
Following the release of The Elder Scrolls 4: Oblivion Remastered, some fans have been hoping Bethesda will update the even older game, Morrowind, for current gaming systems. But Bruce Nesmith, who used to be the lead designer on The Elder Scrolls 5: Skyrim, believes modern players might not enjoy Morrowind as much as they enjoyed Oblivion. He also suggested in an interview with Press Box PR that Bethesda may have lost the original code for the 2002 game.
He explained that the difficulty with updating Morrowind likely stems from the fact that the original code probably no longer exists. The game is very old, and it’s uncertain if the source code has survived. Even if it does, he questioned whether it could still be used. In contrast, Oblivion still had its original code, which meant it could be compiled and integrated into a newer game engine.
He also suggested that fans of The Elder Scrolls revisit Morrowind and honestly assess whether it’s a game they’d truly enjoy replaying today. He pointed out that while we often have strong, nostalgic feelings about older games that were important to us, actually going back to play them after many years can be a surprisingly uncomfortable experience.
Nesmith didn’t mention any particularly embarrassing moments, but he pointed out that Oblivion Remastered evokes a similar feeling, and players tend to overlook its flaws because of their fond memories of the original game.
Honestly, even when the Oblivion remake came out, people poked fun at some stuff, but they quickly got over it because it was awesome to revisit a game they loved. I actually worked on Oblivion – I’m even to blame for a few of those funny, dated bits! The thing is, the older games get, the more those quirks are going to stand out. If I tried to replay Morrowind now, I think a lot of it just wouldn’t hold up, you know?
Instead of completely rebuilding The Elder Scrolls 3: Morrowind with updated technology, Nesmith thinks it would be more valuable to create something original. He suggests they could explore the same world but tell a completely new story within it.
He pointed out that a complete remake of Morrowind using the Skyrim engine – essentially rebuilding it from scratch – would be a massive undertaking, likely taking around four years. He questioned whether it wouldn’t be better to focus those resources on creating a brand new game instead.
Let’s return to the world of Morrowind and create a fresh story. We can feature iconic locations like the giant crab palace, but let’s reimagine everything with a focus on what would still be believable and relevant today.
While a remastered version of The Elder Scrolls 3: Morrowind might not be as bad as some think, it probably wouldn’t appeal to many new players. The story and world are still great, but the older gameplay – like its combat system based on chance and a complicated leveling process – could be frustrating for those used to newer Elder Scrolls games. Luckily, PC players can still experience Morrowind themselves and decide if they’d like to see a remake, remaster, or even a sequel.
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2026-02-02 15:11