
The latest League of Legends update, Patch 26.4, includes significant changes to nearly 20% of all Champions! Check out the full list of improvements and reductions below.
League of Legends is launching Act II of its Demacia season with a massive update, Patch 26.4. This patch includes significant changes to over 30 champions, with both buffs and nerfs. You can find the complete list of changes in the detailed Patch 26.4 notes below.
The Petals of Spring skins, excluding Lillia, will be vaulted starting Patch 26.6.
League of Legends Patch 26.4 Notes
A significant number of champions – 33 in total, which is nearly 20% of all available characters – are receiving updates. The good news is that most of these changes are minor, so they shouldn’t be too difficult to learn.
Ambessa
Ambessa jungle is getting nerfed.
- Q – Cunning Sweep / Sundering Slam
- Bonus Damage to Monsters: 150 >>> 125
Annie
Annie buffs to give her more presence in mid and support.
- Q – Disintegrate
- Base Damage: 80 / 120 / 160 / 200 / 240 >>> 80 / 125 / 170 / 215 / 260
- E – Molten Shield
- Cooldown: 12 / 11.5 / 11 / 10.5 / 10 seconds >>> 10 seconds
Aphelios
Slight nerfs to his bonus AD stat across the board.
- Passive – The Hitman and the Seer
- Bonus AD: 5 / 10 / 15 / 20 / 25 / 30 >>> 4 / 8 / 12 / 16 / 20 / 24
Brand
Jungle buffs to try and bring him back to relevance.
- Passive – Blaze
- Ablaze Monster Damage: 265% >>> 270%
- Non-Epic Monster Damage Cap: 40 >>> 50
Braum
The heart remains a strong muscle, but Braum is going to be a little weaker.
- R – Glacial Fissure
- Base Damage: 150 / 300 / 450 >>> 150 / 250 / 350
- Cooldown: 120 / 100 / 80 >>> 130 / 115 / 100 seconds
Camille
QoL changes to her E and the attack speed it provides.
- E – Hookshot
- Attack speed now granted when she dashes off a wall and does not require her to hit a champion.
Darius
Small buffs to Darius jungle.
- Passive – Hemorrhage
- Monster Damage: 2x >>> 2.5x
Fizz
Small buffs to Fizz jungle.
- W – Seastone Trident
- Bonus Monster Damage: 60 >>> 90
Graves
Graves is getting a little tankier with these buffs.
- E – Quickdraw
- Armor per Stack: 4 / 7 / 10 / 13 / 16 >>> 7 / 10 / 13 / 16 / 19
- MR per Stack: 2 / 3.5 / 5 / 6.5 / 8 >>> 3.5 / 5 / 6.5 / 8 / 9.5
Gwen
Less burst for Gwen.
- Q – Snip Snip!
- Base Damage per Snip: 10 / 15 / 20 / 25 / 30 >>> 10 / 13.5 / 17 / 20.5 / 24
- Minion Damage Modifier: 0.75x >>> 0.8x
- R – Needlework
- Base Damage per Needle: 35 / 65 / 95 >>> 30 / 50 / 70
Hwei
Hwei’s shield gets a lot thicker.
- WW – Pool of Reflection
- Maximum Shield Value: 100 / 125 / 150 / 175 / 200 >>> 100 / 140 / 180 / 220 / 260
- Ally Shield Mod: 75% >>> 85%
- R – Spiraling Despair
- Cooldown: 140 / 115 / 80 >>> 120 / 100 / 80
Illaoi
These improvements are designed to ensure she remains a viable champion, considering that the current game mechanics often give top lane players an early advantage.
- Passive – Prophet of an Elder God
- Tentacle Base Damage: 9-180 (based on level) >>> 9-200 (based on level)
Jinx
Less survivability for the Loose Cannon.
- Base Stats
- Armor Growth: 4.7 >>> 4.2
Kassadin
Some nerfs to compensate for the fact that Kassadin can now build multiple Tear items.
- Base Stats
- Health Growth: 119 >>> 113
- E – Force Pulse
- Slow: 50 / 60 / 70 / 80 / 90% >>> 50 / 55 / 60 / 65 / 70%
Kayle
Kayle nerfs since she reaches her level 16 breakpoint easier now.
- Q – Radiant Blast
- Base Damage: 60 / 100 / 140 / 180 / 220 ⇒ 60 / 90 / 120 / 150 / 180
Kennen
Kennen’s ult CD is getting nerfed, resulting in a little less pressure from the electric rat.
- R – Slicing Maelstrom
- Cooldown: 120 / 100 / 80 >>> 120
Lee Sin
Lee Sin will now get Omnivamp from his W2 as opposed to both Life Steal and Spell Vamp separately.
- W – Iron Will
- Grants Lee Sin Life Steal and Spell Vamp. He is unable to heal on minions, jungle monsters, or champions. >>> Grants Omnivamp, now applies on minions, monsters, and champions.
Lux
Changes to skew Lux to support.
- Base Stats
- Base Mana: 480 >>> 440
- Starting Mana Regen: 7 >>> 9
- Q – Light Binding
- Cooldown: 11 / 10.5 / 10 / 9.5 / 9 >>> 10
- W – Prismatic Barrier
- Cooldown: 14 / 13 / 12 / 11 / 10 >>> 12 / 11.5 / 11 / 10.5 / 10
Maokai
Buffs to Maokai jungle!
