Lily to the Shadow Realm on hit
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% Shield
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Lola (Inflated Ego) | - Spawns a mega inflated Ego with increased HP and damage output
- Speed increased by 24%
- Damage increases by 25%
- Gains a 5% shield
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Lou (Slushie Storm) | - Lou’s Super instantly freezes enemies in the area
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Lumi (Drum Solo) | - The final explosion from Lumi’s Super has an extra blast on both side
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Maisie (Aftermath) | - Maisie’s Super also shoots her basic attack projectiles around her in all directions
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Mandy (Sugar For All!) | - Mandy fires her Super in three different directions
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Max (Unlimited Energy) | - Max throws an energy drink to each team member, increasing their movement speed and granting them 25% Super charge
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Meg (Tungsten Toughness) | - Meg’s Mecha has an increased swipe range when activating its Super. While out of the Mecha, Meg pops a defensive shield for protection
- Speed increases by 24%
- Damage increases by 15%
- Gains a 15% shield
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Melodie (Flash Mob) | - Melodie adds up to 3 Hypercharge notes using Catchy Chorus. Hypercharge notes do 300 damage
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Mico (Sound Check) | - Mico’s Super also stuns nearby enemies after landing for 1.5 seconds
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Moe (The Big Cheese) | - Moe’s Driller has a longer range and lasts longer
- Speed increases by 25%
- Damage increases by 15%
- Gains a 5% shield
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Mortis (Blood Boomerang) | - Life Blood Super now also returns to Mortis, allowing for double damage and healing
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Mr. P (Super Porters! Assemble!) | - Mr. P’s home base now spawns much stronger porters and he can have 2 active “Super Porters” at the same time
- Speed increases by 24%
- Damage increases by 15%
- Gains a 15% shield
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Nani (Big Peep) | - Peep grows in size during travel
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Nita (Hyperbearing) | - Nita hypercharges Bruce, making him increase in size, giving him 15% increased movement speed and 20% increased health
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Otis (Silent Stunner) | - Otis’ Super now also stuns for 1.5 seconds on impact
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Pearl (Pyrolytic) | - Pearl’s Super leaves a burning area behind for 4.5 seconds
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Penny (New Lobber) | - Penny deploys a bigger cannon that shoots two cannonballs at a time instead of one
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Piper (Boppin’) | - Piper drops even more bombs as she departs at an increased speed. She also destroys terrain when she lands
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Poco (Medic’s Melody) | - Encore now overheals, adding a decaying shield for the amount overhealed. Shield lasts for 5 seconds
- Speed increases by 25%
- Damage increases by 15%
- Gains a 15% shield
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R-T (360-Degree Surveillance) | - Damaging security lasers surround R-T and his legs after using a Hypercharged Super
- Speed increases by 25%
- Damage increases by 25%
- Gains a 25% shield
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Rico (Trick Shot King) | - Rico’s Super’s projectiles bounce even further
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Rosa (Grasping Roots) | - Rosa slows down all nearby enemies while her Super is active
- Speed increases by 25%
- Damage increases by 5%
- Gains a 25% shield
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Ruffs (The Goodest Boy) | - Ruff’s Super deals 25% more damage, and his power-up fully charges a Hypercharge
- Speed increases by 20%
- Damage increases by 15%
- Gains a 15% shield
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Sam (Hyper Fist) | - Sam’s Knuckle Busters travel faster and will fully charge his Super if they hit an enemy Brawler during the Hypercharge
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Sandy (Swift Winds) | - Sandy grants himself and his allies 20% increased movement speed while inside of a Sandstorm. His Super will also silence enemies for 0.5 seconds when it lands
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Shade (The Frightener) | - Shade’s attacks during its Hypercharged Super all deal maximum damage, even if the enemy is not hugged in the center
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Shelly (Double Barrel) | - Shelly’s Super Shell is 33% larger
- Speed increases by 25%
- Damage increases by 5%
- Gains a 25% shield
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Spike (Blooming Season) | - Spike’s Super has a 20% larger area
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Sprout (Thorns) | - Sprout’s vine hedge now damages nearby enemies
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Squeak (Bouncy Blob) | - The Sticky Blombs from Squeak’s Super now bounce and split one more time
- Speed increases by 25%
- Damage increases by 25%
- Gains a 5% shield
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Stu (Infinitro) | - Stu’s Super can be used continuously while Hypercharged
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Surge (Stage 5) | - Surge’s shots now always split and have increased range
- Speed increases by 15%
- Damage increases by 15%
- Gains a 5% shield
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Tara (Supermassive) | - Tara’s Super has a 20% larger area
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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Tick (Headstrong) | - Tick quickly deploys his head, charging enemies faster and leaving behind six of his mini-mines on explosion
- Speed increases by 26%
- Damage increases by 25%
- Gains a 5% shield
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Willow (Psychic Safety) | - Willow can’t take damage while mind-controlling an enemy Brawler
- Speed increases by 24%
- Damage increases by 25%
- Gains a 5% shield
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