- Q – Bramble Smash
- Bonus Monster Damage: 120 / 130 / 140 / 150 / 160 >>> 140 / 150 / 160 / 170 / 180
Naafiri
Mid lane Naafiri is going to have less pressure now with increased costs to her abilities.
- Base Stats
- Base Health Regen: 7.5 >>> 6
- Health Regen Growth: 0.7 >>> 0.6
- Q – Darkin Daggers
- Mana Cost: 55 / 60 / 65 / 70 / 75 >>> 50 / 60 / 70 / 80 / 90
- E – Eviscerate
- Mana Cost: 35 >>> 40
Qiyana
Small Qiyana survivability nerf.
- Base Stats
- Health Growth: 121 >>> 115
Rengar
Rengar will deal less damage now. Will it be enough? Queue up to find out.
- Q – Savagery
- Damage: 30 / 60 / 90 / 120 / 150 (+ 100 / 103.75 / 107.5 / 111.25 / 115% total AD) >>> 20 / 55 / 90 / 125 / 160 (+ 105% total AD)
- Ferocity Damage: 30 – 235 (based on level) (+130% total AD) >>> 35 – 240 (based on level) (+120% total AD)
Rumble
Rumble’s early game is taking a hit.
- Base Stats
- Base Health: 655 >>> 640
- R – The Equalizer
- Maximum Damage: 700 / 1050 / 1400 >>> 600 / 1000 / 1400
Ryze
Ryze’s ult is now more straightforward.
- R – Realm Warp
- Will no longer exclude champions who are pathing out of the circle while near the edge.
Samira
Riot wants Samira players to make Bloodthirster a competitive choice to Endless Hunger.
- Q – Flair
- Life Steal Effectiveness: 80% >>> 100%
- R – Inferno Trigger
- Life Steal Effectiveness: 80% >>> 100%
Senna
Another patch, another Senna change. This gives her more damage, so she’s an ADC again.
- Q – Piercing Darkness
- Damage: 30 / 60 / 90 / 120 / 150 (+ 40% bonus AD) >>> 30 / 55 / 80 / 105 / 130 (+ 60% bonus AD)
- W – Last Embrace
- Damage: 70 / 115 / 160 / 205 / 250 (+ 70% bonus AD) >>> 70 / 110 / 150 / 190 / 230 (+ 90% bonus AD)
Swain
Finally, some Swain nerfs.
- W – Vision of Empire
- Slow: 50 / 55 / 60 / 65 / 70% >>> 50% at all ranks
- R – Demonic Ascension
- Damage per Second Scaling: 5% AP >>> 4% AP
- Demonflare Damage Scaling: 50% AP >>> 40% AP
- Demonflare Slow: 75% >>> 50%
Syndra
Less damage overall.
- W – Force of Will
- Base Damage: 70 / 105 / 140 / 175 / 210 >>> 70 / 100 / 130 / 160 / 190
- R – Unleashed Power
- Base Damage: 90 / 130 / 170 >>> 80 / 120 / 160
Teemo
Teemo jungle on duty. Rejoice, Broxah!
- E – Toxic Shot
- Monster Damage: 145% >>> 160%
Twitch
The rat will be slightly easier to kill.
- Base Stats
- Health Growth: 104 >>> 98
- Armor Growth: 4.2 >>> 4
Udyr
Some balancing tweaks for his Q and W.
- Q – Wilding Claw
- Base Bonus Damage On-Hit: 5 / 11 / 17 / 23 / 29 / 35 >>> 5 / 13 / 21 /29 / 37 / 45
- W – Iron Mantle
- Base Shield Strength: 45 / 60 / 75 / 90 / 105 / 120 >>> 45 / 65 / 85 / 105 / 125 / 145
Xayah
Xayah buffs to make her not as reliant on Essence Reaver.
- Q – Double Daggers
- Mana Cost: 50 >>> 35
- W – Deadly Plumage
- Cooldown: 20 / 19 / 18 / 17 / 16 >>> 18 / 17 / 16 / 15 / 14 seconds
- E – Bladecaller
- Mana Cost: 30 >>> 20
Zac
Zac’s damage gets nerfed to give backlines more time to deal with him.
- Q – Stretching Strikes
- Damage per Hit: 40 / 55 / 70 / 85 / 100 (+ 30% AP) (+ 3% of Zac’s maximum health) >>> 60 / 90 / 120 / 150 / 180 (+ 30% AP) (+ 3% of Zac’s bonus health)
- R – Let’s Bounce!
- Initial Base Damage: 140 / 210 / 280 >>> 120 / 190 / 260
- Maximum Base Damage: 350 / 525 / 700 >>> 300 / 475 / 650
LoL Patch 26.4 Item and Summoner changes
Hexoptics C44
This is the only item being changed in this patch.
- Range for Maximum Bonus Damage: 600 >>> 500
- Bonus Range on Takedown Duration: 6 >>> 8 seconds
Summoners
Omnivamp will no longer apply to Smite and Ignite.
The changes outlined in League of Legends Patch 26.4 Notes above are now live.
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2026-02-19 12:48